int meshId = myNewMesh->GetId();
SMESH_Mesh_i* meshServant = myStudyContext->mapMesh_i[meshId];
::SMESH_Mesh& myLocMesh = meshServant->GetImpl();
int meshId = myNewMesh->GetId();
SMESH_Mesh_i* meshServant = myStudyContext->mapMesh_i[meshId];
::SMESH_Mesh& myLocMesh = meshServant->GetImpl();