// create a new mesh object servant, store it in a map in study context
SMESH_Mesh_i* meshServant = new SMESH_Mesh_i( GetPOA(), this, GetCurrentStudyID() );
// create a new mesh object
// create a new mesh object servant, store it in a map in study context
SMESH_Mesh_i* meshServant = new SMESH_Mesh_i( GetPOA(), this, GetCurrentStudyID() );
// create a new mesh object