// --> try to find SUB-MESHES containers for each type of submesh
for ( int j = GetSubMeshOnVertexTag(); j <= GetSubMeshOnCompoundTag(); j++ ) {
- const char* name_meshgroup;
+ const char* name_meshgroup = 0;
if ( j == GetSubMeshOnVertexTag() )
name_meshgroup = "SubMeshes On Vertex";
else if ( j == GetSubMeshOnEdgeTag() )