long i = 0, iEnd = aBorders.size();
- SMESH::FreeEdges::Borders_var aResult = new SMESH::FreeEdges::Borders(iEnd);
+ SMESH::FreeEdges::Borders_var aResult = new SMESH::FreeEdges::Borders;
+ aResult->length(iEnd);
SMESH::Controls::FreeEdges::TBorders::const_iterator anIter;
for ( anIter = aBorders.begin() ; anIter != aBorders.end(); anIter++, i++ )