void setNeighbourCommand( Handle(_pyCommand)& theCmd,
Handle(_pyCommand)& theOtherCmd,
const bool theIsAfter );
-
+ void addFilterUser( Handle(_pyCommand)& theCmd, const Handle(_pyObject)& user );
+
private:
std::map< _pyID, Handle(_pyMesh) > myMeshes;
std::map< _pyID, Handle(_pyMeshEditor) > myMeshEditors;
virtual void Process( const Handle(_pyCommand)& theCommand);
virtual void Flush();
virtual void Free() { myFilter.Nullify(); }
+ virtual bool CanClear();
void RemovedWithContents();
DEFINE_STANDARD_RTTI (_pyGroup)