isOut( intPnt[1].myNode, planeNormal, intPnt[1].myIsOutPln, 1 );
const Segment * closeSeg[2] = { 0, 0 };
if ( intPnt[0].myIsOutPln[0] )
- closeSeg[0] = findTooCloseSegment( intPnt[0], 0.5 * theWidth - tol, tol,
+ closeSeg[0] = findTooCloseSegment( intPnt[0], 0.5 * theWidth - 1e-3*tol, tol,
segment, n1, segmentsOfNode );
if ( intPnt[1].myIsOutPln[0] )
- closeSeg[1] = findTooCloseSegment( intPnt[1], 0.5 * theWidth - tol, tol,
+ closeSeg[1] = findTooCloseSegment( intPnt[1], 0.5 * theWidth - 1e-3*tol, tol,
segment, n1, segmentsOfNode );
int nbCut = bool( closeSeg[0] ) + bool( closeSeg[1] );
if ( nbCut == 0 )