if ( mag > DBL_MIN )
dPi /= mag;
drv[ iP - 1 ] = dPi;
+ // drv[ iP - 1 ] = dPi / 0.001;
}
for ( int iP = 0; iP < 3; iP++ ) {
#if 1
bool hasHint = ( 0 <= theParamsHint.X() && theParamsHint.X() <= 1 &&
0 <= theParamsHint.Y() && theParamsHint.Y() <= 1 &&
- 0 <= theParamsHint.Y() && theParamsHint.Y() <= 1 );
+ 0 <= theParamsHint.Z() && theParamsHint.Z() <= 1 );
if ( !hasHint && !myGridComputed )
{
// define the first guess by thePoint projection on lines
for ( ; eIt.More(); eIt.Next() ) {
const TopoDS_Edge& e = TopoDS::Edge( eIt.Value() );
TopoDS_Vertex v = TopExp::FirstVertex( e );
- if ( v.IsSame( V000 ))
+ if ( v.IsSame( V000 )) {
v = TopExp::LastVertex( e );
+ if ( v.IsSame( V000 ))
+ return false;
+ }
val = dir001 * gp_Vec( p000, BRep_Tool::Pnt( v )).Normalized();
if ( val > maxVal ) {
V001 = v;