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Merge branch 'V9_9_BR'
[modules/smesh.git]
/
src
/
SMESHUtils
/
SMESH_Block.cxx
diff --git
a/src/SMESHUtils/SMESH_Block.cxx
b/src/SMESHUtils/SMESH_Block.cxx
index 5ff01e3ab01843f9f18fe9cbbd6efaa6da50e662..5f3b9e53bd7e0756043c28267df720f0c57bbe01 100644
(file)
--- a/
src/SMESHUtils/SMESH_Block.cxx
+++ b/
src/SMESHUtils/SMESH_Block.cxx
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-20
16
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-20
22
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-1040,7
+1040,7
@@
bool SMESH_Block::findUVByHalfDivision( const gp_Pnt& thePoint,
}
}
}
}
- // refine solution using half-division techni
c
+ // refine solution using half-division techni
que
gp_XYZ sol = theParams;
gp_XYZ sol = theParams;
@@
-1130,8
+1130,8
@@
bool SMESH_Block::findUVByHalfDivision( const gp_Pnt& thePoint,
//================================================================================
/*!
//================================================================================
/*!
- * \brief Find
s parameters corresponding to a given UV of a given face by searching
- * around the starting solution
+ * \brief Find
parameters corresponding to a given UV of a given face by searching
+ *
around the starting solution
* \param [in] theUV - the UV to locate
* \param [in] tface - the face
* \param [in,out] theParams - the starting parameters to improve
* \param [in] theUV - the UV to locate
* \param [in] tface - the face
* \param [in,out] theParams - the starting parameters to improve
@@
-1142,7
+1142,7
@@
bool SMESH_Block::findUVByHalfDivision( const gp_Pnt& thePoint,
//================================================================================
bool SMESH_Block::findUVAround( const gp_Pnt& thePoint,
//================================================================================
bool SMESH_Block::findUVAround( const gp_Pnt& thePoint,
- const gp_XY&
theUV
,
+ const gp_XY&
/*theUV*/
,
const SMESH_Block::TFace& tface,
gp_XYZ& theParams,
int nbGetWorstLimit )
const SMESH_Block::TFace& tface,
gp_XYZ& theParams,
int nbGetWorstLimit )
@@
-1727,7
+1727,7
@@
bool SMESH_Block::LoadMeshBlock(const SMDS_MeshVolume* theVolume,
//function : LoadBlockShapes
//purpose : Initialize block geometry with theShell,
// add sub-shapes of theBlock to theShapeIDMap so that they get
//function : LoadBlockShapes
//purpose : Initialize block geometry with theShell,
// add sub-shapes of theBlock to theShapeIDMap so that they get
-// IDs ac
o
ording to enum TShapeID
+// IDs ac
c
ording to enum TShapeID
//=======================================================================
bool SMESH_Block::LoadBlockShapes(const TopoDS_Shell& theShell,
//=======================================================================
bool SMESH_Block::LoadBlockShapes(const TopoDS_Shell& theShell,
@@
-1742,7
+1742,7
@@
bool SMESH_Block::LoadBlockShapes(const TopoDS_Shell& theShell,
//=======================================================================
//function : LoadBlockShapes
//purpose : add sub-shapes of theBlock to theShapeIDMap so that they get
//=======================================================================
//function : LoadBlockShapes
//purpose : add sub-shapes of theBlock to theShapeIDMap so that they get
-// IDs ac
o
ording to enum TShapeID
+// IDs ac
c
ording to enum TShapeID
//=======================================================================
bool SMESH_Block::FindBlockShapes(const TopoDS_Shell& theShell,
//=======================================================================
bool SMESH_Block::FindBlockShapes(const TopoDS_Shell& theShell,