Salome HOME
INT PAL 0052679: Set default "Diameter" value when adding new ball element
[modules/smesh.git] / src / SMESHGUI / SMESH_msg_ja.ts
index 0332875cf11e700125f20139a3edf7302555e2e2..d3222aeeaaf26be2d0a3461a208ef0778213ed06 100644 (file)
       <translation>エッジ</translation>
     </message>
     <message>
-        <source>MEN_CHOOSE</source>
-        <translation type="unfinished">Choose...</translation>
+      <source>MEN_CHOOSE</source>
+      <translation type="unfinished">Choose...</translation>
     </message>
     <message>
       <source>MEN_EDIT</source>
       <source>MEN_SHADE</source>
       <translation>網かけ</translation>
     </message>
+    <message>
+      <source>MEN_SHOW_SCALAR_BAR</source>
+      <translation type="unfinished">Show Scalar Bar</translation>
+    </message>
     <message>
       <source>MEN_QUADRATIC_REPRESENT</source>
       <translation>二次 2D</translation>
       <source>SMESH_SHOW_DISTRIBUTION_SCALARBAR</source>
       <translation>分布を表示します。</translation>
     </message>
+    <message>
+      <source>SMESH_SHOW_SCALAR_BAR</source>
+      <translation type="unfinished">Show Scalar Bar</translation>
+    </message>
     <message>
       <source>SMESH_PRECISION</source>
       <translation>精度</translation>
       <source>STB_SHOW_DISTRIBUTION</source>
       <translation>分布を表示します。</translation>
     </message>
+    <message>
+      <source>STB_SHOW_SCALAR_BAR</source>
+      <translation type="unfinished">Show Scalar Bar</translation>
+    </message>
     <message>
       <source>STB_REVOLUTION</source>
       <translation>Revolution</translation>
       <source>PREF_DISPLAY_ENTITY</source>
       <translation>表示する項目</translation>
     </message>
+    <message>
+      <source>QUADRATIC_REPRESENT_MODE_GROUP</source>
+      <translation>2 D の 2 次要素の表現</translation>
+    </message>
     <message>
       <source>QUADRATIC_REPRESENT_MODE</source>
       <translation>2 D の 2 次要素の表現</translation>
       <translation>最大角度</translation>
     </message>
     <message>
-      <source>PREF_DISPLAY_MODE</source>
+      <source>PREF_DISPLAY_MODE_GROUP</source>
       <translation>表示モード</translation>
     </message>
+    <message>
+      <source>PREF_DISPLAY_MODE</source>
+      <translation>既定の表示モード</translation>
+    </message>
     <message>
       <source>PREF_ELEMENTS</source>
       <translation>要素</translation>
       <source>PREF_BALL_COLOR</source>
       <translation>粒子</translation>
     </message>
+    <message>
+      <source>PREF_BALL_DIAMETER</source>
+      <translation type="unfinished">Default diameter of ball elements</translation>
+    </message>
     <message>
       <source>PREF_BALL_SIZE</source>
       <translation>粒子状のコンポーネントのサイズ</translation>
     </message>
     <message>
       <source>ID</source>
-      <translation>ID</translation>
+      <translation type="unfinished">ID</translation>
     </message>
     <message>
       <source>INSERT</source>
       <source>GRAVITY_CENTER</source>
       <translation>重心</translation>
     </message>
+    <message>
+      <source>NORMAL_VECTOR</source>
+      <translation>通常</translation>
+    </message>
     <message>
       <source>NODE</source>
       <translation>ノード</translation>
       <source>ORIENTATION</source>
       <translation>方向</translation>
     </message>
+    <message>
+      <source>VOLUMES</source>
+      <translation type="unfinished">Volumes</translation>
+    </message>
+    <message>
+      <source>OUTSIDE_VOLUME_NORMAL</source>
+      <translation type="unfinished">Face normal outside volume</translation>
+    </message>
   </context>
   <context>
     <name>SMESHGUI_ReorientFacesOp</name>
       <source>NO_OBJECT_SELECTED</source>
       <translation>選択したオブジェクトがありません。</translation>
     </message>
+    <message>
+      <source>NO_VOLUME_OBJECT_SELECTED</source>
+      <translation type="unfinished">No volume object selected</translation>
+    </message>
     <message>
       <source>NO_FACES</source>
       <translation>オブジェクトに顔が含まれていません。</translation>
     </message>
+    <message>
+      <source>NO_VOLUMES</source>
+      <translation type="unfinished">Volume object includes no volumes</translation>
+    </message>
     <message>
       <source>ZERO_SIZE_VECTOR</source>
       <translation>サイズがゼロのベクター</translation>