<source>CGNS_FILES_FILTER</source>
<translation>CGNS files</translation>
</message>
+ <message>
+ <source>CGNS_EXPORT_ELEMS_BY_TYPE</source>
+ <translation>Group elements by type</translation>
+ </message>
<message>
<source>GMF_ASCII_FILES_FILTER</source>
<translation>GMF ASCII files</translation>
<source>AREA_ELEMENTS</source>
<translation>Area</translation>
</message>
+ <message>
+ <source>FREE_NODES</source>
+ <translation>Free nodes</translation>
+ </message>
+ <message>
+ <source>NODE_CONNECTIVITY_NB</source>
+ <translation>Node connectivity number</translation>
+ </message>
+ <message>
+ <source>FREE_EDGES</source>
+ <translation>Free edges</translation>
+ </message>
+ <message>
+ <source>FREE_FACES</source>
+ <translation>Free faces</translation>
+ </message>
+ <message>
+ <source>BARE_BORDER_FACE</source>
+ <translation>Faces with bare border</translation>
+ </message>
+ <message>
+ <source>OVER_CONSTRAINED_FACE</source>
+ <translation>Over-constrained faces</translation>
+ </message>
+ <message>
+ <source>BARE_BORDER_VOLUME</source>
+ <translation>Volumes with bare border</translation>
+ </message>
+ <message>
+ <source>OVER_CONSTRAINED_VOLUME</source>
+ <translation>Over-constrained volumes</translation>
+ </message>
<message>
<source>MIN_DIAG_ELEMENTS</source>
<translation>Minimum diagonal</translation>
</message>
+ <message>
+ <source>MIN_ELEM_EDGE</source>
+ <translation>Minimum Edge Length</translation>
+ </message>
<message>
<source>ASPECTRATIO_3D_ELEMENTS</source>
<translation>Aspect Ratio 3D</translation>
<source>LENGTH2D_EDGES</source>
<translation>Length 2D</translation>
</message>
+ <message>
+ <source>DEFLECTION2D_FACES</source>
+ <translation>Deflection 2D</translation>
+ </message>
<message>
<source>LENGTH_EDGES</source>
<translation>Length</translation>
<source>MAX_ELEMENT_LENGTH_3D</source>
<translation>Element Diameter 3D</translation>
</message>
+ <message>
+ <source>DEFLECTION_2D</source>
+ <translation>Deflection 2D</translation>
+ </message>
<message>
<source>MEN_ADD</source>
<translation>Add</translation>
<source>MEN_COMPUTE</source>
<translation>Compute</translation>
</message>
+ <message>
+ <source>MEN_COMPUTE_SUBMESH</source>
+ <translation>Compute Sub-mesh</translation>
+ </message>
<message>
<source>MEN_PRECOMPUTE</source>
<translation>Preview</translation>
</message>
<message>
<source>MEN_MESH_ORDER</source>
- <translation>Change submesh priority</translation>
+ <translation>Change sub-mesh priority</translation>
</message>
<message>
<source>MEN_CREATE_GROUP</source>
<source>MEN_DEL_GROUP</source>
<translation>Delete Groups with Contents</translation>
</message>
+ <message>
+ <source>MEN_ADD_TO_GROUP</source>
+ <translation>Add to Group</translation>
+ </message>
+ <message>
+ <source>MEN_REMOVE_FROM_GROUP</source>
+ <translation>Remove from Group</translation>
+ </message>
+ <message>
+ <source>STB_ADD_TO_GROUP</source>
+ <translation>Add selected elements to group</translation>
+ </message>
+ <message>
+ <source>STB_REMOVE_FROM_GROUP</source>
+ <translation>Remove selected elements from group</translation>
+ </message>
<message>
<source>MEN_FACE_ORIENTATION</source>
<translation>Orientation of Faces</translation>
<source>MEN_EDGES</source>
<translation>Edges</translation>
</message>
+ <message>
+ <source>MEN_CHOOSE</source>
+ <translation>Choose...</translation>
+ </message>
<message>
<source>MEN_EDIT</source>
<translation>Edit</translation>
<source>MEN_EDIT_MESHSUBMESH</source>
<translation>Edit Mesh/Sub-mesh</translation>
</message>
+ <message>
+ <source>MEN_EDIT_MESH</source>
+ <translation>Edit Mesh</translation>
+ </message>
+ <message>
+ <source>MEN_EDIT_SUBMESH</source>
+ <translation>Edit Sub-mesh</translation>
+ </message>
<message>
<source>MEN_EXPORT</source>
<translation>Export</translation>
</message>
<message>
<source>TOP_REORIENT_2D</source>
- <translation>Reorient faces by vector</translation>
+ <translation>Reorient faces</translation>
</message>
<message>
<source>MEN_REORIENT_2D</source>
- <translation>Reorient faces by vector</translation>
+ <translation>Reorient faces</translation>
</message>
<message>
<source>STB_REORIENT_2D</source>
- <translation>Reorient faces by vector</translation>
+ <translation>Reorient faces</translation>
</message>
<message>
<source>TOP_FIND_ELEM</source>
<source>MEN_FREE_NODE</source>
<translation>Free Nodes</translation>
</message>
+ <message>
+ <source>MEN_NODE_CONNECTIVITY_NB</source>
+ <translation>Node connectivity number</translation>
+ </message>
<message>
<source>MEN_FREE_FACES</source>
<translation>Free Faces</translation>
<source>MEN_LENGTH_2D</source>
<translation>Length 2D</translation>
</message>
+ <message>
+ <source>MEN_DEFLECTION_2D</source>
+ <translation>Deflection 2D</translation>
+ </message>
<message>
<source>MEN_MAP</source>
<translation>Pattern Mapping</translation>
<source>TOP_MEASURE_AREA</source>
<translation>Area</translation>
</message>
- <message>
+ <message>
<source>MEN_MEASURE_VOLUME</source>
<translation>Volume</translation>
</message>
<source>MEN_POLYGON</source>
<translation>Polygon</translation>
</message>
+ <message>
+ <source>MEN_QUADRATIC_POLYGON</source>
+ <translation>Quadratic Polygon</translation>
+ </message>
<message>
<source>MEN_POLYHEDRON</source>
<translation>Polyhedron</translation>
<source>MEN_QUADRATIC_PENTAHEDRON</source>
<translation>Quadratic Pentahedron</translation>
</message>
+ <message>
+ <source>MEN_BIQUADRATIC_PENTAHEDRON</source>
+ <translation>BiQuadratic Pentahedron</translation>
+ </message>
<message>
<source>MEN_QUADRATIC_PYRAMID</source>
<translation>Quadratic Pyramid</translation>
<source>MEN_SHADE</source>
<translation>Shading</translation>
</message>
+ <message>
+ <source>MEN_SHOW_SCALAR_BAR</source>
+ <translation>Show Scalar Bar</translation>
+ </message>
<message>
<source>MEN_QUADRATIC_REPRESENT</source>
<translation>2D Quadratic</translation>
<source>MEN_SCALE</source>
<translation>Scale Transform</translation>
</message>
+ <message>
+ <source>MEN_OFFSET</source>
+ <translation>Offset</translation>
+ </message>
<message>
<source>MEN_DUPLICATE_NODES</source>
<translation>Duplicate Nodes or/and Elements</translation>
</message>
<message>
<source>MEN_UNDERLYING_ELEMS</source>
- <translation>Group of underlying entities</translation>
+ <translation>Group based on nodes of other groups</translation>
</message>
<message>
<source>MEN_UPDATE</source>
</message>
<message>
<source>MEN_SPLIT_TO_TETRA</source>
- <translation>Split into Tetrahedra</translation>
+ <translation>Split Volumes</translation>
</message>
<message>
<source>TOP_SPLIT_TO_TETRA</source>
- <translation>Split into Tetrahedra</translation>
+ <translation>Split Volumes</translation>
+ </message>
+ <message>
+ <source>STB_OVERALL_MESH_QUALITY</source>
+ <translation>Overall Mesh Quality</translation>
</message>
<message>
<source>STB_SPLIT_TO_TETRA</source>
- <translation>Split into Tetrahedra</translation>
+ <translation>Split Volumes</translation>
+ </message>
+ <message>
+ <source>MEN_SPLIT_BIQUAD</source>
+ <translation>Split bi-quadratic into linear</translation>
+ </message>
+ <message>
+ <source>TOP_SPLIT_BIQUAD</source>
+ <translation>Split bi-quadratic into linear</translation>
+ </message>
+ <message>
+ <source>STB_SPLIT_BIQUAD</source>
+ <translation>Split bi-quadratic into linear</translation>
</message>
<message>
<source>MESHERS_FILE_CANT_OPEN</source>
Please enter a name of new group to be created or choose an existing one.</translation>
</message>
<message>
- <source>MESH_STANDALONE_GRP_CHOSEN</source>
+ <source>MESH_GEOM_GRP_CHOSEN</source>
<translation>Group on geometry is chosen: %1.
+Do you want to convert it to the standalone group?</translation>
+ </message>
+ <message>
+ <source>MESH_FILTER_GRP_CHOSEN</source>
+ <translation>Group on filter is chosen: %1.
Do you want to convert it to the standalone group?</translation>
</message>
<message>
<source>SMESH_ADD_ELEM0D_TITLE</source>
<translation>Add 0D Element</translation>
</message>
+ <message>
+ <source>SMESH_DUPLICATE_0D</source>
+ <translation>Allow duplicate elements</translation>
+ </message>
<message>
<source>SMESH_ADD_BALL</source>
<translation>Add Ball Element</translation>
<source>SMESH_ADD_POLYGON_TITLE</source>
<translation>Add Polygon</translation>
</message>
+ <message>
+ <source>SMESH_ADD_QUADRATIC_POLYGON</source>
+ <translation>Add Quadratic polygon</translation>
+ </message>
+ <message>
+ <source>SMESH_ADD_QUADRATIC_POLYGON_TITLE</source>
+ <translation>Add Quadratic Polygon</translation>
+ </message>
<message>
<source>SMESH_ADD_PENTA</source>
<translation>Add pentahedron</translation>
<source>SMESH_ADD_QUADRATIC_PENTAHEDRON_TITLE</source>
<translation>Add Quadratic Pentahedron</translation>
</message>
+ <message>
+ <source>SMESH_ADD_BIQUADRATIC_PENTAHEDRON_TITLE</source>
+ <translation>Add BiQuadratic Pentahedron</translation>
+ </message>
<message>
<source>SMESH_ADD_QUADRATIC_PYRAMID_TITLE</source>
<translation>Add Quadratic Pyramid</translation>
</message>
<message>
<source>SMESH_ADD_SUBMESH</source>
- <translation>SubMesh Construction</translation>
+ <translation>Sub-mesh Construction</translation>
</message>
<message>
<source>SMESH_ADD_TETRAS</source>
You can cancel exporting and rename them,
otherwise some group names in the resulting file
will not match ones in the study.
-Do you want to continue ?</translation>
+Do you want to continue?</translation>
</message>
<message>
<source>SMESH_EXPORT_MED_DUPLICATED_MESH_NAMES</source>
<translation>There are some mesh objects with the same names in the selection.
The result file may be incorrect.
-Do you want to continue ?</translation>
+Do you want to continue?</translation>
+ </message>
+ <message>
+ <source>SMESH_EXPORT_ONLY_GPOUP</source>
+ <translation>You are going to export the group without its mesh.
+Do you want to continue?</translation>
</message>
<message>
<source>SMESH_EXPORT_MED_V2_1</source>
<translation>During export mesh with name - "%1" to MED 2.1
polygons and polyhedrons elements will be missed
For correct export use MED 2.2
-Are you sure want to export to MED 2.1 ?</translation>
+Are you sure want to export to MED 2.1?</translation>
</message>
<message>
<source>SMESH_EXPORT_MED_VERSION_COLLISION</source>
<source>EXPORT_NOT_SUPPORTED</source>
<translation>During export mesh with name "%1" to %2
%3 will be missed.
-Do you want to continue ?</translation>
+Do you want to continue?</translation>
</message>
<message>
<source>SMESH_EXTRUSION</source>
<source>SMESH_EXTRUSION_ALONG_VECTOR</source>
<translation>Extrusion Along Vector</translation>
</message>
+ <message>
+ <source>SMESH_EXTRUSION_BY_NORMAL</source>
+ <translation>Extrusion By Normal</translation>
+ </message>
<message>
<source>SMESH_FACE</source>
<translation>Face</translation>
<translation>Hexahedrons</translation>
</message>
<message>
- <source>SMESH_HILIGHT_COLOR</source>
+ <source>SMESH_HIGHLIGHT_COLOR</source>
<translation>Highlight Color</translation>
</message>
<message>
<source>SMESH_HYPOTHESES</source>
<translation>Hypotheses</translation>
</message>
+ <message>
+ <source>SMESH_HYPOTHESIS</source>
+ <translation>Hypothesis</translation>
+ </message>
+ <message>
+ <source>SMESH_ALGORITHM</source>
+ <translation>Algorithm</translation>
+ </message>
<message>
<source>SMESH_HYP_1</source>
<translation>Algorithm misses a hypothesis</translation>
</message>
<message>
<source>SMESH_HYP_10</source>
- <translation>Hypothesis and submesh dimensions mismatch</translation>
+ <translation>Hypothesis and sub-mesh dimensions mismatch</translation>
</message>
<message>
<source>SMESH_HYP_11</source>
</message>
<message>
<source>SMESH_HYP_4</source>
- <translation>Submesh is ignored as there is another algorithm of upper dimension generating %1D elements</translation>
+ <translation>Sub-mesh is ignored as there is another algorithm of upper dimension generating %1D elements</translation>
</message>
<message>
<source>SMESH_HYP_5</source>
</message>
<message>
<source>SMESH_HYP_9</source>
- <translation>Such dimention hypothesis is already assigned to the shape</translation>
+ <translation>Such dimension hypothesis is already assigned to the shape</translation>
</message>
<message>
<source>SMESH_ID_DIAGONAL</source>
- <translation>Id Edges</translation>
+ <translation>Edges IDs</translation>
+ </message>
+ <message>
+ <source>SMESH_ID_EDGES</source>
+ <translation>Edge IDs</translation>
</message>
<message>
<source>SMESH_ID_ELEMENTS</source>
- <translation>Id Elements</translation>
+ <translation>Element IDs</translation>
</message>
<message>
<source>SMESH_ID_FACES</source>
- <translation>Id Faces</translation>
+ <translation>Face IDs</translation>
</message>
<message>
<source>SMESH_ID_NODES</source>
- <translation>Id Nodes</translation>
+ <translation>Node IDs</translation>
</message>
<message>
<source>SMESH_INCORRECT_INPUT</source>
</message>
<message>
<source>SMESH_MEN_SubMeshesOnCompound</source>
- <translation>SubMeshes On Compound</translation>
+ <translation>Sub-meshes On Compound</translation>
</message>
<message>
<source>SMESH_MEN_SubMeshesOnEdge</source>
- <translation>SubMeshes On Edge</translation>
+ <translation>Sub-meshes On Edge</translation>
</message>
<message>
<source>SMESH_MEN_SubMeshesOnFace</source>
- <translation>SubMeshes On Face</translation>
+ <translation>Sub-meshes On Face</translation>
</message>
<message>
<source>SMESH_MEN_SubMeshesOnSolid</source>
- <translation>SubMeshes On Solid</translation>
+ <translation>Sub-meshes On Solid</translation>
</message>
<message>
<source>SMESH_MEN_SubMeshesOnVertex</source>
- <translation>SubMeshes On Vertex</translation>
+ <translation>Sub-meshes On Vertex</translation>
</message>
<message>
<source>SMESH_AUTOMATIC</source>
</message>
<message>
<source>SMESH_MESHINFO_ALL_TYPES</source>
- <translation>Heterogenous</translation>
+ <translation>Heterogeneous</translation>
</message>
<message>
<source>SMESH_MESHINFO_EDGES</source>
<source>SMESH_MESHINFO_ORDER2</source>
<translation>Quadratic</translation>
</message>
+ <message>
+ <source>SMESH_MESHINFO_ORDER3</source>
+ <translation>Bi-Quadratic</translation>
+ </message>
<message>
<source>SMESH_MESHINFO_HEXAPRISM</source>
<translation>Hexagonal prisms</translation>
<source>SMESH_OBJECT_MESH</source>
<translation>Mesh</translation>
</message>
+ <message>
+ <source>SMESH_OBJECTS</source>
+ <translation>Objects</translation>
+ </message>
<message>
<source>SMESH_OBJECT_MESHorSUBMESH</source>
- <translation>Mesh or SubMesh</translation>
+ <translation>Mesh or Sub-mesh</translation>
</message>
<message>
<source>SMESH_OPERATION_FAILED</source>
<source>PREF_NUMBERING_NODE</source>
<translation>Nodes: Color</translation>
</message>
- <message>
+ <message>
<source>PREF_NUMBERING_ELEM</source>
- <translation>Edges: Color</translation>
+ <translation>Elements: Color</translation>
</message>
<message>
<source>PREF_NUMBERING_FONT</source>
<source>SMESH_QUADRATIC_PENTAHEDRON</source>
<translation>Quadratic Pentahedron</translation>
</message>
+ <message>
+ <source>SMESH_BIQUADRATIC_PENTAHEDRON</source>
+ <translation>BiQuadratic Pentahedron</translation>
+ </message>
<message>
<source>SMESH_QUADRATIC_PENTAHEDRONS</source>
<translation>Quadratic Pentahedrons</translation>
</message>
+ <message>
+ <source>SMESH_BIQUADRATIC_PENTAHEDRONS</source>
+ <translation>BiQuadratic Pentahedrons</translation>
+ </message>
<message>
<source>SMESH_QUADRATIC_PYRAMID</source>
<translation>Quadratic Pyramid</translation>
<source>SMESH_SEWING</source>
<translation>Sewing</translation>
</message>
+ <message>
+ <source>SMESH_SHOW_SCALAR_BAR</source>
+ <translation>Show Scalar Bar</translation>
+ </message>
<message>
<source>SMESH_SMOOTHING</source>
<translation>Smoothing</translation>
</message>
<message>
<source>SMESH_SUBMESH</source>
- <translation>SubMesh</translation>
+ <translation>Sub-mesh</translation>
</message>
<message>
<source>SMESH_SUBMESH_SELECTED</source>
- <translation>%1 SubMeshes</translation>
+ <translation>%1 Sub-meshes</translation>
</message>
<message>
<source>SMESH_SYMMETRY</source>
<source>SMESH_WRN_WARNING</source>
<translation>Warning</translation>
</message>
+ <message>
+ <source>SMESH_WRN_SHOW_DLG_CHECKBOX</source>
+ <translation>Don't show this warning anymore.</translation>
+ </message>
<message>
<source>SMESH_X</source>
<translation>X</translation>
<source>STB_COMPUTE</source>
<translation>Compute</translation>
</message>
+ <message>
+ <source>STB_COMPUTE_SUBMESH</source>
+ <translation>Compute Sub-mesh</translation>
+ </message>
<message>
<source>STB_PRECOMPUTE</source>
<translation>Preview</translation>
</message>
<message>
<source>STB_MESH_ORDER</source>
- <translation>Change submesh priority</translation>
+ <translation>Change sub-mesh priority</translation>
</message>
<message>
<source>STB_CREATE_GROUP</source>
<source>STB_EDIT_MESHSUBMESH</source>
<translation>Edit Mesh/Sub-mesh</translation>
</message>
+ <message>
+ <source>STB_EDIT_MESH</source>
+ <translation>Edit Mesh</translation>
+ </message>
+ <message>
+ <source>STB_EDIT_SUBMESH</source>
+ <translation>Edit Sub-mesh</translation>
+ </message>
<message>
<source>STB_EXPORT_DAT</source>
<translation>Export to DAT file</translation>
<source>STB_FREE_NODE</source>
<translation>Free Nodes</translation>
</message>
+ <message>
+ <source>STB_NODE_CONNECTIVITY_NB</source>
+ <translation>Node connectivity number</translation>
+ </message>
<message>
<source>STB_FREE_FACES</source>
<translation>Free Faces</translation>
<source>STB_LENGTH_2D</source>
<translation>Length 2D</translation>
</message>
+ <message>
+ <source>STB_DEFLECTION_2D</source>
+ <translation>Deflection 2D</translation>
+ </message>
<message>
<source>STB_MAP</source>
<translation>Pattern mapping</translation>
<source>STB_POLYGON</source>
<translation>Polygon</translation>
</message>
+ <message>
+ <source>STB_QUADRATIC_POLYGON</source>
+ <translation>Quadratic Polygon</translation>
+ </message>
<message>
<source>STB_POLYHEDRON</source>
<translation>Polyhedron</translation>
<source>STB_QUADRATIC_PENTAHEDRON</source>
<translation>Quadratic Pentahedron</translation>
</message>
+ <message>
+ <source>STB_BIQUADRATIC_PENTAHEDRON</source>
+ <translation>BiQuadratic Pentahedron</translation>
+ </message>
<message>
<source>STB_QUADRATIC_PYRAMID</source>
<translation>Quadratic Pyramid</translation>
<source>STB_SHOW_DISTRIBUTION</source>
<translation>Show Distribution</translation>
</message>
+ <message>
+ <source>STB_SHOW_SCALAR_BAR</source>
+ <translation>Show Scalar bar</translation>
+ </message>
<message>
<source>STB_REVOLUTION</source>
<translation>Revolution</translation>
<source>STB_SCALE</source>
<translation>Scale Transform</translation>
</message>
+ <message>
+ <source>STB_OFFSET</source>
+ <translation>Offset</translation>
+ </message>
<message>
<source>STB_DUPLICATE_NODES</source>
<translation>Duplicate Nodes or/and Elements</translation>
</message>
<message>
<source>STB_UNDERLYING_ELEMS</source>
- <translation>Create groups of entities from existing groups of superior dimensions</translation>
+ <translation>Create groups of entities basing on nodes of other groups</translation>
</message>
<message>
<source>STB_UPDATE</source>
<source>TOP_COMPUTE</source>
<translation>Compute</translation>
</message>
+ <message>
+ <source>TOP_COMPUTE_SUBMESH</source>
+ <translation>Compute Sub-mesh</translation>
+ </message>
<message>
<source>TOP_PRECOMPUTE</source>
<translation>Preview</translation>
</message>
<message>
<source>TOP_MESH_ORDER</source>
- <translation>Change submesh priority</translation>
+ <translation>Change sub-mesh priority</translation>
</message>
<message>
<source>TOP_CREATE_GROUP</source>
<source>TOP_EDIT_MESHSUBMESH</source>
<translation>Edit Mesh/Sub-mesh</translation>
</message>
+ <message>
+ <source>TOP_EDIT_MESH</source>
+ <translation>Edit Mesh</translation>
+ </message>
+ <message>
+ <source>TOP_EDIT_SUBMESH</source>
+ <translation>Edit Sub-mesh</translation>
+ </message>
<message>
<source>TOP_EXPORT_DAT</source>
<translation>Export to DAT file</translation>
<source>TOP_FREE_NODE</source>
<translation>Free Nodes</translation>
</message>
+ <message>
+ <source>TOP_NODE_CONNECTIVITY_NB</source>
+ <translation>Node connectivity number</translation>
+ </message>
<message>
<source>TOP_FREE_FACES</source>
<translation>Free Faces</translation>
<source>TOP_LENGTH_2D</source>
<translation>Length 2D</translation>
</message>
+ <message>
+ <source>TOP_DEFLECTION_2D</source>
+ <translation>Deflection 2D</translation>
+ </message>
<message>
<source>TOP_MAP</source>
<translation>Pattern mapping</translation>
<source>TOP_POLYGON</source>
<translation>Polygon</translation>
</message>
+ <message>
+ <source>TOP_QUADRATIC_POLYGON</source>
+ <translation>Quadratic Polygon</translation>
+ </message>
<message>
<source>TOP_POLYHEDRON</source>
<translation>Polyhedron</translation>
<source>TOP_QUADRATIC_PENTAHEDRON</source>
<translation>Quadratic Pentahedron</translation>
</message>
+ <message>
+ <source>TOP_BIQUADRATIC_PENTAHEDRON</source>
+ <translation>BiQuadratic Pentahedron</translation>
+ </message>
<message>
<source>TOP_QUADRATIC_PYRAMID</source>
<translation>Quadratic Pyramid</translation>
<source>TOP_SCALE</source>
<translation>Scale Transform</translation>
</message>
+ <message>
+ <source>TOP_OFFSET</source>
+ <translation>Offset</translation>
+ </message>
<message>
<source>TOP_DUPLICATE_NODES</source>
<translation>Duplicate Nodes or/and Elements</translation>
</message>
<message>
<source>TOP_UNDERLYING_ELEMS</source>
- <translation>Create groups of entities from existing groups of superior dimensions</translation>
+ <translation>Create groups of entities basing on nodes of other groups</translation>
</message>
<message>
<source>TOP_UPDATE</source>
<source>STB_SORT_CHILD_ITEMS</source>
<translation>Sort child items</translation>
</message>
+ <message>
+ <source>SMESH_ADVANCED</source>
+ <translation>Advanced</translation>
+ </message>
+ <message>
+ <source>SMESH_1D_ALGO_GROUP_BASIC</source>
+ <translation>Basic</translation>
+ </message>
+ <message>
+ <source>SMESH_1D_ALGO_GROUP_ADVANCED</source>
+ <translation>Advanced</translation>
+ </message>
+ <message>
+ <source>SMESH_1D_HYP_GROUP_BASIC</source>
+ <translation>Basic</translation>
+ </message>
+ <message>
+ <source>SMESH_1D_HYP_GROUP_PROGRESSION</source>
+ <translation>Progression</translation>
+ </message>
+ <message>
+ <source>SMESH_1D_HYP_GROUP_ADVANCED</source>
+ <translation>Advanced</translation>
+ </message>
+ <message>
+ <source>SMESH_2D_ALGO_GROUP_REGULAR</source>
+ <translation>Regular faces</translation>
+ </message>
+ <message>
+ <source>SMESH_2D_ALGO_GROUP_FREE</source>
+ <translation>Free faces</translation>
+ </message>
+ <message>
+ <source>SMESH_2D_ALGO_GROUP_ADVANCED</source>
+ <translation>Advanced</translation>
+ </message>
+ <message>
+ <source>SMESH_3D_ALGO_GROUP_REGULAR</source>
+ <translation>Regular volumes</translation>
+ </message>
+ <message>
+ <source>SMESH_3D_ALGO_GROUP_FREE</source>
+ <translation>Free volumes</translation>
+ </message>
+ <message>
+ <source>SMESH_3D_ALGO_GROUP_ADVANCED</source>
+ <translation>Advanced</translation>
+ </message>
+</context>
+<context>
+ <name>SMESHGUI_FieldSelectorWdg</name>
+ <message>
+ <source>FIELDS_TO_EXPORT</source>
+ <translation>Export Fields</translation>
+ </message>
+</context>
+<context>
+ <name>SMESHGUI_OffsetDlg</name>
+ <message>
+ <source>SMESH_OFFSET_TITLE</source>
+ <translation>Offset</translation>
+ </message>
+ <message>
+ <source>SMESH_OFFSET</source>
+ <translation>Offset</translation>
+ </message>
+ <message>
+ <source>OFFSET_VALUE</source>
+ <translation>Offset Value</translation>
+ </message>
+</context>
+<context>
+ <name>SMESHGUI_AddMeshElementDlg</name>
+ <message>
+ <source>NB_ADDED</source>
+ <translation>%1 elements have been added since 0D
+elements already present on the selected nodes.</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_Dialog</name>
<message>
<source>DLG_MESH</source>
- <translation>meshes</translation>
+ <translation>mesh(s)</translation>
</message>
<message>
<source>DLG_HYPO</source>
- <translation>hypotheses</translation>
+ <translation>hypothesis(s)</translation>
</message>
<message>
<source>DLG_ALGO</source>
- <translation>algorithms</translation>
+ <translation>algorithm(s)</translation>
+ </message>
+ <message>
+ <source>DLG_GEOM</source>
+ <translation>object(s)</translation>
</message>
</context>
<context>
<source>PREF_AUTO_GROUPS</source>
<translation>Automatically create groups for MED export</translation>
</message>
+ <message>
+ <source>PREF_SHOW_WARN</source>
+ <translation>Show warning when exporting group</translation>
+ </message>
<message>
<source>PREF_GROUP_SEGMENT_LENGTH</source>
<translation>Automatic parameters</translation>
<message>
<source>PREF_PRE_SELECTION</source>
<translation>Pre-selection color</translation>
- </message>
+ </message>
<message>
<source>PREF_COLOR</source>
<translation>Color</translation>
<translation>Display entity</translation>
</message>
<message>
- <source>QUADRATIC_REPRESENT_MODE</source>
+ <source>QUADRATIC_REPRESENT_MODE_GROUP</source>
<translation>Representation of the 2D quadratic elements</translation>
</message>
+ <message>
+ <source>QUADRATIC_REPRESENT_MODE</source>
+ <translation>Default mode of the 2D quadratic elements</translation>
+ </message>
<message>
<source>MAX_ARC_ANGLE</source>
<translation>Maximum angle</translation>
</message>
<message>
- <source>PREF_DISPLAY_MODE</source>
+ <source>PREF_DISPLAY_MODE_GROUP</source>
<translation>Display mode</translation>
</message>
+ <message>
+ <source>PREF_DISPLAY_MODE</source>
+ <translation>Default display mode</translation>
+ </message>
<message>
<source>PREF_ELEMENTS</source>
<translation>Elements</translation>
</message>
<message>
<source>PREF_COLOR_0D</source>
- <translation>0D elements</translation>
+ <translation>0D element color</translation>
</message>
<message>
<source>PREF_SIZE_0D</source>
</message>
<message>
<source>PREF_BALL_COLOR</source>
- <translation>Balls</translation>
+ <translation>Ball color</translation>
+ </message>
+ <message>
+ <source>PREF_BALL_DIAMETER</source>
+ <translation>Default diameter of ball elements</translation>
</message>
<message>
<source>PREF_BALL_SIZE</source>
<translation>Size of ball elements</translation>
</message>
+ <message>
+ <source>PREF_BALL_SCALE</source>
+ <translation>Scale factor of ball elements</translation>
+ </message>
<message>
<source>PREF_WIDTH</source>
<translation>Line width</translation>
<source>ALLOW_ELEM_LIST_MODIF</source>
<translation>Enable manual edition</translation>
</message>
+ <message>
+ <source>SELECT_ALL</source>
+ <translation>Select All</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_Add0DElemsOnAllNodesDlg</name>
<source>SMESH_ADD_QUADRATIC_PENTAHEDRON</source>
<translation>Add Quadratic Pentahedron</translation>
</message>
+ <message>
+ <source>SMESH_ADD_BIQUADRATIC_PENTAHEDRON</source>
+ <translation>Add BiQuadratic Pentahedron</translation>
+ </message>
<message>
<source>SMESH_ADD_QUADRATIC_PYRAMID</source>
<translation>Add Quadratic Pyramid</translation>
</message>
<message>
<source>CREATE_COMMON_GROUPS</source>
- <translation>Create common groups for initial meshes</translation>
+ <translation>Create groups from input objects</translation>
</message>
<message>
<source>MERGE_NODES_AND_ELEMENTS</source>
</message>
<message>
<source>MESHES</source>
- <translation>Meshes</translation>
+ <translation>Meshes, sub-meshes, groups</translation>
</message>
<message>
<source>PROCESSING_IDENTICAL_GROUPS</source>
<name>SMESHGUI_PrecomputeOp</name>
<message>
<source>CLEAR_SUBMESH_QUESTION</source>
- <translation>Temporary submeshes on the selected geometry
-were created during preview operation.
-Do you want to remove all these submeshes?</translation>
+ <translation>Do you want to remove mesh entities generated during preview operation?</translation>
</message>
<message>
<source>SMESH_WRN_NOTHING_PREVIEW</source>
</message>
<message>
<source>SMESH_REJECT_MESH_ORDER</source>
- <translation>The submesh priority changed during preview operation.
-Do you want to restore original submesh priority?</translation>
+ <translation>The sub-mesh priority changed during preview operation.
+Do you want to restore original sub-mesh priority?</translation>
+ </message>
+</context>
+<context>
+ <name>SMESHGUI_SplitBiQuadDlg</name>
+ <message>
+ <source>CAPTION</source>
+ <translation>Split bi-quadratic into linear</translation>
+ </message>
+ <message>
+ <source>MESH</source>
+ <translation>Mesh, Group or Sub-mesh</translation>
+ </message>
+</context>
+<context>
+ <name>SMESHGUI_SplitBiQuadOp</name>
+ <message>
+ <source>MESH_IS_NOT_SELECTED</source>
+ <translation>No object to split is selected.
+Please specify it and try again</translation>
+ </message>
+ <message>
+ <source>REF_IS_NULL</source>
+ <translation>No valid mesh object selected</translation>
+ </message>
+ <message>
+ <source>DIFFERENT_MESHES</source>
+ <translation>Selected objects belong to different meshes</translation>
</message>
</context>
<context>
<source>RADIOBTN_2</source>
<translation>Convert to quadratic</translation>
</message>
- <message>
+ <message>
<source>RADIOBTN_3</source>
<translation>Convert to bi-quadratic</translation>
- </message>
- <message>
+ </message>
+ <message>
<source>NON_CONFORM_WARNING</source>
<translation>Warning: mesh can become non-conformal</translation>
</message>
</message>
<message>
<source>MESH_OR_SUBMESH</source>
- <translation>Mesh or SubMesh</translation>
+ <translation>Mesh or Sub-mesh</translation>
</message>
<message>
<source>PATTERN</source>
<translation>Detect</translation>
</message>
<message>
- <source>EDIT_SELECTED_GROUP</source>
- <translation>Edit selected group</translation>
+ <source>EDIT_SELECTED_NODE_GROUP</source>
+ <translation>Edit selected group of coincident nodes</translation>
+ </message>
+ <message>
+ <source>EDIT_SELECTED_ELEM_GROUP</source>
+ <translation>Edit selected group of coincident elements</translation>
</message>
<message>
<source>SELECT_ALL</source>
</message>
<message>
<source>EXCLUDE_GROUPS</source>
- <translation>Exclude Groups</translation>
+ <translation>Exclude groups from detection</translation>
+ </message>
+ <message>
+ <source>SEPARATE_CORNERS_AND_MEDIUM</source>
+ <translation>No merge of corner and medium nodes of quadratic cells</translation>
+ </message>
+ <message>
+ <source>AVOID_MAKING_HOLES</source>
+ <translation>Avoid making holes</translation>
+ </message>
+ <message>
+ <source>KEEP_NODES</source>
+ <translation>Nodes to keep during the merge</translation>
+ </message>
+ <message>
+ <source>GROUP_SUBMESH</source>
+ <translation>Groups and sub-meshes</translation>
+ </message>
+ <message>
+ <source>SELECT</source>
+ <translation>Select: </translation>
</message>
</context>
<context>
</message>
<message>
<source>SMESH_PATH_MESH</source>
- <translation>Mesh or submesh</translation>
+ <translation>Mesh or sub-mesh</translation>
</message>
<message>
<source>SMESH_PATH_SHAPE</source>
<source>EXTRUSION_ALONG_LINE</source>
<translation>Extrusion along a line</translation>
</message>
+ <message>
+ <source>BY_AVERAGE_NORMAL</source>
+ <translation>Along average normal</translation>
+ </message>
+ <message>
+ <source>USE_INPUT_ELEMS_ONLY</source>
+ <translation>Use only input elements</translation>
+ </message>
+ <message>
+ <source>SMESH_SCALES</source>
+ <translation>Scale Factors</translation>
+ </message>
+ <message>
+ <source>LINEAR_SCALES</source>
+ <translation>Linear Variation of Scale Factors</translation>
+ </message>
+ <message>
+ <source>BASE_POINT</source>
+ <translation>Scaling Center</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_FilterDlg</name>
</message>
<message>
<source>CURRENT_DIALOG</source>
- <translation>Current Group</translation>
+ <translation>Current Dialog</translation>
</message>
<message>
<source>EDGES_TLT</source>
</message>
<message>
<source>SHAPE_IS_NOT_A_CYLINDER</source>
- <translation>"%1" is not a cylinderical face
+ <translation>"%1" is not a cylindrical face
Please select a cylindrical face and try again</translation>
</message>
<message>
<source>OVER_CONSTRAINED_FACE</source>
<translation>Over-constrained faces</translation>
</message>
+ <message>
+ <source>BELONG_TO_MESH_GROUP</source>
+ <translation>Belong to Mesh Group</translation>
+ </message>
<message>
<source>BELONG_TO_CYLINDER</source>
<translation>Belong to Cylinder</translation>
<source>CONNECTED_ELEMS</source>
<translation>Elements of a domain</translation>
</message>
- <message>
- <source>NUMBEROFNODESINELEMENT</source>
- <translation>Number Of Nodes In Element</translation>
- </message>
+ <message>
+ <source>NODE_CONN_NUMBER</source>
+ <translation>Connectivity number</translation>
+ </message>
+ <message>
+ <source>NUMBEROFNODESINELEMENT</source>
+ <translation>Number Of Nodes In Element</translation>
+ </message>
<message>
<source>COPY_FROM</source>
<translation>Copy from...</translation>
<source>LENGTH2D</source>
<translation>Length 2D</translation>
</message>
+ <message>
+ <source>DEFLECTION2D</source>
+ <translation>Deflection 2D</translation>
+ </message>
<message>
<source>LESS_THAN</source>
<translation>Less than</translation>
</message>
<message>
<source>ELEMENTS</source>
- <translation>Elements</translation>
+ <translation>All</translation>
</message>
<message>
<source>ENTITY_TYPE</source>
</message>
<message>
<source>ENTITY_TYPE_21</source>
- <translation>OCTA12</translation>
+ <translation>PENTA18</translation>
</message>
<message>
<source>ENTITY_TYPE_22</source>
- <translation>POLYEDRE</translation>
+ <translation>OCTA12</translation>
</message>
<message>
<source>ENTITY_TYPE_23</source>
- <translation>QPOLYEDRE</translation>
+ <translation>POLYEDRE</translation>
</message>
<message>
<source>ENTITY_TYPE_24</source>
+ <translation>QPOLYEDRE</translation>
+ </message>
+ <message>
+ <source>ENTITY_TYPE_25</source>
<translation>BALL</translation>
</message>
<message>
Please specify them and try again</translation>
</message>
<message>
- <source>NAME</source>
- <translation>Name</translation>
+ <source>RESULT</source>
+ <translation>Result</translation>
</message>
<message>
<source>OBJECT_1</source>
</message>
<message>
<source>RESULT_NAME</source>
- <translation>Result name</translation>
+ <translation>Group name</translation>
</message>
<message>
<source>TOOL_OBJECT</source>
<translation>Union of two groups</translation>
</message>
</context>
-<context>
- <name>SMESHGUI_GroupDlg</name>
- <message>
- <source>SELECT_ALL</source>
- <translation>Select All</translation>
- </message>
-</context>
<context>
<name>SMESHGUI_UnionGroupsDlg</name>
<message>
<name>SMESHGUI_DimGroupDlg</name>
<message>
<source>CREATE_GROUP_OF_UNDERLYING_ELEMS</source>
- <translation>Create group of underlying entities</translation>
+ <translation>Group based on nodes of other groups</translation>
</message>
<message>
<source>ELEMENTS_TYPE</source>
<translation>Elements type</translation>
</message>
<message>
- <source>NODE</source>
- <translation>Node</translation>
+ <source>UNDERLYING_ENTITIES_ONLY</source>
+ <translation>Include underlying entities only</translation>
</message>
<message>
- <source>EDGE</source>
- <translation>Edge</translation>
+ <source>NUMBER_OF_COMMON_NODES</source>
+ <translation>Number of common nodes</translation>
</message>
<message>
- <source>FACE</source>
- <translation>Face</translation>
+ <source>ALL</source>
+ <translation>All</translation>
</message>
<message>
- <source>VOLUME</source>
- <translation>Volume</translation>
+ <source>MAIN</source>
+ <translation>Main</translation>
+ </message>
+ <message>
+ <source>AT_LEAST_ONE</source>
+ <translation>At least one</translation>
+ </message>
+ <message>
+ <source>MAJORITY</source>
+ <translation>Majority</translation>
</message>
</context>
<context>
<translation>3D</translation>
</message>
<message>
- <source>EDIT_MESH_SUBMESH</source>
- <translation>Edit mesh/sub-mesh</translation>
+ <source>EDIT_MESH</source>
+ <translation>Edit mesh</translation>
+ </message>
+ <message>
+ <source>EDIT_SUBMESH</source>
+ <translation>Edit sub-mesh</translation>
</message>
<message>
<source>GEOMETRY</source>
</message>
<message>
<source>EDIT_SUBMESH_QUESTION</source>
- <translation>A submesh on the selected geometry already exists.
- Do you want to edit this submesh?</translation>
+ <translation>A sub-mesh on the selected geometry already exists.
+ Do you want to edit this sub-mesh?</translation>
</message>
<message>
<source>SUBMESH_NOT_ALLOWED</source>
- <translation>No sense in creating a submesh ignored by global algorithm "%1"</translation>
+ <translation>No sense in creating a sub-mesh ignored by global algorithm "%1"</translation>
</message>
<message>
- <source>GEOMETRY_OBJECT_IS_NOT_DEFINED</source>
+ <source>GEOMETRY_OBJECT_IS_NOT_DEFINED_MESH</source>
<translation>Geometry object is not defined.
Do you want to create an empty mesh
without algorithms and hypotheses? </translation>
+ </message>
+ <message>
+ <source>GEOMETRY_OBJECT_IS_NOT_DEFINED_SUBMESH</source>
+ <translation>Geometry object is not defined.
+Please specify it and try again</translation>
</message>
<message>
<source>GEOMETRY_OBJECT_IS_NULL</source>
</message>
<message>
<source>MT_QUADRILATERAL</source>
- <translation>Quadrilaterial</translation>
+ <translation>Quadrilateral</translation>
</message>
<message>
<source>NAME_OF_MESH_IS_EMPTY</source>
</message>
<message>
<source>NAME_OF_SUBMESH_IS_EMPTY</source>
- <translation>Name of submesh is empty
+ <translation>Name of sub-mesh is empty
Please enter valid name and try again</translation>
</message>
<message>
<translation>There is no object for editing. Please
select mesh or sub-mesh and try again</translation>
</message>
+ <message>
+ <source>CONCURRENT_SUBMESH_APPEARS</source>
+ <translation>
+The assigned algorithm has the same priority as one assigned to an
+adjacent sub-mesh, hence it's undefined which algorithm to use for
+meshing boundary shared by two sub-meshes. Would you like to set
+the order of sub-mesh computation? </translation>
+ </message>
</context>
<context>
<name>SMESHGUI_MeshPatternDlg</name>
<source>NONE</source>
<translation><None></translation>
</message>
+ <message>
+ <source>DEFAULT</source>
+ <translation><Default></translation>
+ </message>
+ <message>
+ <source>SELECT</source>
+ <translation><Select></translation>
+ </message>
</context>
<context>
<name>SMESHGUI_MultiEditDlg</name>
</message>
</context>
<context>
- <name>SMESHGUI_CuttingIntoTetraDlg</name>
+ <name>SMESHGUI_SplitVolumesDlg</name>
<message>
<source>CAPTION</source>
- <translation>Splitting volumes into tetrahedra</translation>
+ <translation>Splitting volumes</translation>
</message>
<message>
<source>SPLIT_METHOD</source>
<source>SPLIT_HEX_TO_24_TETRA</source>
<translation>Into 24 tetrahedra</translation>
</message>
+ <message>
+ <source>SPLIT_HEX_TO_2_PRISMS</source>
+ <translation>Into 2 prisms</translation>
+ </message>
+ <message>
+ <source>SPLIT_HEX_TO_4_PRISMS</source>
+ <translation>Into 4 Prisms</translation>
+ </message>
+ <message>
+ <source>TARGET_ELEM_TYPE</source>
+ <translation>Target element type</translation>
+ </message>
+ <message>
+ <source>FACET_TO_SPLIT</source>
+ <translation>Facet to split</translation>
+ </message>
+ <message>
+ <source>START_POINT</source>
+ <translation>Hexa location</translation>
+ </message>
+ <message>
+ <source>FACET_NORMAL</source>
+ <translation>Facet normal</translation>
+ </message>
+ <message>
+ <source>ALL_DOMAINS</source>
+ <translation>All domains</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_PrecisionDlg</name>
<translation>Preview</translation>
</message>
<message>
- <source>REVOLUTION_1D</source>
- <translation>Revolution of 1D elements</translation>
+ <source>REVOLUTION</source>
+ <translation>Revolution</translation>
</message>
<message>
<source>REVOLUTION_2D</source>
<source>SIDE_2</source>
<translation>Side 2</translation>
</message>
+ <message>
+ <source>AUTO_SEWING</source>
+ <translation>Auto Sewing</translation>
+ </message>
+ <message>
+ <source>COINCIDENT_FREE_BORDERS</source>
+ <translation>Coincident Free Borders</translation>
+ </message>
+ <message>
+ <source>DETECT</source>
+ <translation>Detect</translation>
+ </message>
+ <message>
+ <source>SELECT_ALL</source>
+ <translation>Select all</translation>
+ </message>
+ <message>
+ <source>EDIT_SELECTED_GROUP</source>
+ <translation>Edit Selected Group</translation>
+ </message>
+ <message>
+ <source>STEP</source>
+ <translation>Step</translation>
+ </message>
+ <message>
+ <source>NO_BORDERS_TO_SEW</source>
+ <translation>No free borders to sew found</translation>
+ </message>
+ <message>
+ <source>NOT_ALL_BORDERS_SEWED</source>
+ <translation>%1 of %2 groups of borders sewed</translation>
+ </message>
+ <message>
+ <source>ALL_BORDERS_SEWED</source>
+ <translation>%1 group(s) of borders sewed</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_ShapeByMeshDlg</name>
<source>SMESH_CREATE_GROUP_FROM_GEOM</source>
<translation>Create Groups from Geometry</translation>
</message>
+ <message>
+ <source>ELEMENTS</source>
+ <translation>Elements</translation>
+ </message>
+ <message>
+ <source>ELEMENTS_TOOLTIP</source>
+ <translation>No 0D elements</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_MeshOrderDlg</name>
<message>
<source>SMESH_MESHORDER_TITLE</source>
- <translation>Order of submesh in meshing process</translation>
+ <translation>Order of sub-mesh in meshing process</translation>
</message>
</context>
<context>
<name>SMESHGUI_MeshOrderOp</name>
<message>
<source>SMESH_NO_CONCURENT_MESH</source>
- <translation>No concurent submeshes detected</translation>
+ <translation>No concurrent sub-meshes detected</translation>
</message>
</context>
<context>
<source>DUPLICATION_ONLY_ELEMS</source>
<translation>Duplicate elements only</translation>
</message>
+ <message>
+ <source>DUPLICATION_GROUP_BOUNDARY</source>
+ <translation>Duplicate nodes on group boundaries</translation>
+ </message>
<message>
<source>GROUP_ELEMS_TO_DUPLICATE</source>
<translation>Group of elements to duplicate</translation>
<source>GROUP_ELEMS_TO_REPLACE</source>
<translation>Group of elements to replace nodes with new ones</translation>
</message>
+ <message>
+ <source>GROUP_VOLUME_GROUPS</source>
+ <translation>Groups (faces or volumes)</translation>
+ </message>
<message>
<source>CONSTRUCT_NEW_GROUP_NODES</source>
<translation>Construct group with newly created nodes</translation>
<source>CONSTRUCT_NEW_GROUP_ELEMENTS</source>
<translation>Construct group with newly created elements</translation>
</message>
+ <message>
+ <source>CREATE_JOINT_ELEMENTS</source>
+ <translation>Create joint elements</translation>
+ </message>
+ <message>
+ <source>ON_ALL_BOUNDARIES</source>
+ <translation>On all boundaries</translation>
+ </message>
+ <message>
+ <source>GENERATE_GROUPS</source>
+ <translation>Generate</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_Make2DFrom3DDlg</name>
</message>
<message>
<source>SMESH_NOT_ONLY_GROUPS</source>
- <translation>Can't process meshes and groups at once</translation>
+ <translation>Can't process meshes and groups at once</translation>
</message>
<message>
<source>SMESH_ERR_NO_3D_ELEMENTS</source>
<source>QUADRATIC_LAB</source>
<translation>Quadratic</translation>
</message>
+ <message>
+ <source>BI_QUADRATIC_LAB</source>
+ <translation>Bi-Quadratic</translation>
+ </message>
<message>
<source>0D_LAB</source>
<translation>0D:</translation>
<source>ELEM_MODE</source>
<translation>Element</translation>
</message>
+ <message>
+ <source>SHOW_IDS</source>
+ <translation>Show IDs</translation>
+ </message>
<message>
<source>BUT_DUMP_MESH</source>
<translation>&Dump</translation>
<source>GRAVITY_CENTER</source>
<translation>Gravity Center</translation>
</message>
+ <message>
+ <source>NORMAL_VECTOR</source>
+ <translation>Normal</translation>
+ </message>
<message>
<source>NODE</source>
<translation>Node</translation>
<context>
<name>SMESHGUI_TreeElemInfo</name>
<message>
- <source>SHOW_ITEM_INFO</source>
- <translation>Show info</translation>
+ <source>SHOW_ITEM_INFO</source>
+ <translation>Show info</translation>
</message>
<message>
<source>PROPERTY</source>
<source>NUMBER_OF_THE_FREE_NODES</source>
<translation>Number of the free nodes</translation>
</message>
+ <message>
+ <source>MAX_NODE_CONNECTIVITY</source>
+ <translation>Max. number of connected elements</translation>
+ </message>
<message>
<source>DOUBLE_NODES_TOLERANCE</source>
<translation>Double nodes tolerance</translation>
<message>
<source>NUMBER_OF_THE_DOUBLE_FACES</source>
<translation>Number of the double faces</translation>
- </message>
+ </message>
<message>
<source>ASPECT_RATIO_HISTOGRAM</source>
<translation>Aspect Ratio histogram</translation>
<source>NEW_NAME</source>
<translation>New Mesh Name</translation>
</message>
+ <message>
+ <source>NEW_GEOM</source>
+ <translation>New Geometry</translation>
+ </message>
+ <message>
+ <source>REUSE_HYPOTHESES</source>
+ <translation>Reuse Hypotheses</translation>
+ </message>
+ <message>
+ <source>COPY_ELEMENTS</source>
+ <translation>Copy Mesh Elements</translation>
+ </message>
+ <message>
+ <source>SUBSHAPES_NOT_FOUND_MSG</source>
+ <translation>
+Some sub-shapes not found in the new geometry. They are listed
+below along with dependent mesh objects that are marked with
+with red in the Object Browser.</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_MeasureDlg</name>
<name>SMESHGUI_ReorientFacesDlg</name>
<message>
<source>CAPTION</source>
- <translation>Reorient faces by vector</translation>
+ <translation>Reorient faces</translation>
</message>
<message>
<source>REORIENT_FACES</source>
<source>ORIENTATION</source>
<translation>Orientation</translation>
</message>
+ <message>
+ <source>VOLUMES</source>
+ <translation>Volumes</translation>
+ </message>
+ <message>
+ <source>OUTSIDE_VOLUME_NORMAL</source>
+ <translation>Face normal outside volume</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_ReorientFacesOp</name>
<source>NO_OBJECT_SELECTED</source>
<translation>No object selected</translation>
</message>
+ <message>
+ <source>NO_VOLUME_OBJECT_SELECTED</source>
+ <translation>No volume object selected</translation>
+ </message>
<message>
<source>NO_FACES</source>
<translation>Object includes no faces</translation>
</message>
+ <message>
+ <source>NO_VOLUMES</source>
+ <translation>Volume object includes no volumes</translation>
+ </message>
<message>
<source>ZERO_SIZE_VECTOR</source>
<translation>Zero size vector</translation>
<translation>Size:</translation>
</message>
<message>
- <source>ORIENTATION_SCALE</source>
+ <source>SCALE_FACTOR</source>
<translation>Scale:</translation>
</message>
<message>
<translation>Shrink coef:</translation>
</message>
</context>
+<context>
+ <name>SMESHGUI_DisplayEntitiesDlg</name>
+ <message>
+ <source>WRN_AT_LEAST_ONE</source>
+ <translation>At least one entity type should be chosen!</translation>
+ </message>
+</context>
+<context>
+ <name>SMESH_AdvOptionsWdg</name>
+ <message>
+ <source>ADD_OPTION_BTN</source>
+ <translation>Add option</translation>
+ </message>
+ <message>
+ <source>CHOICE</source>
+ <translation>Choice</translation>
+ </message>
+ <message>
+ <source>OPTION_NAME</source>
+ <translation>Option name</translation>
+ </message>
+ <message>
+ <source>OPTION_VALUE</source>
+ <translation>Option value</translation>
+ </message>
+</context>
</TS>