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Working version of dual_meshing (using medcoupling) functionality
[modules/smesh.git] / src / SMESHGUI / SMESH_msg_en.ts
index 90a784488f3c68750d009cfbf6a69efaed4ca936..a627143dad79b0e67bf10faa84926739d872f699 100644 (file)
         <source>MED_FILES_FILTER</source>
         <translation>MED files</translation>
     </message>
-    <message>
-        <source>SAUV_FILES_FILTER</source>
-        <translation>SAUV files</translation>
-    </message>
     <message>
         <source>IDEAS_FILES_FILTER</source>
         <translation>IDEAS files</translation>
         <source>MEN_COPY_MESH</source>
         <translation>Copy Mesh</translation>
     </message>
+    <message>
+    <source>MEN_CREATE_DUAL_MESH</source>
+        <translation>Create Dual Mesh</translation>
+    </message>
     <message>
         <source>MEN_CLIP</source>
         <translation>Clipping</translation>
         <source>MEN_CONSTRUCT_GROUP</source>
         <translation>Construct Group</translation>
     </message>
-    <message>
-        <source>MEN_REF_ALL</source>
-        <translation>Uniform refinement</translation>
-    </message>
-    <message>
-        <source>MEN_REF_HOMARD</source>
-        <translation>Adaptation with HOMARD</translation>
-    </message>
-    <message>
-        <source>MEN_HOMARD_CREATE_CASE</source>
-        <translation>New case for adaptation with HOMARD</translation>
-    </message>
-    <message>
-        <source>MEN_HOMARD_FOLLOW_ITERATION</source>
-        <translation>Existing case</translation>
-    </message>
-    <message>
-        <source>MEN_HOMARD_NEW_ITERATION</source>
-        <translation>New iteration</translation>
-    </message>
-    <message>
-        <source>MEN_HOMARD_COMPUTE</source>
-        <translation>Compute</translation>
-    </message>
-    <message>
-        <source>MEN_HOMARD_COMPUTE_PUBLISH</source>
-        <translation>Compute and publish</translation>
-    </message>
     <message>
         <source>MEN_MG_ADAPT</source>
         <translation>Remesh with MG_Adapt</translation>
     </message>
+    <message>
+        <source>MEN_HOMARD_ADAPT</source>
+        <translation>Uniform refinement</translation>
+    </message>
     <message>
         <source>Args</source>
         <translation>Arguments</translation>
         <source>MG_ADAPT_MED_FILE_5</source>
         <translation>No field in this MED file.</translation>
     </message>
-    <message>
-        <source>MG_ADAPT_MED_FILE_6</source>
-        <translation>The field(s) in this MED file cannot be read.</translation>
-    </message>
     <message>
         <source>MG_ADAPT_ERROR</source>
         <translation>Error</translation>
     </message>
     <message>
         <source>LOCAL_MG_ADAPT</source>
-        <translation>local</translation>
+        <translation>Local</translation>
     </message>
     <message>
         <source>BACKGRND_MG_ADAPT</source>
     </message>
     <message>
         <source>SIZE_MAP_DEF</source>
-        <translation>size map definition</translation>
+        <translation>Size map definition</translation>
     </message>
     <message>
         <source>ADVOP</source>
         <translation>Advanced Options</translation>
     </message>
+    <message>
+        <source>MG_ADAPT_DIAG_1</source>
+        <translation>Adaptation succeeded.</translation>
+    </message>
+    <message>
+        <source>MG_ADAPT_DIAG_2</source>
+        <translation>Adaptation failed.</translation>
+    </message>
     <message>
         <source>MEN_CONV_TO_QUAD</source>
         <translation>Convert to/from quadratic</translation>
         <source>MEN_EXPORT_GMF</source>
         <translation>Export to GMF file</translation>
     </message>
-    <message>
-        <source>MEN_EXPORT_SAUV</source>
-        <translation>Export to SAUV file</translation>
-    </message>
     <message>
         <source>MEN_EXPORT_STL</source>
         <translation>Export to STL file</translation>
         <source>MEN_GMF</source>
         <translation>GMF file</translation>
     </message>
-    <message>
-        <source>MEN_IMPORT_SAUV</source>
-        <translation>SAUV file</translation>
-    </message>
-    <message>
-        <source>MEN_SAUV</source>
-        <translation>SAUV file</translation>
-    </message>
     <message>
         <source>MEN_MERGE</source>
         <translation>Merge Nodes</translation>
         <source>MEN_MESH_THROU_POINT</source>
         <translation>Move Node</translation>
     </message>
+    <message>
+        <source>MEN_MOVE_NODE_INTRCT</source>
+        <translation>Move node by mouse</translation>
+    </message>
+    <message>
+        <source>MEN_SPLIT_DIAG_INTRC</source>
+        <translation>Add node on segment</translation>
+    </message>
+    <message>
+        <source>MEN_SPLIT_FACE_INTRC</source>
+        <translation>Add node to triangle</translation>
+    </message>
     <message>
         <source>MEN_MIN_ANG</source>
         <translation>Minimum Angle</translation>
         <source>MEN_REMOVE_NODES</source>
         <translation>Nodes</translation>
     </message>
+    <message>
+        <source>MEN_REMOVE_NODE_RECON</source>
+        <translation>Node with reconnection</translation>
+    </message>
     <message>
         <source>MEN_REMOVE_ORPHAN_NODES</source>
         <translation>Orphan Nodes</translation>
@@ -1638,6 +1622,10 @@ Please enter correct values and try again</translation>
         <source>SMESH_AUTO_DIM</source>
         <translation>Automatically define space dimension</translation>
     </message>
+    <message>
+        <source>SMESH_MED_SAVE_NUMS</source>
+        <translation>Export indices</translation>
+    </message>
     <message>
         <source>SMESH_ZTOLERANCE</source>
         <translation>Z tolerance</translation>
@@ -2864,6 +2852,10 @@ Check algorithm documentation for supported geometry</translation>
         <source>SMESH_RENUMBERING</source>
         <translation>Renumbering</translation>
     </message>
+    <message>
+        <source>SMESH_RENUMBER</source>
+        <translation>Renumber</translation>
+    </message>
     <message>
         <source>SMESH_RENUMBERING_ELEMENTS_TITLE</source>
         <translation>Renumbering elements</translation>
@@ -3058,36 +3050,8 @@ Check algorithm documentation for supported geometry</translation>
         <translation>None</translation>
     </message>
     <message>
-        <source>ADAPT_PREF_HOMARD_PUBLICATION</source>
-        <translation>Publication of meshes with HOMARD</translation>
-    </message>
-    <message>
-        <source>ADAPT_PREF_HOMARD_PUBLICATION_MAILLAGE_IN</source>
-        <translation>IN mesh</translation>
-    </message>
-    <message>
-        <source>ADAPT_PREF_HOMARD_PUBLICATION_MAILLAGE_OUT</source>
-        <translation>OUT mesh</translation>
-    </message>
-    <message>
-        <source>ADAPT_PREF_HOMARD_YACS</source>
-        <translation>A YACS schema with HOMARD</translation>
-    </message>
-    <message>
-        <source>ADAPT_PREF_HOMARD_YACS_MAX_ITER</source>
-        <translation>Maximal number of iterations</translation>
-    </message>
-    <message>
-        <source>ADAPT_PREF_HOMARD_YACS_MAX_NODE</source>
-        <translation>Maximal number of nodes</translation>
-    </message>
-    <message>
-        <source>ADAPT_PREF_HOMARD_YACS_MAX_ELEM</source>
-        <translation>Maximal number of elements</translation>
-    </message>
-    <message>
-        <source>ADAPT_PREF_HOMARD_YACS_TYPE_CONVERGENCE</source>
-        <translation>Test type for a YACS schema with HOMARD</translation>
+        <source>ADAPT_WITH_HOMARD</source>
+        <translation>Adaptation with HOMARD</translation>
     </message>
     <message>
         <source>ADAPT_PREF_MG_ADAPT</source>
@@ -3280,6 +3244,10 @@ Use Display Entity menu command to show them.
         <source>SMESH_Z</source>
         <translation>Z</translation>
     </message>
+    <message>
+        <source>SMESH_Z_SCALARBAR</source>
+        <translation>Z:</translation>
+    </message>
     <message>
         <source>STATE_ALGO_MISSING</source>
         <translation>%3 %2D algorithm is missing</translation>
@@ -3336,6 +3304,10 @@ Use Display Entity menu command to show them.
         <source>STB_COPY_MESH</source>
         <translation>Copy Mesh</translation>
     </message>
+    <message>
+        <source>STB_CREATE_DUAL_MESH</source>
+        <translation>Create Dual Mesh</translation>
+    </message>
     <message>
         <source>STB_CLIP</source>
         <translation>Clipping</translation>
@@ -3348,6 +3320,10 @@ Use Display Entity menu command to show them.
         <source>STB_COMPUTE</source>
         <translation>Compute</translation>
     </message>
+    <message>
+        <source>STB_RE_COMPUTE</source>
+        <translation>Clear + Compute</translation>
+    </message>
     <message>
         <source>STB_COMPUTE_SUBMESH</source>
         <translation>Compute Sub-mesh</translation>
@@ -3372,42 +3348,14 @@ Use Display Entity menu command to show them.
         <source>STB_CONSTRUCT_GROUP</source>
         <translation>Construct Group</translation>
     </message>
-    <message>
-        <source>STB_REF_ALL</source>
-        <translation>Uniform refinement</translation>
-    </message>
-    <message>
-        <source>STB_REF_HOMARD</source>
-        <translation>Refinement with HOMARD</translation>
-    </message>
-    <message>
-        <source>STB_HOMARD_CREATE_CASE</source>
-        <translation>Creation of a new case for adaptation with HOMARD</translation>
-    </message>
-    <message>
-        <source>STB_HOMARD_FOLLOW_ITERATION</source>
-        <translation>Creation of a new case: pursuit of a stored iteration</translation>
-    </message>
-    <message>
-        <source>STB_HOMARD_NEW_ITERATION</source>
-        <translation>Creation of a next iteration</translation>
-    </message>
-    <message>
-        <source>STB_HOMARD_COMPUTE</source>
-        <translation>Compute the refinement</translation>
-    </message>
-    <message>
-        <source>STB_HOMARD_COMPUTE_PUBLISH</source>
-        <translation>Compute the refinement and publish the final mesh</translation>
-    </message>
-    <message>
-        <source>STB_EDIT</source>
-        <translation>Edit</translation>
-    </message>
     <message>
         <source>STB_MG_ADAPT</source>
         <translation>Remesh with MG_Adapt</translation>
     </message>
+    <message>
+        <source>STB_HOMARD_ADAPT</source>
+        <translation>Uniform refinement</translation>
+    </message>
     <message>
         <source>STB_CONV_TO_QUAD</source>
         <translation>Convert to/from quadratic</translation>
@@ -3544,10 +3492,6 @@ Use Display Entity menu command to show them.
         <source>STB_EXPORT_GMF</source>
         <translation>Export to GMF file</translation>
     </message>
-    <message>
-        <source>STB_EXPORT_SAUV</source>
-        <translation>Export to SAUV file</translation>
-    </message>
     <message>
         <source>STB_EXPORT_STL</source>
         <translation>Export to STL file</translation>
@@ -3680,14 +3624,6 @@ Use Display Entity menu command to show them.
         <source>STB_GMF</source>
         <translation>Export GMF file</translation>
     </message>
-    <message>
-        <source>STB_IMPORT_SAUV</source>
-        <translation>Import SAUV file</translation>
-    </message>
-    <message>
-        <source>STB_SAUV</source>
-        <translation>Export SAUV file</translation>
-    </message>
     <message>
         <source>STB_MERGE</source>
         <translation>Merge nodes</translation>
@@ -3700,6 +3636,18 @@ Use Display Entity menu command to show them.
         <source>STB_MESH_THROU_POINT</source>
         <translation>Move Node</translation>
     </message>
+    <message>
+        <source>STB_MOVE_NODE_INTRCT</source>
+        <translation>Move Node by mouse</translation>
+    </message>
+    <message>
+        <source>STB_SPLIT_DIAG_INTRC</source>
+        <translation>Add node on segment</translation>
+    </message>
+    <message>
+        <source>STB_SPLIT_FACE_INTRC</source>
+        <translation>Add node to triangle</translation>
+    </message>
     <message>
         <source>STB_MIN_ANG</source>
         <translation>Minimum Angle</translation>
@@ -3788,6 +3736,10 @@ Use Display Entity menu command to show them.
         <source>STB_REMOVE_NODES</source>
         <translation>Remove nodes</translation>
     </message>
+    <message>
+        <source>STB_REMOVE_NODE_RECON</source>
+        <translation>Remove node with reconnection</translation>
+    </message>
     <message>
         <source>STB_REMOVE_ORPHAN_NODES</source>
         <translation>Remove orphan nodes</translation>
@@ -3984,6 +3936,10 @@ Use Display Entity menu command to show them.
         <source>TB_RENUMBER</source>
         <translation>Renumbering Toolbar</translation>
     </message>
+    <message>
+        <source>TB_INTERACT</source>
+        <translation>Interactive modifications Toolbar</translation>
+    </message>
     <message>
         <source>TB_TRANSFORM</source>
         <translation>Transformation Toolbar</translation>
@@ -4088,6 +4044,10 @@ Use Display Entity menu command to show them.
         <source>TOP_COMPUTE</source>
         <translation>Compute</translation>
     </message>
+    <message>
+        <source>TOP_RE_COMPUTE</source>
+        <translation>Clear + Compute</translation>
+    </message>
     <message>
         <source>TOP_COMPUTE_SUBMESH</source>
         <translation>Compute Sub-mesh</translation>
@@ -4112,34 +4072,14 @@ Use Display Entity menu command to show them.
         <source>TOP_CONSTRUCT_GROUP</source>
         <translation>Construct Group</translation>
     </message>
-    <message>
-        <source>TOP_REF_ALL</source>
-        <translation>Uniform refinement</translation>
-    </message>
-    <message>
-        <source>TOP_HOMARD_CREATE_CASE</source>
-        <translation>New case</translation>
-    </message>
-    <message>
-        <source>TOP_HOMARD_FOLLOW_ITERATION</source>
-        <translation>Existing case</translation>
-    </message>
-    <message>
-        <source>TOP_HOMARD_NEW_ITERATION</source>
-        <translation>New iteration</translation>
-    </message>
-    <message>
-        <source>TOP_HOMARD_COMPUTE</source>
-        <translation>Compute</translation>
-    </message>
-    <message>
-        <source>TOP_HOMARD_COMPUTE_PUBLISH</source>
-        <translation>Compute and publish</translation>
-    </message>
     <message>
         <source>TOP_MG_ADAPT</source>
         <translation>Remesh with MG_Adapt</translation>
     </message>
+    <message>
+        <source>TOP_HOMARD_ADAPT</source>
+        <translation>Uniform refinement</translation>
+    </message>
     <message>
         <source>TOP_CONV_TO_QUAD</source>
         <translation>Convert to/from quadratic</translation>
@@ -4268,10 +4208,6 @@ Use Display Entity menu command to show them.
         <source>TOP_EXPORT_MED</source>
         <translation>Export to MED file</translation>
     </message>
-    <message>
-        <source>TOP_EXPORT_SAUV</source>
-        <translation>Export to SAUV file</translation>
-    </message>
     <message>
         <source>TOP_EXPORT_STL</source>
         <translation>Export to STL file</translation>
@@ -4404,14 +4340,6 @@ Use Display Entity menu command to show them.
         <source>TOP_GMF</source>
         <translation>Export GMF file</translation>
     </message>
-    <message>
-        <source>TOP_IMPORT_SAUV</source>
-        <translation>Import SAUV file</translation>
-    </message>
-    <message>
-        <source>TOP_SAUV</source>
-        <translation>Export SAUV file</translation>
-    </message>
     <message>
         <source>TOP_MERGE</source>
         <translation>Merge nodes</translation>
@@ -4424,6 +4352,18 @@ Use Display Entity menu command to show them.
         <source>TOP_MESH_THROU_POINT</source>
         <translation>Move Node</translation>
     </message>
+    <message>
+        <source>TOP_MOVE_NODE_INTRCT</source>
+        <translation>Move node by mouse</translation>
+    </message>
+    <message>
+        <source>TOP_SPLIT_DIAG_INTRC</source>
+        <translation>Add node on segment</translation>
+    </message>
+    <message>
+        <source>TOP_SPLIT_FACE_INTRC</source>
+        <translation>Add node to triangle</translation>
+    </message>
     <message>
         <source>TOP_MIN_ANG</source>
         <translation>Minimum Angle</translation>
@@ -4512,6 +4452,10 @@ Use Display Entity menu command to show them.
         <source>TOP_REMOVE_NODES</source>
         <translation>Remove nodes</translation>
     </message>
+    <message>
+        <source>TOP_REMOVE_NODE_RECON</source>
+        <translation>Remove node with reconnection</translation>
+    </message>
     <message>
         <source>TOP_REMOVE_ORPHAN_NODES</source>
         <translation>Remove orphan nodes</translation>
@@ -4997,6 +4941,10 @@ Please, create VTK viewer and try again</translation>
         <source>PREF_SHOW_WARN</source>
         <translation>Show warning when exporting group</translation>
     </message>
+    <message>
+        <source>PREF_MED_SAVE_NUMS</source>
+        <translation>Save cell/node numbers to MED file</translation>
+    </message>
     <message>
         <source>PREF_ZTOLERANCE</source>
         <translation>Z tolerance for MED export</translation>
@@ -5739,6 +5687,29 @@ Please specify it and try again</translation>
         <translation>Warning: mesh can become non-conformal</translation>
     </message>
 </context>
+<context>
+    <name>SMESHGUI_CreateDualMeshDlg</name>
+    <message>
+        <source>CAPTION</source>
+        <translation>Create Dual Mesh</translation>
+    </message>
+    <message>
+        <source>MESH</source>
+        <translation>Mesh or Sub-mesh</translation>
+    </message>
+    <message>
+        <source>NON_TETRA_MESH_WARNING</source>
+        <translation>Warning: mesh must have only Tetrahedron 3D elements</translation>
+    </message>
+    <message>
+        <source>DUAL_MESH_NAME</source>
+        <translation>Name of the dual mesh</translation>
+    </message>
+    <message>
+        <source>PROJ_SHAPE</source>
+        <translation>Project boundary elements on shape</translation>
+    </message>
+</context>
 <context>
     <name>SMESHGUI_ConvToQuadOp</name>
     <message>
@@ -6825,6 +6796,10 @@ Please specify them and try again</translation>
         <source>DESTINATION</source>
         <translation>Destination</translation>
     </message>
+    <message>
+        <source>DESTINATION_BY_MOUSE</source>
+        <translation>Destination by mouse click</translation>
+    </message>
     <message>
         <source>MOVE_NODE</source>
         <translation>Move node</translation>
@@ -6853,6 +6828,120 @@ Please specify them and try again</translation>
         <translation>Mesh to modify not selected</translation>
     </message>
 </context>
+<context>
+    <name>SMESHGUI_AddNodeOnSegmentDlg</name>
+    <message>
+        <source>CAPTION</source>
+        <translation>Add node to segment</translation>
+    </message>
+    <message>
+        <source>SEGMENT_GROUP</source>
+        <translation>Edge between neighboring triangles</translation>
+    </message>
+    <message>
+        <source>SEGMENT</source>
+        <translation>Edge</translation>
+    </message>
+    <message>
+        <source>POSITION_GROUP</source>
+        <translation>Node on Edge</translation>
+    </message>
+    <message>
+        <source>POSITION</source>
+        <translation>Location by mouse click</translation>
+    </message>
+</context>
+<context>
+    <name>SMESHGUI_AddNodeOnSegmentOp</name>
+    <message>
+        <source>INVALID_EDGE</source>
+        <translation>Edge is invalid</translation>
+    </message>
+    <message>
+        <source>INVALID_MESH</source>
+        <translation>Mesh to modify not selected</translation>
+    </message>
+    <message>
+        <source>NO_ELEMENTS</source>
+        <translation>Edge belongs to none face</translation>
+    </message>
+    <message>
+        <source>VOLUME_FOUND</source>
+        <translation>Can't split an edge of a volume</translation>
+    </message>
+    <message>
+        <source>NOT_TRIANGLE_FACE_FOUND</source>
+        <translation>Operation applies to triangles only</translation>
+    </message>
+    <message>
+        <source>BAD_POSITION</source>
+        <translation>Position on edge is incorrect</translation>
+    </message>
+</context>
+<context>
+    <name>SMESHGUI_AddNodeOnFaceDlg</name>
+    <message>
+        <source>CAPTION</source>
+        <translation>Add node to triangle</translation>
+    </message>
+    <message>
+        <source>FACE_GROUP</source>
+        <translation>Triangle to split</translation>
+    </message>
+    <message>
+        <source>FACE_ID</source>
+        <translation>ID</translation>
+    </message>
+    <message>
+        <source>XYZ_GROUP</source>
+        <translation>Node location by mouse click</translation>
+    </message>
+    <message>
+        <source>XYZ_NODE_ON_FACE</source>
+        <translation>Node on face</translation>
+    </message>
+</context>
+<context>
+    <name>SMESHGUI_AddNodeOnFaceOp</name>
+    <message>
+        <source>INVALID_MESH</source>
+        <translation>Mesh to modify not selected</translation>
+    </message>
+    <message>
+        <source>NOT_FACE</source>
+        <translation>Not a face selected</translation>
+    </message>
+    <message>
+        <source>INVALID_ID</source>
+        <translation>Face ID is invalid</translation>
+    </message>
+</context>
+<context>
+    <name>SMESHGUI_RemoveNodeReconnectionDlg</name>
+    <message>
+        <source>CAPTION</source>
+        <translation>Remove Node with Reconnection</translation>
+    </message>
+    <message>
+        <source>NODE_2REMOVE_ID</source>
+        <translation>ID</translation>
+    </message>
+    <message>
+        <source>NODE_2REMOVE</source>
+        <translation>Node</translation>
+    </message>
+</context>
+<context>
+    <name>SMESHGUI_RemoveNodeReconnectionOp</name>
+    <message>
+        <source>INVALID_ID</source>
+        <translation>Node ID is invalid</translation>
+    </message>
+    <message>
+        <source>INVALID_MESH</source>
+        <translation>Mesh to modify not selected</translation>
+    </message>
+</context>
 <context>
     <name>SMESHGUI_FindElemByPointDlg</name>
     <message>
@@ -7040,7 +7129,7 @@ select mesh or sub-mesh and try again</translation>
     <message>
         <source>CONCURRENT_SUBMESH_APPEARS</source>
         <translation>
-The assigned algorithm has the same priority as one assigned to an 
+The assigned algorithm has the same priority as one assigned to an
 adjacent sub-mesh, hence it&apos;s undefined which algorithm to use for
 meshing boundary shared by two sub-meshes. Would you like to set
 the order of sub-mesh computation? </translation>
@@ -8749,6 +8838,10 @@ red in the Object Browser.</translation>
         <source>OBJECT</source>
         <translation>Object</translation>
     </message>
+     <message>
+         <source>OBJECTS</source>
+         <translation>Objects</translation>
+     </message>
     <message>
         <source>POINT</source>
         <translation>Point</translation>
@@ -8769,6 +8862,10 @@ red in the Object Browser.</translation>
         <source>VOLUMES</source>
         <translation>Volumes</translation>
     </message>
+    <message>
+        <source>REF_GROUPS</source>
+        <translation>Ref. objects (optional)</translation>
+    </message>
     <message>
         <source>OUTSIDE_VOLUME_NORMAL</source>
         <translation>Face normal outside volume</translation>