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Working version of dual_meshing (using medcoupling) functionality
[modules/smesh.git] / src / SMESHGUI / SMESH_msg_en.ts
index 67ca49fe593308d11be425a54e8790a2223714e5..a627143dad79b0e67bf10faa84926739d872f699 100644 (file)
         <source>MEN_COPY_MESH</source>
         <translation>Copy Mesh</translation>
     </message>
+    <message>
+    <source>MEN_CREATE_DUAL_MESH</source>
+        <translation>Create Dual Mesh</translation>
+    </message>
     <message>
         <source>MEN_CLIP</source>
         <translation>Clipping</translation>
         <source>MEN_MG_ADAPT</source>
         <translation>Remesh with MG_Adapt</translation>
     </message>
+    <message>
+        <source>MEN_HOMARD_ADAPT</source>
+        <translation>Uniform refinement</translation>
+    </message>
     <message>
         <source>Args</source>
         <translation>Arguments</translation>
         <source>MEN_MESH_THROU_POINT</source>
         <translation>Move Node</translation>
     </message>
+    <message>
+        <source>MEN_MOVE_NODE_INTRCT</source>
+        <translation>Move node by mouse</translation>
+    </message>
+    <message>
+        <source>MEN_SPLIT_DIAG_INTRC</source>
+        <translation>Add node on segment</translation>
+    </message>
+    <message>
+        <source>MEN_SPLIT_FACE_INTRC</source>
+        <translation>Add node to triangle</translation>
+    </message>
     <message>
         <source>MEN_MIN_ANG</source>
         <translation>Minimum Angle</translation>
         <source>MEN_REMOVE_NODES</source>
         <translation>Nodes</translation>
     </message>
+    <message>
+        <source>MEN_REMOVE_NODE_RECON</source>
+        <translation>Node with reconnection</translation>
+    </message>
     <message>
         <source>MEN_REMOVE_ORPHAN_NODES</source>
         <translation>Orphan Nodes</translation>
@@ -3025,6 +3049,10 @@ Check algorithm documentation for supported geometry</translation>
         <source>ADAPT_PREF_NONE</source>
         <translation>None</translation>
     </message>
+    <message>
+        <source>ADAPT_WITH_HOMARD</source>
+        <translation>Adaptation with HOMARD</translation>
+    </message>
     <message>
         <source>ADAPT_PREF_MG_ADAPT</source>
         <translation>Adaptation with MG-Adapt</translation>
@@ -3216,6 +3244,10 @@ Use Display Entity menu command to show them.
         <source>SMESH_Z</source>
         <translation>Z</translation>
     </message>
+    <message>
+        <source>SMESH_Z_SCALARBAR</source>
+        <translation>Z:</translation>
+    </message>
     <message>
         <source>STATE_ALGO_MISSING</source>
         <translation>%3 %2D algorithm is missing</translation>
@@ -3272,6 +3304,10 @@ Use Display Entity menu command to show them.
         <source>STB_COPY_MESH</source>
         <translation>Copy Mesh</translation>
     </message>
+    <message>
+        <source>STB_CREATE_DUAL_MESH</source>
+        <translation>Create Dual Mesh</translation>
+    </message>
     <message>
         <source>STB_CLIP</source>
         <translation>Clipping</translation>
@@ -3284,6 +3320,10 @@ Use Display Entity menu command to show them.
         <source>STB_COMPUTE</source>
         <translation>Compute</translation>
     </message>
+    <message>
+        <source>STB_RE_COMPUTE</source>
+        <translation>Clear + Compute</translation>
+    </message>
     <message>
         <source>STB_COMPUTE_SUBMESH</source>
         <translation>Compute Sub-mesh</translation>
@@ -3312,6 +3352,10 @@ Use Display Entity menu command to show them.
         <source>STB_MG_ADAPT</source>
         <translation>Remesh with MG_Adapt</translation>
     </message>
+    <message>
+        <source>STB_HOMARD_ADAPT</source>
+        <translation>Uniform refinement</translation>
+    </message>
     <message>
         <source>STB_CONV_TO_QUAD</source>
         <translation>Convert to/from quadratic</translation>
@@ -3592,6 +3636,18 @@ Use Display Entity menu command to show them.
         <source>STB_MESH_THROU_POINT</source>
         <translation>Move Node</translation>
     </message>
+    <message>
+        <source>STB_MOVE_NODE_INTRCT</source>
+        <translation>Move Node by mouse</translation>
+    </message>
+    <message>
+        <source>STB_SPLIT_DIAG_INTRC</source>
+        <translation>Add node on segment</translation>
+    </message>
+    <message>
+        <source>STB_SPLIT_FACE_INTRC</source>
+        <translation>Add node to triangle</translation>
+    </message>
     <message>
         <source>STB_MIN_ANG</source>
         <translation>Minimum Angle</translation>
@@ -3680,6 +3736,10 @@ Use Display Entity menu command to show them.
         <source>STB_REMOVE_NODES</source>
         <translation>Remove nodes</translation>
     </message>
+    <message>
+        <source>STB_REMOVE_NODE_RECON</source>
+        <translation>Remove node with reconnection</translation>
+    </message>
     <message>
         <source>STB_REMOVE_ORPHAN_NODES</source>
         <translation>Remove orphan nodes</translation>
@@ -3876,6 +3936,10 @@ Use Display Entity menu command to show them.
         <source>TB_RENUMBER</source>
         <translation>Renumbering Toolbar</translation>
     </message>
+    <message>
+        <source>TB_INTERACT</source>
+        <translation>Interactive modifications Toolbar</translation>
+    </message>
     <message>
         <source>TB_TRANSFORM</source>
         <translation>Transformation Toolbar</translation>
@@ -3980,6 +4044,10 @@ Use Display Entity menu command to show them.
         <source>TOP_COMPUTE</source>
         <translation>Compute</translation>
     </message>
+    <message>
+        <source>TOP_RE_COMPUTE</source>
+        <translation>Clear + Compute</translation>
+    </message>
     <message>
         <source>TOP_COMPUTE_SUBMESH</source>
         <translation>Compute Sub-mesh</translation>
@@ -4008,6 +4076,10 @@ Use Display Entity menu command to show them.
         <source>TOP_MG_ADAPT</source>
         <translation>Remesh with MG_Adapt</translation>
     </message>
+    <message>
+        <source>TOP_HOMARD_ADAPT</source>
+        <translation>Uniform refinement</translation>
+    </message>
     <message>
         <source>TOP_CONV_TO_QUAD</source>
         <translation>Convert to/from quadratic</translation>
@@ -4280,6 +4352,18 @@ Use Display Entity menu command to show them.
         <source>TOP_MESH_THROU_POINT</source>
         <translation>Move Node</translation>
     </message>
+    <message>
+        <source>TOP_MOVE_NODE_INTRCT</source>
+        <translation>Move node by mouse</translation>
+    </message>
+    <message>
+        <source>TOP_SPLIT_DIAG_INTRC</source>
+        <translation>Add node on segment</translation>
+    </message>
+    <message>
+        <source>TOP_SPLIT_FACE_INTRC</source>
+        <translation>Add node to triangle</translation>
+    </message>
     <message>
         <source>TOP_MIN_ANG</source>
         <translation>Minimum Angle</translation>
@@ -4368,6 +4452,10 @@ Use Display Entity menu command to show them.
         <source>TOP_REMOVE_NODES</source>
         <translation>Remove nodes</translation>
     </message>
+    <message>
+        <source>TOP_REMOVE_NODE_RECON</source>
+        <translation>Remove node with reconnection</translation>
+    </message>
     <message>
         <source>TOP_REMOVE_ORPHAN_NODES</source>
         <translation>Remove orphan nodes</translation>
@@ -5599,6 +5687,29 @@ Please specify it and try again</translation>
         <translation>Warning: mesh can become non-conformal</translation>
     </message>
 </context>
+<context>
+    <name>SMESHGUI_CreateDualMeshDlg</name>
+    <message>
+        <source>CAPTION</source>
+        <translation>Create Dual Mesh</translation>
+    </message>
+    <message>
+        <source>MESH</source>
+        <translation>Mesh or Sub-mesh</translation>
+    </message>
+    <message>
+        <source>NON_TETRA_MESH_WARNING</source>
+        <translation>Warning: mesh must have only Tetrahedron 3D elements</translation>
+    </message>
+    <message>
+        <source>DUAL_MESH_NAME</source>
+        <translation>Name of the dual mesh</translation>
+    </message>
+    <message>
+        <source>PROJ_SHAPE</source>
+        <translation>Project boundary elements on shape</translation>
+    </message>
+</context>
 <context>
     <name>SMESHGUI_ConvToQuadOp</name>
     <message>
@@ -6685,6 +6796,10 @@ Please specify them and try again</translation>
         <source>DESTINATION</source>
         <translation>Destination</translation>
     </message>
+    <message>
+        <source>DESTINATION_BY_MOUSE</source>
+        <translation>Destination by mouse click</translation>
+    </message>
     <message>
         <source>MOVE_NODE</source>
         <translation>Move node</translation>
@@ -6713,6 +6828,120 @@ Please specify them and try again</translation>
         <translation>Mesh to modify not selected</translation>
     </message>
 </context>
+<context>
+    <name>SMESHGUI_AddNodeOnSegmentDlg</name>
+    <message>
+        <source>CAPTION</source>
+        <translation>Add node to segment</translation>
+    </message>
+    <message>
+        <source>SEGMENT_GROUP</source>
+        <translation>Edge between neighboring triangles</translation>
+    </message>
+    <message>
+        <source>SEGMENT</source>
+        <translation>Edge</translation>
+    </message>
+    <message>
+        <source>POSITION_GROUP</source>
+        <translation>Node on Edge</translation>
+    </message>
+    <message>
+        <source>POSITION</source>
+        <translation>Location by mouse click</translation>
+    </message>
+</context>
+<context>
+    <name>SMESHGUI_AddNodeOnSegmentOp</name>
+    <message>
+        <source>INVALID_EDGE</source>
+        <translation>Edge is invalid</translation>
+    </message>
+    <message>
+        <source>INVALID_MESH</source>
+        <translation>Mesh to modify not selected</translation>
+    </message>
+    <message>
+        <source>NO_ELEMENTS</source>
+        <translation>Edge belongs to none face</translation>
+    </message>
+    <message>
+        <source>VOLUME_FOUND</source>
+        <translation>Can't split an edge of a volume</translation>
+    </message>
+    <message>
+        <source>NOT_TRIANGLE_FACE_FOUND</source>
+        <translation>Operation applies to triangles only</translation>
+    </message>
+    <message>
+        <source>BAD_POSITION</source>
+        <translation>Position on edge is incorrect</translation>
+    </message>
+</context>
+<context>
+    <name>SMESHGUI_AddNodeOnFaceDlg</name>
+    <message>
+        <source>CAPTION</source>
+        <translation>Add node to triangle</translation>
+    </message>
+    <message>
+        <source>FACE_GROUP</source>
+        <translation>Triangle to split</translation>
+    </message>
+    <message>
+        <source>FACE_ID</source>
+        <translation>ID</translation>
+    </message>
+    <message>
+        <source>XYZ_GROUP</source>
+        <translation>Node location by mouse click</translation>
+    </message>
+    <message>
+        <source>XYZ_NODE_ON_FACE</source>
+        <translation>Node on face</translation>
+    </message>
+</context>
+<context>
+    <name>SMESHGUI_AddNodeOnFaceOp</name>
+    <message>
+        <source>INVALID_MESH</source>
+        <translation>Mesh to modify not selected</translation>
+    </message>
+    <message>
+        <source>NOT_FACE</source>
+        <translation>Not a face selected</translation>
+    </message>
+    <message>
+        <source>INVALID_ID</source>
+        <translation>Face ID is invalid</translation>
+    </message>
+</context>
+<context>
+    <name>SMESHGUI_RemoveNodeReconnectionDlg</name>
+    <message>
+        <source>CAPTION</source>
+        <translation>Remove Node with Reconnection</translation>
+    </message>
+    <message>
+        <source>NODE_2REMOVE_ID</source>
+        <translation>ID</translation>
+    </message>
+    <message>
+        <source>NODE_2REMOVE</source>
+        <translation>Node</translation>
+    </message>
+</context>
+<context>
+    <name>SMESHGUI_RemoveNodeReconnectionOp</name>
+    <message>
+        <source>INVALID_ID</source>
+        <translation>Node ID is invalid</translation>
+    </message>
+    <message>
+        <source>INVALID_MESH</source>
+        <translation>Mesh to modify not selected</translation>
+    </message>
+</context>
 <context>
     <name>SMESHGUI_FindElemByPointDlg</name>
     <message>