Salome HOME
Copyright update 2022
[modules/smesh.git] / src / SMESHGUI / SMESH_msg_en.ts
index 8c4e75870869d68660addb0bc06e81e882fbeb48..7c52712ec00f97ff10885a4a6a8fc923c6916f87 100644 (file)
         <source>MEN_MG_ADAPT</source>
         <translation>Remesh with MG_Adapt</translation>
     </message>
+    <message>
+        <source>MEN_HOMARD_ADAPT</source>
+        <translation>Uniform refinement</translation>
+    </message>
     <message>
         <source>Args</source>
         <translation>Arguments</translation>
         <source>MEN_MESH_THROU_POINT</source>
         <translation>Move Node</translation>
     </message>
+    <message>
+        <source>MEN_MOVE_NODE_INTRCT</source>
+        <translation>Move node by mouse</translation>
+    </message>
+    <message>
+        <source>MEN_SPLIT_DIAG_INTRC</source>
+        <translation>Add node on segment</translation>
+    </message>
+    <message>
+        <source>MEN_SPLIT_FACE_INTRC</source>
+        <translation>Add node to triangle</translation>
+    </message>
     <message>
         <source>MEN_MIN_ANG</source>
         <translation>Minimum Angle</translation>
         <source>MEN_REMOVE_NODES</source>
         <translation>Nodes</translation>
     </message>
+    <message>
+        <source>MEN_REMOVE_NODE_RECON</source>
+        <translation>Node with reconnection</translation>
+    </message>
     <message>
         <source>MEN_REMOVE_ORPHAN_NODES</source>
         <translation>Orphan Nodes</translation>
@@ -3025,6 +3045,10 @@ Check algorithm documentation for supported geometry</translation>
         <source>ADAPT_PREF_NONE</source>
         <translation>None</translation>
     </message>
+    <message>
+        <source>ADAPT_WITH_HOMARD</source>
+        <translation>Adaptation with HOMARD</translation>
+    </message>
     <message>
         <source>ADAPT_PREF_MG_ADAPT</source>
         <translation>Adaptation with MG-Adapt</translation>
@@ -3216,6 +3240,10 @@ Use Display Entity menu command to show them.
         <source>SMESH_Z</source>
         <translation>Z</translation>
     </message>
+    <message>
+        <source>SMESH_Z_SCALARBAR</source>
+        <translation>Z:</translation>
+    </message>
     <message>
         <source>STATE_ALGO_MISSING</source>
         <translation>%3 %2D algorithm is missing</translation>
@@ -3284,6 +3312,10 @@ Use Display Entity menu command to show them.
         <source>STB_COMPUTE</source>
         <translation>Compute</translation>
     </message>
+    <message>
+        <source>STB_RE_COMPUTE</source>
+        <translation>Clear + Compute</translation>
+    </message>
     <message>
         <source>STB_COMPUTE_SUBMESH</source>
         <translation>Compute Sub-mesh</translation>
@@ -3312,6 +3344,10 @@ Use Display Entity menu command to show them.
         <source>STB_MG_ADAPT</source>
         <translation>Remesh with MG_Adapt</translation>
     </message>
+    <message>
+        <source>STB_HOMARD_ADAPT</source>
+        <translation>Uniform refinement</translation>
+    </message>
     <message>
         <source>STB_CONV_TO_QUAD</source>
         <translation>Convert to/from quadratic</translation>
@@ -3592,6 +3628,18 @@ Use Display Entity menu command to show them.
         <source>STB_MESH_THROU_POINT</source>
         <translation>Move Node</translation>
     </message>
+    <message>
+        <source>STB_MOVE_NODE_INTRCT</source>
+        <translation>Move Node by mouse</translation>
+    </message>
+    <message>
+        <source>STB_SPLIT_DIAG_INTRC</source>
+        <translation>Add node on segment</translation>
+    </message>
+    <message>
+        <source>STB_SPLIT_FACE_INTRC</source>
+        <translation>Add node to triangle</translation>
+    </message>
     <message>
         <source>STB_MIN_ANG</source>
         <translation>Minimum Angle</translation>
@@ -3680,6 +3728,10 @@ Use Display Entity menu command to show them.
         <source>STB_REMOVE_NODES</source>
         <translation>Remove nodes</translation>
     </message>
+    <message>
+        <source>STB_REMOVE_NODE_RECON</source>
+        <translation>Remove node with reconnection</translation>
+    </message>
     <message>
         <source>STB_REMOVE_ORPHAN_NODES</source>
         <translation>Remove orphan nodes</translation>
@@ -3876,6 +3928,10 @@ Use Display Entity menu command to show them.
         <source>TB_RENUMBER</source>
         <translation>Renumbering Toolbar</translation>
     </message>
+    <message>
+        <source>TB_INTERACT</source>
+        <translation>Interactive modifications Toolbar</translation>
+    </message>
     <message>
         <source>TB_TRANSFORM</source>
         <translation>Transformation Toolbar</translation>
@@ -3980,6 +4036,10 @@ Use Display Entity menu command to show them.
         <source>TOP_COMPUTE</source>
         <translation>Compute</translation>
     </message>
+    <message>
+        <source>TOP_RE_COMPUTE</source>
+        <translation>Clear + Compute</translation>
+    </message>
     <message>
         <source>TOP_COMPUTE_SUBMESH</source>
         <translation>Compute Sub-mesh</translation>
@@ -4008,6 +4068,10 @@ Use Display Entity menu command to show them.
         <source>TOP_MG_ADAPT</source>
         <translation>Remesh with MG_Adapt</translation>
     </message>
+    <message>
+        <source>TOP_HOMARD_ADAPT</source>
+        <translation>Uniform refinement</translation>
+    </message>
     <message>
         <source>TOP_CONV_TO_QUAD</source>
         <translation>Convert to/from quadratic</translation>
@@ -4280,6 +4344,18 @@ Use Display Entity menu command to show them.
         <source>TOP_MESH_THROU_POINT</source>
         <translation>Move Node</translation>
     </message>
+    <message>
+        <source>TOP_MOVE_NODE_INTRCT</source>
+        <translation>Move node by mouse</translation>
+    </message>
+    <message>
+        <source>TOP_SPLIT_DIAG_INTRC</source>
+        <translation>Add node on segment</translation>
+    </message>
+    <message>
+        <source>TOP_SPLIT_FACE_INTRC</source>
+        <translation>Add node to triangle</translation>
+    </message>
     <message>
         <source>TOP_MIN_ANG</source>
         <translation>Minimum Angle</translation>
@@ -4368,6 +4444,10 @@ Use Display Entity menu command to show them.
         <source>TOP_REMOVE_NODES</source>
         <translation>Remove nodes</translation>
     </message>
+    <message>
+        <source>TOP_REMOVE_NODE_RECON</source>
+        <translation>Remove node with reconnection</translation>
+    </message>
     <message>
         <source>TOP_REMOVE_ORPHAN_NODES</source>
         <translation>Remove orphan nodes</translation>
@@ -6685,6 +6765,10 @@ Please specify them and try again</translation>
         <source>DESTINATION</source>
         <translation>Destination</translation>
     </message>
+    <message>
+        <source>DESTINATION_BY_MOUSE</source>
+        <translation>Destination by mouse click</translation>
+    </message>
     <message>
         <source>MOVE_NODE</source>
         <translation>Move node</translation>
@@ -6713,6 +6797,120 @@ Please specify them and try again</translation>
         <translation>Mesh to modify not selected</translation>
     </message>
 </context>
+<context>
+    <name>SMESHGUI_AddNodeOnSegmentDlg</name>
+    <message>
+        <source>CAPTION</source>
+        <translation>Add node to segment</translation>
+    </message>
+    <message>
+        <source>SEGMENT_GROUP</source>
+        <translation>Edge between neighboring triangles</translation>
+    </message>
+    <message>
+        <source>SEGMENT</source>
+        <translation>Edge</translation>
+    </message>
+    <message>
+        <source>POSITION_GROUP</source>
+        <translation>Node on Edge</translation>
+    </message>
+    <message>
+        <source>POSITION</source>
+        <translation>Location by mouse click</translation>
+    </message>
+</context>
+<context>
+    <name>SMESHGUI_AddNodeOnSegmentOp</name>
+    <message>
+        <source>INVALID_EDGE</source>
+        <translation>Edge is invalid</translation>
+    </message>
+    <message>
+        <source>INVALID_MESH</source>
+        <translation>Mesh to modify not selected</translation>
+    </message>
+    <message>
+        <source>NO_ELEMENTS</source>
+        <translation>Edge belongs to none face</translation>
+    </message>
+    <message>
+        <source>VOLUME_FOUND</source>
+        <translation>Can't split an edge of a volume</translation>
+    </message>
+    <message>
+        <source>NOT_TRIANGLE_FACE_FOUND</source>
+        <translation>Operation applies to triangles only</translation>
+    </message>
+    <message>
+        <source>BAD_POSITION</source>
+        <translation>Position on edge is incorrect</translation>
+    </message>
+</context>
+<context>
+    <name>SMESHGUI_AddNodeOnFaceDlg</name>
+    <message>
+        <source>CAPTION</source>
+        <translation>Add node to triangle</translation>
+    </message>
+    <message>
+        <source>FACE_GROUP</source>
+        <translation>Triangle to split</translation>
+    </message>
+    <message>
+        <source>FACE_ID</source>
+        <translation>ID</translation>
+    </message>
+    <message>
+        <source>XYZ_GROUP</source>
+        <translation>Node location by mouse click</translation>
+    </message>
+    <message>
+        <source>XYZ_NODE_ON_FACE</source>
+        <translation>Node on face</translation>
+    </message>
+</context>
+<context>
+    <name>SMESHGUI_AddNodeOnFaceOp</name>
+    <message>
+        <source>INVALID_MESH</source>
+        <translation>Mesh to modify not selected</translation>
+    </message>
+    <message>
+        <source>NOT_FACE</source>
+        <translation>Not a face selected</translation>
+    </message>
+    <message>
+        <source>INVALID_ID</source>
+        <translation>Face ID is invalid</translation>
+    </message>
+</context>
+<context>
+    <name>SMESHGUI_RemoveNodeReconnectionDlg</name>
+    <message>
+        <source>CAPTION</source>
+        <translation>Remove Node with Reconnection</translation>
+    </message>
+    <message>
+        <source>NODE_2REMOVE_ID</source>
+        <translation>ID</translation>
+    </message>
+    <message>
+        <source>NODE_2REMOVE</source>
+        <translation>Node</translation>
+    </message>
+</context>
+<context>
+    <name>SMESHGUI_RemoveNodeReconnectionOp</name>
+    <message>
+        <source>INVALID_ID</source>
+        <translation>Node ID is invalid</translation>
+    </message>
+    <message>
+        <source>INVALID_MESH</source>
+        <translation>Mesh to modify not selected</translation>
+    </message>
+</context>
 <context>
     <name>SMESHGUI_FindElemByPointDlg</name>
     <message>
@@ -8609,6 +8807,10 @@ red in the Object Browser.</translation>
         <source>OBJECT</source>
         <translation>Object</translation>
     </message>
+     <message>
+         <source>OBJECTS</source>
+         <translation>Objects</translation>
+     </message>
     <message>
         <source>POINT</source>
         <translation>Point</translation>
@@ -8629,6 +8831,10 @@ red in the Object Browser.</translation>
         <source>VOLUMES</source>
         <translation>Volumes</translation>
     </message>
+    <message>
+        <source>REF_GROUPS</source>
+        <translation>Ref. objects (optional)</translation>
+    </message>
     <message>
         <source>OUTSIDE_VOLUME_NORMAL</source>
         <translation>Face normal outside volume</translation>