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Merge remote branch 'origin/V8_5_asterstudy'
[modules/smesh.git] / src / SMESHGUI / SMESH_images.ts
index c13a65eb6e824ff277208fd91402ac3943fec4a1..629c0d1073a24ff2e9e8b2b46d4d24dacf23af3a 100644 (file)
             <source>ICON_COMPUTE</source>
             <translation>mesh_compute.png</translation>
         </message>
+        <message>
+            <source>ICON_OVL_MESH_QUALITY</source>
+            <translation>mesh_quality.png</translation>
+        </message>
         <message>
             <source>ICON_EVALUATE</source>
             <translation>mesh_evaluate.png</translation>
             <source>ICON_DLG_QUADRATIC_PENTAHEDRON</source>
             <translation>mesh_quad_pentahedron.png</translation>
         </message>
+        <message>
+            <source>ICON_DLG_BIQUADRATIC_PENTAHEDRON</source>
+            <translation>mesh_quad_pentahedron.png</translation>
+        </message>
         <message>
             <source>ICON_DLG_QUADRATIC_PYRAMID</source>
             <translation>mesh_quad_pyramid.png</translation>
             <source>ICON_LENGTH_2D</source>
             <translation>mesh_length_2d.png</translation>
         </message>
+        <message>
+            <source>ICON_DEFLECTION_2D</source>
+            <translation>mesh_deflection.png</translation>
+        </message>
         <message>
             <source>ICON_MAP</source>
             <translation>mesh_pattern.png</translation>
             <source>ICON_DLG_MESH_SCALE</source>
             <translation>scale.png</translation>
         </message>
+        <message>
+            <source>ICON_DLG_MESH_OFFSET</source>
+            <translation>mesh_offset.png</translation>
+        </message>
         <message>
             <source>ICON_DLG_SCALE_ALONG_AXES</source>
             <translation>scale_along_axes.png</translation>
             <source>ICON_SPLIT_TO_TETRA</source>
             <translation>split_into_tetra.png</translation>
         </message>
+        <message>
+            <source>ICON_SPLIT_BIQUAD</source>
+            <translation>split_biquad.png</translation>
+        </message>
        <message>
             <source>ICON_MEASURE_LENGTH</source>
             <translation>mesh_measure_length.png</translation>
             <source>ICON_MEASURE_BND_BOX</source>
             <translation>mesh_bounding_box.png</translation>
         </message>
+        <message>
+            <source>ICON_SHOW</source>
+            <translation>mesh_show.png</translation>
+        </message>
+        <message>
+            <source>ICON_HIDE</source>
+            <translation>mesh_hide.png</translation>
+        </message>
     </context>
 </TS>