class SMESH_Actor;
class SALOME_Actor;
+class vtkActor;
+
namespace SMESH
{
//----------------------------------------------------------------------------
SMESHGUI_EXPORT
void SetControlsPrecision( const long );
+
+ //----------------------------------------------------------------------------
+SMESHGUI_EXPORT
+ bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
+ vtkFloatingPointType theNormal[3],
+ vtkFloatingPointType theDist,
+ vtkFloatingPointType theBounds[6],
+ vtkFloatingPointType theOrigin[3] );
};
#endif // SMESHGUI_VTKUTILS_H