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Fix compilation problems under windows.
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_VTKUtils.h
diff --git
a/src/SMESHGUI/SMESHGUI_VTKUtils.h
b/src/SMESHGUI/SMESHGUI_VTKUtils.h
index 756f6b7c91c05aab3b2e2d9c76b582e3d4fca836..1adcd5c5636a195b888da210d0c51069fb0238aa 100644
(file)
--- a/
src/SMESHGUI/SMESHGUI_VTKUtils.h
+++ b/
src/SMESHGUI/SMESHGUI_VTKUtils.h
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-202
0
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-202
1
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-169,7
+169,7
@@
SMESHGUI_EXPORT
const Handle(SALOME_InteractiveObject)&,
QString& );
SMESHGUI_EXPORT
const Handle(SALOME_InteractiveObject)&,
QString& );
SMESHGUI_EXPORT
- int GetEdgeNodes( SVTK_Selector*, const TVisualObjPtr&,
int&, int
& );
+ int GetEdgeNodes( SVTK_Selector*, const TVisualObjPtr&,
::smIdType&, ::smIdType
& );
//----------------------------------------------------------------------------
SMESHGUI_EXPORT
//----------------------------------------------------------------------------
SMESHGUI_EXPORT
@@
-189,7
+189,7
@@
SMESHGUI_EXPORT
const bool = true );
SMESHGUI_EXPORT
const bool = true );
SMESHGUI_EXPORT
- int GetEdgeNodes( LightApp_SelectionMgr*,
int&, int
& );
+ int GetEdgeNodes( LightApp_SelectionMgr*,
::smIdType&, ::smIdType
& );
SMESHGUI_EXPORT
void SetControlsPrecision( const long );
SMESHGUI_EXPORT
void SetControlsPrecision( const long );