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Fix compilation problems under windows.
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_VTKUtils.h
diff --git
a/src/SMESHGUI/SMESHGUI_VTKUtils.h
b/src/SMESHGUI/SMESHGUI_VTKUtils.h
index 0250fb30acb39ef7dcf74c206ffcdd94fd31c9ab..1adcd5c5636a195b888da210d0c51069fb0238aa 100644
(file)
--- a/
src/SMESHGUI/SMESHGUI_VTKUtils.h
+++ b/
src/SMESHGUI/SMESHGUI_VTKUtils.h
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-20
13
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-20
21
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-6,7
+6,7
@@
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License
, or (at your option) any later version
.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
@@
-40,7
+40,8
@@
#include <SALOME_InteractiveObject.hxx>
#include <VTKViewer_Filter.h>
#include <SALOME_InteractiveObject.hxx>
#include <VTKViewer_Filter.h>
-class TColStd_IndexedMapOfInteger;
+// OCCT includes
+#include <TColStd_IndexedMapOfInteger.hxx>
class SALOMEDSClient_Study;
class SALOMEDSClient_Study;
@@
-62,10
+63,9
@@
class vtkActor;
namespace SMESH
{
//----------------------------------------------------------------------------
namespace SMESH
{
//----------------------------------------------------------------------------
- typedef std::pair<int,std::string> TKeyOfVisualObj;
SMESHGUI_EXPORT
SMESHGUI_EXPORT
- TVisualObjPtr GetVisualObj(
int,
const char*, bool nulData =false );
+ TVisualObjPtr GetVisualObj( const char*, bool nulData =false );
SMESHGUI_EXPORT
void OnVisuException(); // PAL16631
SMESHGUI_EXPORT
void OnVisuException(); // PAL16631
@@
-102,13
+102,13
@@
SMESHGUI_EXPORT
//----------------------------------------------------------------------------
SMESHGUI_EXPORT
//----------------------------------------------------------------------------
SMESHGUI_EXPORT
- SMESH_Actor* CreateActor(
_PTR(Study),
const char*, int = false );
+ SMESH_Actor* CreateActor( const char*, int = false );
SMESHGUI_EXPORT
void DisplayActor( SUIT_ViewWindow*, SMESH_Actor* );
SMESHGUI_EXPORT
void RemoveActor( SUIT_ViewWindow*, SMESH_Actor* );
SMESHGUI_EXPORT
SMESHGUI_EXPORT
void DisplayActor( SUIT_ViewWindow*, SMESH_Actor* );
SMESHGUI_EXPORT
void RemoveActor( SUIT_ViewWindow*, SMESH_Actor* );
SMESHGUI_EXPORT
- void RemoveVisuData(
int
);
+ void RemoveVisuData();
//----------------------------------------------------------------------------
enum EDisplaing { eDisplayAll, eDisplay, eDisplayOnly, eErase, eEraseAll };
//----------------------------------------------------------------------------
enum EDisplaing { eDisplayAll, eDisplay, eDisplayOnly, eErase, eEraseAll };
@@
-119,7
+119,7
@@
SMESHGUI_EXPORT
bool UpdateView( EDisplaing, const char* = "" );
SMESHGUI_EXPORT
bool UpdateView( EDisplaing, const char* = "" );
SMESHGUI_EXPORT
- void UpdateView();
+ void UpdateView(
bool withChildrenOfSelected = false
);
SMESHGUI_EXPORT
bool UpdateNulData( const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay);
SMESHGUI_EXPORT
bool UpdateNulData( const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay);
@@
-169,7
+169,7
@@
SMESHGUI_EXPORT
const Handle(SALOME_InteractiveObject)&,
QString& );
SMESHGUI_EXPORT
const Handle(SALOME_InteractiveObject)&,
QString& );
SMESHGUI_EXPORT
- int GetEdgeNodes( SVTK_Selector*, const TVisualObjPtr&,
int&, int
& );
+ int GetEdgeNodes( SVTK_Selector*, const TVisualObjPtr&,
::smIdType&, ::smIdType
& );
//----------------------------------------------------------------------------
SMESHGUI_EXPORT
//----------------------------------------------------------------------------
SMESHGUI_EXPORT
@@
-189,7
+189,7
@@
SMESHGUI_EXPORT
const bool = true );
SMESHGUI_EXPORT
const bool = true );
SMESHGUI_EXPORT
- int GetEdgeNodes( LightApp_SelectionMgr*,
int&, int
& );
+ int GetEdgeNodes( LightApp_SelectionMgr*,
::smIdType&, ::smIdType
& );
SMESHGUI_EXPORT
void SetControlsPrecision( const long );
SMESHGUI_EXPORT
void SetControlsPrecision( const long );
@@
-206,8
+206,26
@@
SMESHGUI_EXPORT
double theDist,
double theBounds[6],
double theOrigin[3] );
double theDist,
double theBounds[6],
double theOrigin[3] );
+
+ bool ComputeBounds( std::list<vtkActor*> theActorList,
+ double theBounds[6]);
+
+ void PositionToDistance( double theBounds[6],
+ double theDirection[3],
+ double thePos[3],
+ double& theDist );
SMESHGUI_EXPORT
void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews = false );
SMESHGUI_EXPORT
void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews = false );
-};
+
+ SMESHGUI_EXPORT
+ void UpdateActorsAfterUpdateStudy( SUIT_ViewWindow* wnd );
+
+ SMESHGUI_EXPORT
+ void UpdateActorsAfterUpdateStudy();
+
+ SMESHGUI_EXPORT
+ bool NoSmeshActors(SUIT_ViewWindow *theWnd=nullptr);
+
+}
#endif // SMESHGUI_VTKUTILS_H
#endif // SMESHGUI_VTKUTILS_H