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[modules/smesh.git] / src / SMESHGUI / SMESHGUI_VTKUtils.h
index f94695cd58bd313e827965d3afc549aae22e2922..0d49a44375823a8678fe8bca2f6dac566f6b2278 100644 (file)
@@ -1,4 +1,6 @@
-//  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+//  Copyright (C) 2007-2008  CEA/DEN, EDF R&D, OPEN CASCADE
+//
+//  Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
 //  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
 //
 //  This library is free software; you can redistribute it and/or
 //  License along with this library; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 //
-//  See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+//  See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+// SMESH SMESHGUI : GUI for SMESH component
+// File   : SMESHGUI_VTKUtils.h
+// Author : Open CASCADE S.A.S.
+//
+#ifndef SMESHGUI_VTKUTILS_H
+#define SMESHGUI_VTKUTILS_H
 
-#ifndef SMESHGUI_VTKUtils_HeaderFile
-#define SMESHGUI_VTKUtils_HeaderFile
+// SMESH includes
+#include "SMESH_SMESHGUI.hxx"
 
-class QString;
-class vtkRenderer;
-class TColStd_IndexedMapOfInteger;
+#include "SMESHGUI_Utils.h"
+#include <SMESH_Object.h>
+
+// SALOME KERNEL includes
+#include <SALOMEDSClient_definitions.hxx>
 
-#include "SALOMEDSClient_definitions.hxx"
-#include "SALOME_InteractiveObject.hxx"
-#include "VTKViewer_Filter.h"
+// SALOME GUI includes
+#include <SALOME_InteractiveObject.hxx>
+#include <VTKViewer_Filter.h>
+
+class TColStd_IndexedMapOfInteger;
 
 class SALOMEDSClient_Study;
 
-class SUIT_Study;
 class SUIT_ViewWindow;
 class SUIT_ViewManager;
 
-class SVTK_InteractorStyle;
 class SVTK_ViewWindow;
 class SVTK_Selector;
 
-class SalomeApp_SelectionMgr;
-class SMESHGUI;
-
-#include <CORBA.h>
-
-#include "SALOMEconfig.h"
-#include CORBA_CLIENT_HEADER(SALOMEDS)
-
-#include <boost/shared_ptr.hpp>
-#include "SMESH_Object.h"
+class LightApp_SelectionMgr;
+class SalomeApp_Module;
 
+class SMESHGUI;
 class SMESH_Actor;
 class SALOME_Actor;
-class SVTK_ViewWindow;
-class SalomeApp_Module;
-
-namespace SMESH{
 
+namespace SMESH
+{
   //----------------------------------------------------------------------------
-  typedef pair<int,string> TKeyOfVisualObj;
+  typedef std::pair<int,std::string> TKeyOfVisualObj;
   
-  TVisualObjPtr GetVisualObj(int theStudyId, 
-                            const char* theEntry);
+SMESHGUI_EXPORT
+  TVisualObjPtr GetVisualObj( int, const char* );
+SMESHGUI_EXPORT
+  void OnVisuException(); // PAL16631
 
   //----------------------------------------------------------------------------
-  SVTK_ViewWindow* GetViewWindow(const SalomeApp_Module* theModule);
-
-  SUIT_ViewWindow* GetActiveWindow();
-
-  SVTK_ViewWindow* FindVtkViewWindow( SUIT_ViewManager*,
-                                     SUIT_ViewWindow* );
-
+SMESHGUI_EXPORT
+  SVTK_ViewWindow* GetViewWindow( const SalomeApp_Module* = 0,
+                                  bool = false );
+SMESHGUI_EXPORT
+  SVTK_ViewWindow* FindVtkViewWindow( SUIT_ViewManager*, SUIT_ViewWindow* );
+SMESHGUI_EXPORT
   SVTK_ViewWindow* GetVtkViewWindow( SUIT_ViewWindow* );
 
+SMESHGUI_EXPORT
   SVTK_ViewWindow* GetCurrentVtkView();
 
-  void RepaintViewWindow(SVTK_ViewWindow*);
-  void RenderViewWindow(SVTK_ViewWindow*);
-
   //----------------------------------------------------------------------------
-  SMESH_Actor* FindActorByEntry (SUIT_ViewWindow*, const char* theEntry);
-  SMESH_Actor* FindActorByEntry (const char* theEntry);
-
-  SMESH_Actor* FindActorByObject (CORBA::Object_ptr theObject);
-
-  //----------------------------------------------------------------------------
-  SMESH_Actor* CreateActor (_PTR(Study), const char*, int = false);
-  void DisplayActor (SUIT_ViewWindow*, SMESH_Actor* theActor);
-  void RemoveActor  (SUIT_ViewWindow*, SMESH_Actor* theActor);
+SMESHGUI_EXPORT
+  void RepaintCurrentView();
+SMESHGUI_EXPORT
+  void RepaintViewWindow( SVTK_ViewWindow* );
+SMESHGUI_EXPORT
+  void RenderViewWindow( SVTK_ViewWindow* );
+SMESHGUI_EXPORT
+  void FitAll();
 
   //----------------------------------------------------------------------------
-  enum EDisplaing {eDisplayAll, eDisplay, eDisplayOnly, eErase, eEraseAll};
-  void UpdateView (SUIT_ViewWindow*, 
-                  EDisplaing theAction, 
-                  const char* theEntry = "");
-  void UpdateView (EDisplaing theAction, 
-                  const char* theEntry = "");
+SMESHGUI_EXPORT
+  SMESH_Actor* FindActorByEntry( SUIT_ViewWindow*, const char* );
+SMESHGUI_EXPORT
+  SMESH_Actor* FindActorByEntry( const char* );
 
-  void UpdateView();
-
-  void Update(const Handle(SALOME_InteractiveObject)& theIO,
-             bool theDisplay);
+SMESHGUI_EXPORT
+  SMESH_Actor* FindActorByObject( CORBA::Object_ptr );
 
+  //----------------------------------------------------------------------------
+SMESHGUI_EXPORT  
+  SMESH_Actor* CreateActor( _PTR(Study), const char*, int = false );
+SMESHGUI_EXPORT
+  void DisplayActor( SUIT_ViewWindow*, SMESH_Actor* );
+SMESHGUI_EXPORT
+  void RemoveActor( SUIT_ViewWindow*, SMESH_Actor* );
+SMESHGUI_EXPORT
+  void RemoveVisuData( int );
 
   //----------------------------------------------------------------------------
-  void FitAll();
+  enum EDisplaing { eDisplayAll, eDisplay, eDisplayOnly, eErase, eEraseAll };
 
-  void RepaintCurrentView();
+SMESHGUI_EXPORT
+  bool UpdateView( SUIT_ViewWindow*, EDisplaing, const char* = "" );
+SMESHGUI_EXPORT            
+  bool UpdateView( EDisplaing, const char* = "" );
 
-  vtkRenderer* GetCurrentRenderer();
+SMESHGUI_EXPORT
+  void UpdateView();
 
+SMESHGUI_EXPORT
+  bool Update( const Handle(SALOME_InteractiveObject)&, bool );
 
   //----------------------------------------------------------------------------
-  void SetPointRepresentation(bool theIsVisible);
+SMESHGUI_EXPORT  
+  void SetPointRepresentation( bool );
 
-  void SetPickable(SMESH_Actor* theActor = NULL);
+SMESHGUI_EXPORT
+  void SetPickable( SMESH_Actor* = 0 );
 
+SMESHGUI_EXPORT
   void UpdateSelectionProp( SMESHGUI* );
 
-
   //----------------------------------------------------------------------------
-  SVTK_InteractorStyle* 
-    GetInteractorStyle (SUIT_ViewWindow* = GetActiveWindow());
-
-  void SetFilter (const Handle(VTKViewer_Filter)& theFilter,
-                 SVTK_InteractorStyle* theStyle = GetInteractorStyle());
+SMESHGUI_EXPORT
+  SVTK_Selector* GetSelector( SUIT_ViewWindow* = GetActiveWindow() );
 
-  Handle(VTKViewer_Filter) 
-    GetFilter (int theId, SVTK_InteractorStyle* theStyle = GetInteractorStyle());
+SMESHGUI_EXPORT
+  void SetFilter( const Handle(VTKViewer_Filter)&, SVTK_Selector* = GetSelector() );
+SMESHGUI_EXPORT
+  Handle(VTKViewer_Filter) GetFilter( int, SVTK_Selector* = GetSelector() );
+SMESHGUI_EXPORT
+  bool IsFilterPresent( int, SVTK_Selector* = GetSelector() );
+SMESHGUI_EXPORT
+  void RemoveFilter( int, SVTK_Selector* = GetSelector() );
 
-  bool IsFilterPresent (int theId, 
-                       SVTK_InteractorStyle* theStyle = GetInteractorStyle());
+SMESHGUI_EXPORT
+  void RemoveFilters( SVTK_Selector* = GetSelector());
 
-  void RemoveFilter (int theId, 
-                    SVTK_InteractorStyle* theStyle = GetInteractorStyle());
-
-  void RemoveFilters (SVTK_InteractorStyle* theStyle = GetInteractorStyle());
-
-  bool IsValid (SALOME_Actor* theActor, int theCellId,
-               SVTK_InteractorStyle* theStyle = GetInteractorStyle());
+SMESHGUI_EXPORT
+  bool IsValid( SALOME_Actor*, int, SVTK_Selector* = GetSelector() );
 
   //----------------------------------------------------------------------------
-  int GetNameOfSelectedNodes(SVTK_Selector* theSelector, 
-                            const Handle(SALOME_InteractiveObject)& theIO, 
-                            QString& theName);
-  
-  int GetNameOfSelectedElements(SVTK_Selector* theSelector, 
-                               const Handle(SALOME_InteractiveObject)& theIO, 
-                               QString& theName);
-  
-  int GetEdgeNodes(SVTK_Selector* theSelector, 
-                  const TVisualObjPtr& theVisualObj,
-                  int& theId1, 
-                  int& theId2);
+SMESHGUI_EXPORT  
+  int GetNameOfSelectedNodes( SVTK_Selector*,
+                              const Handle(SALOME_InteractiveObject)&,
+                              QString& );
+SMESHGUI_EXPORT
+  int GetNameOfSelectedElements( SVTK_Selector*,
+                                 const Handle(SALOME_InteractiveObject)&,
+                                 QString& );
+SMESHGUI_EXPORT
+  int GetEdgeNodes( SVTK_Selector*, const TVisualObjPtr&, int&, int& );
 
   //----------------------------------------------------------------------------
-  int GetNameOfSelectedNodes (SalomeApp_SelectionMgr*, 
-                             const Handle(SALOME_InteractiveObject)& theIO, 
-                             QString& theName);
-
-  int GetNameOfSelectedNodes (SalomeApp_SelectionMgr*, 
-                             QString& aName);
-
-  int GetNameOfSelectedElements (SalomeApp_SelectionMgr*, 
-                                const Handle(SALOME_InteractiveObject)& theIO, 
-                                QString& theName);
-
-  int GetNameOfSelectedElements (SalomeApp_SelectionMgr*, 
-                                QString& aName);
-
-  int GetSelected (SalomeApp_SelectionMgr*, 
-                  TColStd_IndexedMapOfInteger& theMap, 
-                  const bool theIsElement = true );
-
-  int GetEdgeNodes (SalomeApp_SelectionMgr*, int& theId1, int& theId2);
-
-  void SetControlsPrecision (const long theVal);
+SMESHGUI_EXPORT  
+  int GetNameOfSelectedNodes( LightApp_SelectionMgr*,
+                              const Handle(SALOME_InteractiveObject)&,
+                              QString& );
+SMESHGUI_EXPORT
+  int GetNameOfSelectedNodes( LightApp_SelectionMgr*, QString& );
+SMESHGUI_EXPORT
+  int GetNameOfSelectedElements( LightApp_SelectionMgr*,
+                                 const Handle(SALOME_InteractiveObject)&,
+                                 QString& );
+SMESHGUI_EXPORT
+  int GetNameOfSelectedElements( LightApp_SelectionMgr*, QString& );
+SMESHGUI_EXPORT
+  int GetSelected( LightApp_SelectionMgr*, TColStd_IndexedMapOfInteger&, 
+                   const bool = true );
+
+SMESHGUI_EXPORT
+  int GetEdgeNodes( LightApp_SelectionMgr*, int&, int& );
+
+SMESHGUI_EXPORT
+  void SetControlsPrecision( const long );
 };
 
-#endif
+#endif // SMESHGUI_VTKUTILS_H