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Join modifications from BR_Dev_For_4_0 tag V4_1_1.
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_VTKUtils.cxx
index 4e5c883c1865644085f1591b9ab5b52fddb7bd2a..d8144f320dd16aacb844c71be3fa2fd5afd21519 100644 (file)
 //  License along with this library; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 //
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//  See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
 
 
 #include "SMESHGUI_VTKUtils.h"
 #include "SMESHGUI_Utils.h"
 #include "SMESHGUI_Filter.h"
 
-#include <vtkRenderer.h>
-#include <vtkActorCollection.h>
-
-#include <TColStd_IndexedMapOfInteger.hxx>
+#include "SMESHGUI.h"
+#include "SMESH_Actor.h"
+#include "SMESH_ActorUtils.h"
+#include "SMESH_ObjectDef.h"
+#include <SMDS_Mesh.hxx>
 
 #include <SUIT_Desktop.h>
 #include <SUIT_Session.h>
 #include <SUIT_Study.h>
+#include <SUIT_MessageBox.h>
+
+#include <SALOME_ListIO.hxx>
+#include <SALOME_ListIteratorOfListIO.hxx>
 
-#include "LightApp_SelectionMgr.h"
+#include <SVTK_Selector.h>
+#include <SVTK_ViewModel.h>
+#include <SVTK_ViewWindow.h>
 
-#include "SVTK_Selector.h"
-#include "SVTK_ViewModel.h"
-#include "SVTK_ViewWindow.h"
+#include <LightApp_SelectionMgr.h>
+#include <SalomeApp_Application.h>
+#include <SalomeApp_Study.h>
 
-#include "utilities.h"
+#include <utilities.h>
 
-#include "SALOMEconfig.h"
+#include <SALOMEconfig.h>
 #include CORBA_CLIENT_HEADER(SMESH_Gen)
 #include CORBA_CLIENT_HEADER(SMESH_Mesh)
 #include CORBA_CLIENT_HEADER(SMESH_Group)
 #include CORBA_CLIENT_HEADER(SMESH_Hypothesis)
 
-#include "SMESHGUI.h"
-#include "SMESH_Actor.h"
-#include "SMESH_ObjectDef.h"
-
-#include <SalomeApp_Application.h>
-#include <LightApp_SelectionMgr.h>
-#include <SalomeApp_Study.h>
-
 #include <SALOMEDSClient_Study.hxx>
 #include <SALOMEDSClient_SObject.hxx>
 
-#include <SALOME_ListIO.hxx>
-#include <SALOME_ListIteratorOfListIO.hxx>
+// VTK
+#include <vtkRenderer.h>
+#include <vtkActorCollection.h>
+#include <vtkUnstructuredGrid.h>
+
+// OCCT
+#include <TColStd_IndexedMapOfInteger.hxx>
+#include <Standard_ErrorHandler.hxx>
 
+// STL
 #include <set>
 using namespace std;
 
-namespace SMESH{
+
+namespace SMESH {
 
   typedef map<TKeyOfVisualObj,TVisualObjPtr> TVisualObjCont;
   static TVisualObjCont VISUAL_OBJ_CONT;
 
+  //=============================================================================
+  /*!
+   * \brief Allocate some memory at construction and release it at destruction.
+   * Is used to be able to continue working after mesh generation or visualization
+   * break due to lack of memory
+   */
+  //=============================================================================
+
+  struct MemoryReserve
+  {
+    char* myBuf;
+    MemoryReserve(): myBuf( new char[1024*1024*1] ){} // 1M
+    void Free() { if (myBuf) { delete [] myBuf; myBuf = 0; }}
+    ~MemoryReserve() { Free(); }
+  };
+  static MemoryReserve* theVISU_MemoryReserve = new MemoryReserve;
+
+  //================================================================================
+  /*!
+   * \brief Remove VisualObj and its actor from all views
+   */
+  //================================================================================
+
+  void RemoveVisualObjectWithActors( const char* theEntry )
+  {
+    SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
+      ( SUIT_Session::session()->activeApplication() );
+    SUIT_ViewManager* aViewManager =
+      app ? app->getViewManager(SVTK_Viewer::Type(), true) : 0;
+    if ( aViewManager ) {
+      QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
+      for ( int iV = 0; iV < views.count(); ++iV ) {
+        if ( SMESH_Actor* actor = FindActorByEntry( views[iV], theEntry)) {
+          if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV]))
+            vtkWnd->RemoveActor(actor);
+          actor->Delete();
+        }
+      }
+      int aStudyId = aViewManager->study()->id();
+      TVisualObjCont::key_type aKey(aStudyId,theEntry);
+      TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
+      if(anIter != VISUAL_OBJ_CONT.end()) {
+        // for unknown reason, object destructor is not called, so clear object manually
+        anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+        anIter->second->GetUnstructuredGrid()->SetPoints(0);
+      }
+      VISUAL_OBJ_CONT.erase(aKey);
+    }
+  }
+  //================================================================================
+  /*!
+   * \brief Remove all VisualObjs and their actors from all views
+   */
+  //================================================================================
+
+  void RemoveAllObjectsWithActors()
+  {
+    SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
+      ( SUIT_Session::session()->activeApplication() );
+    if (!app) return;
+    ViewManagerList viewMgrs = app->viewManagers();
+    for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
+      SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
+      if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type()) {
+        QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
+        for ( int iV = 0; iV < views.count(); ++iV ) {
+          if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+            vtkRenderer *aRenderer = vtkWnd->getRenderer();
+            vtkActorCollection *actors = aRenderer->GetActors();
+            for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
+              // size of actors changes inside the loop
+              while (SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
+              {
+                vtkWnd->RemoveActor(actor);
+                actor->Delete();
+              }
+            }
+          }
+        }
+      }
+    }
+    TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
+    for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
+      // for unknown reason, object destructor is not called, so clear object manually
+      anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+      anIter->second->GetUnstructuredGrid()->SetPoints(0);
+    }
+    VISUAL_OBJ_CONT.clear();
+  }
+
+  //================================================================================
+  /*!
+   * \brief Remove all VisualObjs of a study
+   */
+  //================================================================================
+
+  void RemoveVisuData(int studyID)
+  {
+    SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
+      ( SUIT_Session::session()->activeApplication() );
+    if (!app) return;
+    ViewManagerList viewMgrs = app->viewManagers();
+    for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
+      SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
+      if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type() &&
+           aViewManager->study()->id() == studyID ) {
+        QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
+        for ( int iV = 0; iV < views.count(); ++iV ) {
+          if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+            vtkRenderer *aRenderer = vtkWnd->getRenderer();
+            vtkActorCollection *actors = aRenderer->GetActors();
+            for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
+              // size of actors changes inside the loop
+              while(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
+              {
+                vtkWnd->RemoveActor(actor);
+                actor->Delete();
+              }
+            }
+          }
+        }
+      }
+    }
+    TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
+    for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
+      int curId = anIter->first.first;
+      if ( curId == studyID ) {
+        // for unknown reason, object destructor is not called, so clear object manually
+        anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+        anIter->second->GetUnstructuredGrid()->SetPoints(0);
+        VISUAL_OBJ_CONT.erase( anIter-- );  // dercement occures before erase()
+      }
+    }
+  }
+
+  //================================================================================
+  /*!
+   * \brief Notify the user on problems during visualization
+   */
+  //================================================================================
+
+  void OnVisuException()
+  {
+    try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+      OCC_CATCH_SIGNALS;
+#endif
+      // PAL16774 (Crash after display of many groups). Salome sometimes crashes just
+      // after or at showing this message, so we do an additional check of available memory
+//       char* buf = new char[100*1024];
+//       delete [] buf;
+      SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+                              QObject::tr("SMESH_VISU_PROBLEM"),
+                              QObject::tr("SMESH_BUT_OK"));
+    } catch (...) {
+      // no more memory at all: last resort
+      cout<< "SMESHGUI_VTKUtils::OnVisuException(), exception even at showing a message!!!" <<endl;
+      cout<< "Try to remove all visual data..." <<endl;
+      if (theVISU_MemoryReserve) {
+        delete theVISU_MemoryReserve;
+        theVISU_MemoryReserve = 0;
+      }
+      RemoveAllObjectsWithActors();
+      SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+                              QObject::tr("SMESH_VISU_PROBLEM_CLEAR"),
+                              QObject::tr("SMESH_BUT_OK"));
+      cout<< "...done" << endl;
+    }
+  }
+  //================================================================================
+  /*!
+   * \brief Returns an updated visual object
+   */
+  //================================================================================
+
   TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry){
     TVisualObjPtr aVisualObj;
+    TVisualObjCont::key_type aKey(theStudyId,theEntry);
     try{
-      TVisualObjCont::key_type aKey(theStudyId,theEntry);
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+      OCC_CATCH_SIGNALS;
+#endif
       TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
       if(anIter != VISUAL_OBJ_CONT.end()){
        aVisualObj = anIter->second;
       }else{
-        SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
+        SalomeApp_Application* app =
+          dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
        _PTR(Study) aStudy = SMESHGUI::activeStudy()->studyDS();
        _PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
        if(aSObj){
@@ -85,16 +271,14 @@ namespace SMESH{
            CORBA::String_var aVal = anIOR->Value().c_str();
            CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
            if(!CORBA::is_nil(anObj)){
-             //Try narrow to SMESH_Mesh interafce
+             //Try narrow to SMESH_Mesh interface
              SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
              if(!aMesh->_is_nil()){
                aVisualObj.reset(new SMESH_MeshObj(aMesh));
-               aVisualObj->Update();
                TVisualObjCont::value_type aValue(aKey,aVisualObj);
                VISUAL_OBJ_CONT.insert(aValue);
-               return aVisualObj;
              }
-             //Try narrow to SMESH_Group interafce
+             //Try narrow to SMESH_Group interface
              SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
              if(!aGroup->_is_nil()){
                _PTR(SObject) aFatherSObj = aSObj->GetFather();
@@ -105,13 +289,11 @@ namespace SMESH{
                TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
                if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
                  aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
-                 aVisualObj->Update();
                  TVisualObjCont::value_type aValue(aKey,aVisualObj);
                  VISUAL_OBJ_CONT.insert(aValue);
-                 return aVisualObj;
                }
              }
-             //Try narrow to SMESH_subMesh interafce
+             //Try narrow to SMESH_subMesh interface
              SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
              if(!aSubMesh->_is_nil()){
                _PTR(SObject) aFatherSObj = aSObj->GetFather();
@@ -122,10 +304,8 @@ namespace SMESH{
                TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
                if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
                  aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
-                 aVisualObj->Update();
                  TVisualObjCont::value_type aValue(aKey,aVisualObj);
                  VISUAL_OBJ_CONT.insert(aValue);
-                 return aVisualObj;
                }
              }
            }
@@ -134,21 +314,100 @@ namespace SMESH{
       }
     }catch(...){
       INFOS("GetMeshObj - There is no SMESH_Mesh object for the SALOMEDS::Strudy and Entry!!!");
+      return TVisualObjPtr();
     }
+    // Update object
+    bool objModified = false;
+    if ( aVisualObj ) {
+      try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+        OCC_CATCH_SIGNALS;
+#endif
+        objModified = aVisualObj->Update();
+      }
+      catch (...) {
+#ifdef _DEBUG_
+        cout << "Exception in SMESHGUI_VTKUtils::GetVisualObj()" << endl;
+#endif
+        RemoveVisualObjectWithActors( theEntry ); // remove this object
+        OnVisuException();
+        aVisualObj.reset();
+      }
+    }
+
+    if ( objModified ) {
+      // PAL16631. Mesurements showed that to show aVisualObj in SHADING(default) mode,
+      // ~10 times more memory is used than it occupies.
+      // Warn the user if there is less free memory than 30 sizes of a grid
+      // TODO: estimate memory usage in other modes and take current mode into account
+      int freeMB = SMDS_Mesh::CheckMemory(true);
+      int usedMB = aVisualObj->GetUnstructuredGrid()->GetActualMemorySize() / 1024;
+      if ( freeMB > 0 && usedMB * 30 > freeMB ) {
+#ifdef _DEBUG_
+        cout << "SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB
+             << ", usedMB=" << usedMB<< endl;
+#endif
+        int continu = 0;
+        if ( usedMB * 10 > freeMB )
+          // even dont try to show
+          SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+                                  QObject::tr("SMESH_NO_MESH_VISUALIZATION"),
+                                  QObject::tr("SMESH_BUT_OK"));
+        else
+          // there is a chance to succeed
+          continu = SUIT_MessageBox::warn2
+            (SMESHGUI::desktop(),
+             QObject::tr("SMESH_WRN_WARNING"),
+             QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
+             QObject::tr("SMESH_BUT_YES"),  QObject::tr("SMESH_BUT_NO"),
+             1, 0, 1);
+        if ( !continu ) {
+          // remove the corresponding actors from all views
+          RemoveVisualObjectWithActors( theEntry );
+          aVisualObj.reset();
+        }
+      }
+    }
+
     return aVisualObj;
   }
 
 
-  SVTK_ViewWindow*
-  GetViewWindow(const SalomeApp_Module* theModule)
+  /*! Return active view window, if it instantiates SVTK_ViewWindow class,
+   *  overwise find or create corresponding view window, make it active and return it.
+   *  \note Active VVTK_ViewWindow can be returned, because it inherits SVTK_ViewWindow.
+   */
+  SVTK_ViewWindow* GetViewWindow (const SalomeApp_Module* theModule,
+                                  bool createIfNotFound)
   {
-    if (SalomeApp_Application* anApp = theModule->getApp())
-      return dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow());
+    SalomeApp_Application* anApp;
+    if (theModule)
+      anApp = theModule->getApp();
+    else
+      anApp = dynamic_cast<SalomeApp_Application*>
+        (SUIT_Session::session()->activeApplication());
+
+    if (anApp) {
+      if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow()))
+       return aView;
+
+      SUIT_ViewManager* aViewManager =
+        anApp->getViewManager(SVTK_Viewer::Type(), createIfNotFound);
+      if (aViewManager) {
+        if (SUIT_ViewWindow* aViewWindow = aViewManager->getActiveView()) {
+          if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(aViewWindow)) {
+            aViewWindow->raise();
+            aViewWindow->setFocus();
+            return aView;
+          }
+        }
+      }
+    }
     return NULL;
   }
 
-  SVTK_ViewWindow* FindVtkViewWindowSUIT_ViewManager* theMgr,
-                                          SUIT_ViewWindow* theWindow )
+  SVTK_ViewWindow* FindVtkViewWindow (SUIT_ViewManager* theMgr,
+                                      SUIT_ViewWindow * theWindow)
   {
     if( !theMgr )
       return NULL;
@@ -160,12 +419,10 @@ namespace SMESH{
       return NULL;
   }
 
-
   SVTK_ViewWindow* GetVtkViewWindow(SUIT_ViewWindow* theWindow){
     return dynamic_cast<SVTK_ViewWindow*>(theWindow);
   }
 
-
 /*  SUIT_ViewWindow* GetActiveWindow()
   {
     SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
@@ -182,17 +439,80 @@ namespace SMESH{
     return GetVtkViewWindow( GetActiveWindow() );
   }
 
+
+  void RepaintCurrentView()
+  {
+    if (SVTK_ViewWindow* wnd = GetCurrentVtkView())
+    {
+      try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+        OCC_CATCH_SIGNALS;
+#endif
+        wnd->getRenderer()->Render();
+        wnd->Repaint(false);
+      }
+      catch (...) {
+#ifdef _DEBUG_
+        cout << "Exception in SMESHGUI_VTKUtils::RepaintCurrentView()" << endl;
+#endif
+        OnVisuException();
+      }
+    }
+  }
+
   void RepaintViewWindow(SVTK_ViewWindow* theWindow)
   {
-    theWindow->Repaint();
+    try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+      OCC_CATCH_SIGNALS;
+#endif
+      theWindow->getRenderer()->Render();
+      theWindow->Repaint();
+    }
+    catch (...) {
+#ifdef _DEBUG_
+        cout << "Exception in SMESHGUI_VTKUtils::RepaintViewWindow(SVTK_ViewWindow)" << endl;
+#endif
+      OnVisuException();
+    }
   }
 
   void RenderViewWindow(SVTK_ViewWindow* theWindow)
   {
-    theWindow->getRenderer()->Render();
-    theWindow->Repaint();
+    try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+      OCC_CATCH_SIGNALS;
+#endif
+      theWindow->getRenderer()->Render();
+      theWindow->Repaint();
+    }
+    catch (...) {
+#ifdef _DEBUG_
+        cout << "Exception in SMESHGUI_VTKUtils::RenderViewWindow(SVTK_ViewWindow)" << endl;
+#endif
+      OnVisuException();
+    }
+  }
+
+  void FitAll(){
+    if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
+      try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+        OCC_CATCH_SIGNALS;
+#endif
+        wnd->onFitAll();
+        wnd->Repaint();
+      }
+      catch (...) {
+#ifdef _DEBUG_
+        cout << "Exception in SMESHGUI_VTKUtils::FitAll()" << endl;
+#endif
+        OnVisuException();
+      }
+    }
   }
 
+
   SMESH_Actor* FindActorByEntry(SUIT_ViewWindow *theWindow,
                                const char* theEntry)
   {
@@ -253,6 +573,27 @@ namespace SMESH{
          std::string aNameVal = aName->Value();
          anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
        }
+
+       SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( aSObj ));
+       if(!CORBA::is_nil(aGroup))
+       {
+         SALOMEDS::Color aColor = aGroup->GetColor();
+         if( !( aColor.R > 0 || aColor.G > 0 || aColor.B > 0 ) )
+         {
+           int r = 0, g = 0, b = 0;
+           SMESH::GetColor( "SMESH", "fill_color", r, g, b, QColor( 0, 170, 255 ) );
+           aColor.R = (float)r / 255.0;
+           aColor.G = (float)g / 255.0;
+           aColor.B = (float)b / 255.0;
+           aGroup->SetColor( aColor );
+         }
+         if( aGroup->GetType() == SMESH::NODE )
+           anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
+         else if( aGroup->GetType() == SMESH::EDGE )
+           anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
+         else
+           anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B );
+       }
       }
     }
     return anActor;
@@ -261,8 +602,19 @@ namespace SMESH{
 
   void DisplayActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
     if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
-      vtkWnd->AddActor(theActor);
-      vtkWnd->Repaint();
+      try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+        OCC_CATCH_SIGNALS;
+#endif
+        vtkWnd->AddActor(theActor);
+        vtkWnd->Repaint();
+      }
+      catch (...) {
+#ifdef _DEBUG_
+        cout << "Exception in SMESHGUI_VTKUtils::DisplayActor()" << endl;
+#endif
+        OnVisuException();
+      }
     }
   }
 
@@ -285,38 +637,42 @@ namespace SMESH{
     }
   }
 
+  //================================================================================
+  /*!
+   * \brief Return true if there are no SMESH actors in a view
+   */
+  //================================================================================
 
-  void FitAll(){
-    if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
-      wnd->onFitAll();
-      wnd->Repaint();
+  bool noSmeshActors(SUIT_ViewWindow *theWnd)
+  {
+    if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWnd)) {
+      vtkRenderer *aRenderer = aViewWindow->getRenderer();
+      vtkActorCollection *aCollection = aRenderer->GetActors();
+      aCollection->InitTraversal();
+      while(vtkActor *anAct = aCollection->GetNextActor())
+       if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct))
+          return false;
     }
+    return true;
   }
 
-  vtkRenderer* GetCurrentRenderer(){
-    if(SVTK_ViewWindow* wnd = GetCurrentVtkView() )
-      return wnd->getRenderer();
-    return NULL;
-  }
-
-  void RepaintCurrentView(){
-    if(SVTK_ViewWindow* wnd = GetCurrentVtkView() )
-      {
-       wnd->getRenderer()->Render();
-       wnd->Repaint(false);
-      }
-  }
-
-  void UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
+  bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
   {
-    if(SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd)){
+    bool OK = false;
+    SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd);
+    if (!aViewWnd)
+      return OK;
+
+    {
+      OK = true;
       vtkRenderer *aRenderer = aViewWnd->getRenderer();
       vtkActorCollection *aCollection = aRenderer->GetActors();
       aCollection->InitTraversal();
-      switch(theAction){
+
+      switch (theAction) {
       case eDisplayAll: {
-       while(vtkActor *anAct = aCollection->GetNextActor()){
-         if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+       while (vtkActor *anAct = aCollection->GetNextActor()) {
+         if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
            anActor->SetVisibility(true);
          }
        }
@@ -324,48 +680,60 @@ namespace SMESH{
       }
       case eDisplayOnly:
       case eEraseAll: {
-       while(vtkActor *anAct = aCollection->GetNextActor()){
-         if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+       while (vtkActor *anAct = aCollection->GetNextActor()) {
+         if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
            anActor->SetVisibility(false);
          }
        }
       }
       default: {
-       if(SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)){
-         switch(theAction) {
+       if (SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
+         switch (theAction) {
            case eDisplay:
            case eDisplayOnly:
              anActor->SetVisibility(true);
+             if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
              break;
            case eErase:
              anActor->SetVisibility(false);
              break;
          }
        } else {
-         switch(theAction){
+         switch (theAction) {
          case eDisplay:
-         case eDisplayOnly:{
-           SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( theWnd->getViewManager()->study() );
-           _PTR(Study) aDocument = aStudy->studyDS();
-           if((anActor = CreateActor(aDocument,theEntry,true))) {
-             DisplayActor(theWnd,anActor);
-             FitAll();
-           }
-           break;
-         }
+         case eDisplayOnly:
+            {
+              SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(theWnd->getViewManager()->study());
+              _PTR(Study) aDocument = aStudy->studyDS();
+              // Pass non-visual objects (hypotheses, etc.), return true in this case
+              CORBA::Long anId = aDocument->StudyId();
+              if (TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry))
+              {
+                if ((anActor = CreateActor(aDocument,theEntry,true))) {
+                  bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
+                  DisplayActor(theWnd,anActor);
+                  // FitAll(); - PAL16770(Display of a group performs an automatic fit all)
+                  if (needFitAll) FitAll();
+                } else {
+                  OK = false;
+                }
+              }
+              break;
+            }
          }
        }
       }
       }
     }
+    return OK;
   }
 
 
-  void UpdateView(EDisplaing theAction, const char* theEntry){
+  bool UpdateView(EDisplaing theAction, const char* theEntry){
     SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
     SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
     SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView();
-    UpdateView(aWnd,theAction,theEntry);
+    return UpdateView(aWnd,theAction,theEntry);
   }
 
   void UpdateView(){
@@ -380,14 +748,16 @@ namespace SMESH{
        while(vtkActor *anAct = aCollection->GetNextActor()){
          if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
            if(anActor->hasIO())
-             Update(anActor->getIO(),anActor->GetVisibility());
+             if (!Update(anActor->getIO(),anActor->GetVisibility()))
+                break; // avoid multiple warinings if visu failed
          }
        }
       }else{
        SALOME_ListIteratorOfListIO anIter( selected );
        for(; anIter.More(); anIter.Next()){
          Handle(SALOME_InteractiveObject) anIO = anIter.Value();
-         Update(anIO,true);
+         if ( !Update(anIO,true) )
+            break; // avoid multiple warinings if visu failed
        }
       }
       RepaintCurrentView();
@@ -395,16 +765,16 @@ namespace SMESH{
   }
 
 
-  void Update(const Handle(SALOME_InteractiveObject)& theIO,
-             bool theDisplay)
+  bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
   {
     _PTR(Study) aStudy = GetActiveStudyDocument();
     CORBA::Long anId = aStudy->StudyId();
-    TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry());
-    if( aVisualObj )
-      aVisualObj->Update();
-    if ( theDisplay )
-      UpdateView(SMESH::eDisplay,theIO->getEntry());
+    if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry())) {
+      if ( theDisplay )
+        UpdateView(SMESH::eDisplay,theIO->getEntry());
+      return true;
+    }
+    return false;
   }
 
 
@@ -443,23 +813,24 @@ namespace SMESH{
         PW = mgr->integerValue( "SMESH", "highlight_width", 5 );
 
     double SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
-           SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 );
+           SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),
+          SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
 
     for ( int i=0, n=views.count(); i<n; i++ ){
       // update VTK viewer properties
       if(SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] )){
        // mesh element selection
-       aVtkView->SetSelectionProp(aSelColor.red()/255., 
+       aVtkView->SetSelectionProp(aSelColor.red()/255.,
                                   aSelColor.green()/255.,
-                                  aSelColor.blue()/255., 
+                                  aSelColor.blue()/255.,
                                   SW );
        // tolerances
-       aVtkView->SetSelectionTolerance(SP1, SP2);
+       aVtkView->SetSelectionTolerance(SP1, SP2, SP3);
 
        // pre-selection
-       aVtkView->SetPreselectionProp(aPreColor.red()/255., 
+       aVtkView->SetPreselectionProp(aPreColor.red()/255.,
                                      aPreColor.green()/255.,
-                                     aPreColor.blue()/255., 
+                                     aPreColor.blue()/255.,
                                      PW);
        // update actors
        vtkRenderer* aRenderer = aVtkView->getRenderer();
@@ -467,10 +838,10 @@ namespace SMESH{
        aCollection->InitTraversal();
        while(vtkActor *anAct = aCollection->GetNextActor()){
          if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
-           anActor->SetHighlightColor(aHiColor.red()/255., 
+           anActor->SetHighlightColor(aHiColor.red()/255.,
                                       aHiColor.green()/255.,
                                       aHiColor.blue()/255.);
-           anActor->SetPreHighlightColor(aPreColor.red()/255., 
+           anActor->SetPreHighlightColor(aPreColor.red()/255.,
                                          aPreColor.green()/255.,
                                          aPreColor.blue()/255.);
          }
@@ -481,7 +852,7 @@ namespace SMESH{
 
 
   //----------------------------------------------------------------------------
-  SVTK_Selector* 
+  SVTK_Selector*
   GetSelector(SUIT_ViewWindow *theWindow)
   {
     if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow))