-// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
_PTR(AttributePixMap) pixMap = attr;
toShow = ( pixMap->GetPixMap() != emptyIcon );
}
- smeshActor->Update();
+ //smeshActor->Update();
UpdateView( theWindow, toShow ? eDisplay : eErase, io->getEntry() );
}
}
*/
//================================================================================
- bool noSmeshActors(SUIT_ViewWindow *theWnd)
+ bool NoSmeshActors(SUIT_ViewWindow *theWnd)
{
- if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWnd)) {
+ SUIT_ViewWindow* aWnd = ( theWnd == nullptr ) ? GetActiveWindow() : theWnd;
+ if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(aWnd)) {
vtkRenderer *aRenderer = aViewWindow->getRenderer();
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
vtkActorCollection *aCollection = aCopy.GetActors();
}
aStudy->setVisibilityStateForAll(Qtx::HiddenState);
}
+ // fall through
default: {
if (SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
switch (theAction) {
if ( (aVisualObj = GetVisualObj(theEntry)) && aVisualObj->IsValid())
{
if ((anActor = CreateActor(theEntry,true))) {
- bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
+ bool needFitAll = NoSmeshActors(theWnd); // fit for the first object only
DisplayActor(theWnd,anActor);
anActor->SetVisibility(true);
aStudy->setVisibilityState(theEntry, Qtx::ShownState);
int GetSelected(LightApp_SelectionMgr* theMgr,
TColStd_IndexedMapOfInteger& theMap,
- const bool theIsElement)
+ const bool /*theIsElement*/)
{
theMap.Clear();
SALOME_ListIO selected; theMgr->selectedObjects( selected );