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53225: Viscous Layers hyp: problem with selection of input/output faces
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_VTKUtils.cxx
index 0d80fe1fcd8b491ad2b6dff7052b7ab5eab876bd..323c9c154e40869b1e41447bac63a9ee652b5815 100644 (file)
@@ -1,4 +1,4 @@
-// Copyright (C) 2007-2013  CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016  CEA/DEN, EDF R&D, OPEN CASCADE
 //
 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@ -6,7 +6,7 @@
 // This library is free software; you can redistribute it and/or
 // modify it under the terms of the GNU Lesser General Public
 // License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
 //
 // This library is distributed in the hope that it will be useful,
 // but WITHOUT ANY WARRANTY; without even the implied warranty of
 #include "SMESHGUI_VTKUtils.h"
 
 #include "SMESHGUI.h"
-#include "SMESHGUI_Utils.h"
 #include "SMESHGUI_Filter.h"
+#include "SMESHGUI_Utils.h"
+#include "SMDS_Mesh.hxx"
+#include "SMESH_Actor.h"
+#include "SMESH_ActorUtils.h"
+#include "SMESH_CellLabelActor.h"
 #include "SMESH_ControlsDef.hxx"
-
-#include <SMESH_Actor.h>
-#include <SMESH_ActorUtils.h>
 #include "SMESH_NodeLabelActor.h"
-#include "SMESH_CellLabelActor.h"
-#include <SMESH_ObjectDef.h>
-#include <SMDS_Mesh.hxx>
+#include "SMESH_ObjectDef.h"
 
 // SALOME GUI includes
 #include <SUIT_Desktop.h>
@@ -47,7 +46,6 @@
 #include <SUIT_ResourceMgr.h>
 
 #include <SALOME_ListIO.hxx>
-#include <SALOME_ListIteratorOfListIO.hxx>
 
 #include <SVTK_Selector.h>
 #include <SVTK_ViewModel.h>
@@ -775,6 +773,7 @@ namespace SMESH
               anActor->SetVisibility(false);
               aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
               break;
+            default:;
           }
         } else {
           switch (theAction) {
@@ -801,6 +800,7 @@ namespace SMESH
               }
               break;
             }
+          default:;
           }
         }
       }
@@ -810,16 +810,20 @@ namespace SMESH
   }
 
 
-  bool UpdateView(EDisplaing theAction, const char* theEntry){
+  bool UpdateView(EDisplaing theAction, const char* theEntry) {
         //MESSAGE("UpdateView");
     SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
     SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
-    SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView();
-    return UpdateView(aWnd,theAction,theEntry);
+    if ( SUIT_ViewManager* vm = app->activeViewManager() )
+    {
+      SUIT_ViewWindow *aWnd = vm->getActiveView();
+      return UpdateView(aWnd,theAction,theEntry);
+    }
+    return false;
   }
 
   void UpdateView(){
-    if(SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()){
+    if ( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()) {
       LightApp_SelectionMgr* mgr = SMESHGUI::selectionMgr();
       SALOME_ListIO selected; mgr->selectedObjects( selected );
 
@@ -850,7 +854,7 @@ namespace SMESH
 
   bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
   {
-        MESSAGE("Update");
+    //MESSAGE("Update");
     _PTR(Study) aStudy = GetActiveStudyDocument();
     CORBA::Long anId = aStudy->StudyId();
     if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry())) {
@@ -863,7 +867,7 @@ namespace SMESH
 
   bool UpdateNulData(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
   {
-        MESSAGE("UpdateNulData");
+    //MESSAGE("UpdateNulData");
     _PTR(Study) aStudy = GetActiveStudyDocument();
     CORBA::Long anId = aStudy->StudyId();
     if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry(), true)) {
@@ -874,7 +878,8 @@ namespace SMESH
     return false;
   }
 
-  void UpdateSelectionProp( SMESHGUI* theModule ) {
+  void UpdateSelectionProp( SMESHGUI* theModule )
+  {
     if( !theModule )
       return;
 
@@ -901,25 +906,29 @@ namespace SMESH
       return;
     }
 
-    QColor aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ),
-           aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ),
-           aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan );
+    QColor
+      aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ),
+      aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ),
+      aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan );
 
     int aElem0DSize = mgr->integerValue("SMESH", "elem0d_size", 5);
-    int aBallSize   = mgr->integerValue("SMESH", "ball_elem_size", 5);
+    // int aBallSize   = mgr->integerValue("SMESH", "ball_elem_size", 5);
     int aLineWidth  = mgr->integerValue("SMESH", "element_width", 1);
     int maxSize = aElem0DSize;
     if (aElem0DSize > maxSize) maxSize = aElem0DSize;
     if (aLineWidth > maxSize) maxSize = aLineWidth;
-    if (aBallSize > maxSize) maxSize = aBallSize;
+    //  if (aBallSize > maxSize) maxSize = aBallSize;
 
-    double SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
-           SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),
-           SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
+    double
+      SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
+      SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),
+      SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
 
-    for ( int i=0, n=views.count(); i<n; i++ ){
+    for ( int i=0, n=views.count(); i<n; i++ )
+    {
       // update VTK viewer properties
-      if(SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] )){
+      if ( SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] ))
+      {
         // mesh element selection
         aVtkView->SetSelectionProp(aSelColor.red()/255.,
                                    aSelColor.green()/255.,
@@ -936,8 +945,8 @@ namespace SMESH
         VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
         vtkActorCollection *aCollection = aCopy.GetActors();
         aCollection->InitTraversal();
-        while(vtkActor *anAct = aCollection->GetNextActor()){
-          if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+        while ( vtkActor *anAct = aCollection->GetNextActor() ) {
+          if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct) ) {
             anActor->SetHighlightColor(aHiColor.red()/255.,
                                        aHiColor.green()/255.,
                                        aHiColor.blue()/255.);
@@ -991,7 +1000,7 @@ namespace SMESH
     if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
       QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
 
-      if ( f.family()      == "Arial" )          aFamilyEl = SMESH::FntArial;
+      if ( f.family()      == "Arial" )   aFamilyEl = SMESH::FntArial;
       else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
       else if ( f.family() == "Times" )   aFamilyEl = SMESH::FntTimes;    
       aBoldEl    = f.bold();
@@ -1005,23 +1014,23 @@ namespace SMESH
     foreach ( SUIT_ViewManager* vm, vmList ) {
       QVector<SUIT_ViewWindow*> views = vm->getViews();
       foreach ( SUIT_ViewWindow* vw, views ) {
-       // update VTK viewer properties
-       if ( SVTK_ViewWindow* aVtkView = GetVtkViewWindow( vw ) ) {
-         // update actors
-         vtkRenderer* aRenderer = aVtkView->getRenderer();
-         VTK::ActorCollectionCopy aCopy( aRenderer->GetActors() );
-         vtkActorCollection* aCollection = aCopy.GetActors();
-         aCollection->InitTraversal();
-         while ( vtkActor* anAct = aCollection->GetNextActor() ) {
-           if ( SMESH_NodeLabelActor* anActor = dynamic_cast< SMESH_NodeLabelActor* >( anAct ) ) {
-             anActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
-           }
-           else if ( SMESH_CellLabelActor* anActor = dynamic_cast< SMESH_CellLabelActor* >( anAct ) ) {
-             anActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
-           }
-         }
-         aVtkView->Repaint( false ); 
-       }
+        // update VTK viewer properties
+        if ( SVTK_ViewWindow* aVtkView = GetVtkViewWindow( vw ) ) {
+          // update actors
+          vtkRenderer* aRenderer = aVtkView->getRenderer();
+          VTK::ActorCollectionCopy aCopy( aRenderer->GetActors() );
+          vtkActorCollection* aCollection = aCopy.GetActors();
+          aCollection->InitTraversal();
+          while ( vtkActor* anAct = aCollection->GetNextActor() ) {
+            if ( SMESH_NodeLabelActor* anActor = dynamic_cast< SMESH_NodeLabelActor* >( anAct ) ) {
+              anActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
+            }
+            else if ( SMESH_CellLabelActor* anActor = dynamic_cast< SMESH_CellLabelActor* >( anAct ) ) {
+              anActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
+            }
+          }
+          aVtkView->Repaint( false ); 
+        }
       }
     }
   }
@@ -1072,8 +1081,9 @@ namespace SMESH
 
 
   //----------------------------------------------------------------------------
-  void SetPointRepresentation(bool theIsVisible){
-    if(SVTK_ViewWindow* aViewWindow = GetCurrentVtkView()){
+  void SetPointRepresentation(bool theIsVisible)
+  {
+    if ( SVTK_ViewWindow* aViewWindow = GetCurrentVtkView() ) {
       vtkRenderer *aRenderer = aViewWindow->getRenderer();
       VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
       vtkActorCollection *aCollection = aCopy.GetActors();
@@ -1090,8 +1100,9 @@ namespace SMESH
   }
 
 
-  void SetPickable(SMESH_Actor* theActor){
-    if(SVTK_ViewWindow* aWnd = GetCurrentVtkView()){
+  void SetPickable(SMESH_Actor* theActor)
+  {
+    if ( SVTK_ViewWindow* aWnd = GetCurrentVtkView() ) {
       int anIsAllPickable = (theActor == NULL);
       vtkRenderer *aRenderer = aWnd->getRenderer();
       VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
@@ -1112,9 +1123,9 @@ namespace SMESH
 
 
   //----------------------------------------------------------------------------
-  int GetNameOfSelectedNodes(SVTK_Selector* theSelector,
+  int GetNameOfSelectedNodes(SVTK_Selector*                          theSelector,
                              const Handle(SALOME_InteractiveObject)& theIO,
-                             QString& theName)
+                             QString&                                theName)
   {
     theName = "";
     TColStd_IndexedMapOfInteger aMapIndex;
@@ -1200,7 +1211,8 @@ namespace SMESH
     return -1;
   }
 
-  int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr, QString& theName){
+  int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr, QString& theName)
+  {
     theName = "";
     SALOME_ListIO selected; theMgr->selectedObjects( selected );
     if(selected.Extent() == 1){
@@ -1211,9 +1223,9 @@ namespace SMESH
   }
 
 
-  int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr,
+  int GetNameOfSelectedElements(LightApp_SelectionMgr *                 theMgr,
                                 const Handle(SALOME_InteractiveObject)& theIO,
-                                QString& theName)
+                                QString&                                theName)
   {
     theName = "";
     if(theIO->hasEntry()){
@@ -1338,13 +1350,13 @@ namespace SMESH
     }
 
     double aBoundPoints[8][3] = { {theBounds[0],theBounds[2],theBounds[4]},
-                                                {theBounds[1],theBounds[2],theBounds[4]},
-                                                {theBounds[0],theBounds[3],theBounds[4]},
-                                                {theBounds[1],theBounds[3],theBounds[4]},
-                                                {theBounds[0],theBounds[2],theBounds[5]},
-                                                {theBounds[1],theBounds[2],theBounds[5]}, 
-                                                {theBounds[0],theBounds[3],theBounds[5]}, 
-                                                {theBounds[1],theBounds[3],theBounds[5]}};
+                                  {theBounds[1],theBounds[2],theBounds[4]},
+                                  {theBounds[0],theBounds[3],theBounds[4]},
+                                  {theBounds[1],theBounds[3],theBounds[4]},
+                                  {theBounds[0],theBounds[2],theBounds[5]},
+                                  {theBounds[1],theBounds[2],theBounds[5]},
+                                  {theBounds[0],theBounds[3],theBounds[5]},
+                                  {theBounds[1],theBounds[3],theBounds[5]}};
 
     int aMaxId = 0;
     theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
@@ -1396,6 +1408,20 @@ namespace SMESH
                                        double theDist,
                                        double theBounds[6],
                                        double theOrigin[3] )
+  {
+    bool anIsOk = false;
+    anIsOk = ComputeBounds( theActorList, theBounds );
+
+
+    if( !anIsOk )
+      return false;
+
+    DistanceToPosition( theBounds, theNormal, theDist, theOrigin );
+    return true;
+  }
+
+  bool ComputeBounds( std::list<vtkActor*> theActorList,
+                      double theBounds[6])
   {
     bool anIsOk = false;
     theBounds[0] = theBounds[2] = theBounds[4] = VTK_DOUBLE_MAX;
@@ -1416,12 +1442,7 @@ namespace SMESH
         }
       }
     }
-
-    if( !anIsOk )
-      return false;
-    
-    DistanceToPosition( theBounds, theNormal, theDist, theOrigin );
-    return true;
+    return anIsOk;
   }
 
 #ifndef DISABLE_PLOT2DVIEWER
@@ -1432,8 +1453,9 @@ namespace SMESH
    */
   //================================================================================
 
-  void ClearPlot2Viewers( SUIT_ViewWindow* theWindow ) {
-    if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
+  void ClearPlot2Viewers( SUIT_ViewWindow* theWindow )
+  {
+    if ( SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow) ) {
       vtkRenderer *aRenderer = aViewWindow->getRenderer();
       VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
       vtkActorCollection *aCollection = aCopy.GetActors();
@@ -1447,7 +1469,7 @@ namespace SMESH
       }
     }
   }
-  
+
 #endif
 
 } // end of namespace SMESH