-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_VTKUtils.cxx
// Author : Open CASCADE S.A.S.
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_Filter.h"
+#include "SMESH_ControlsDef.hxx"
#include <SMESH_Actor.h>
#include <SMESH_ActorUtils.h>
#include <SalomeApp_Application.h>
#include <SalomeApp_Study.h>
+#ifndef DISABLE_PLOT2DVIEWER
+#include <SPlot2d_ViewModel.h>
+#include <SPlot2d_Histogram.h>
+#include <Plot2d_ViewManager.h>
+#endif
+
// SALOME KERNEL includes
#include <utilities.h>
#include CORBA_CLIENT_HEADER(SMESH_Group)
// VTK includes
+#include <vtkMath.h>
#include <vtkRenderer.h>
#include <vtkActorCollection.h>
#include <vtkUnstructuredGrid.h>
TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
if(anIter != VISUAL_OBJ_CONT.end()) {
// for unknown reason, object destructor is not called, so clear object manually
- anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
anIter->second->GetUnstructuredGrid()->SetPoints(0);
}
VISUAL_OBJ_CONT.erase(aKey);
TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
// for unknown reason, object destructor is not called, so clear object manually
- anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
anIter->second->GetUnstructuredGrid()->SetPoints(0);
}
VISUAL_OBJ_CONT.clear();
}
}
TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
- for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
+ for ( ; anIter != VISUAL_OBJ_CONT.end(); ) {
int curId = anIter->first.first;
if ( curId == studyID ) {
// for unknown reason, object destructor is not called, so clear object manually
- anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
anIter->second->GetUnstructuredGrid()->SetPoints(0);
- VISUAL_OBJ_CONT.erase( anIter-- ); // dercement occures before erase()
+ VISUAL_OBJ_CONT.erase( anIter++ ); // anIter++ returns a copy of self before incrementing
+ }
+ else {
+ anIter++;
}
}
}
*/
//================================================================================
- TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry){
+ TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry, bool nulData){
TVisualObjPtr aVisualObj;
TVisualObjCont::key_type aKey(theStudyId,theEntry);
try{
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
#endif
- objModified = aVisualObj->Update();
+ //MESSAGE("GetVisualObj");
+ if (nulData)
+ objModified = aVisualObj->NulData();
+ else
+ objModified = aVisualObj->Update();
}
catch (...) {
#ifdef _DEBUG_
MESSAGE ( "SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB
<< ", usedMB=" << usedMB );
#endif
- bool continu = false;
- if ( usedMB * 10 > freeMB )
- // even dont try to show
- SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
- QObject::tr("SMESH_NO_MESH_VISUALIZATION"));
- else
- // there is a chance to succeed
- continu = SUIT_MessageBox::warning
- (SMESHGUI::desktop(),
- QObject::tr("SMESH_WRN_WARNING"),
- QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
- SUIT_MessageBox::Yes | SUIT_MessageBox::No,
- SUIT_MessageBox::Yes ) == SUIT_MessageBox::Yes;
- if ( !continu ) {
- // remove the corresponding actors from all views
- RemoveVisualObjectWithActors( theEntry );
- aVisualObj.reset();
- }
+// bool continu = false;
+// if ( usedMB * 10 > freeMB )
+// // even dont try to show
+// SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+// QObject::tr("SMESH_NO_MESH_VISUALIZATION"));
+// else
+// // there is a chance to succeed
+// continu = SUIT_MessageBox::warning
+// (SMESHGUI::desktop(),
+// QObject::tr("SMESH_WRN_WARNING"),
+// QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
+// SUIT_MessageBox::Yes | SUIT_MessageBox::No,
+// SUIT_MessageBox::Yes ) == SUIT_MessageBox::Yes;
+// if ( !continu ) {
+// // remove the corresponding actors from all views
+// RemoveVisualObjectWithActors( theEntry );
+// aVisualObj.reset();
+// }
}
}
anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
else if( aGroup->GetType() == SMESH::EDGE )
anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
+ else if( aGroup->GetType() == SMESH::ELEM0D )
+ anActor->Set0DColor( aColor.R, aColor.G, aColor.B );
else
anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B );
}
}
}
+ MESSAGE("CreateActor " << anActor);
+ if( anActor )
+ if( SMESHGUI* aSMESHGUI = SMESHGUI::GetSMESHGUI() )
+ aSMESHGUI->addActorAsObserver( anActor );
return anActor;
}
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
#endif
+ MESSAGE("DisplayActor " << theActor);
vtkWnd->AddActor(theActor);
vtkWnd->Repaint();
}
void RemoveActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
+ MESSAGE("RemoveActor " << theActor);
vtkWnd->RemoveActor(theActor);
if(theActor->hasIO()){
Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
VISUAL_OBJ_CONT.erase(aKey);
}
}
+#ifndef DISABLE_PLOT2DVIEWER
+ ProcessIn2DViewers(theActor,RemoveFrom2dViewer);
+#endif
theActor->Delete();
vtkWnd->Repaint();
}
bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
{
+ //MESSAGE("UpdateView");
bool OK = false;
SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd);
if (!aViewWnd)
case eDisplayAll: {
while (vtkActor *anAct = aCollection->GetNextActor()) {
if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
+ MESSAGE("--- display " << anActor);
anActor->SetVisibility(true);
}
}
}
case eDisplayOnly:
case eEraseAll: {
+ //MESSAGE("---case eDisplayOnly");
while (vtkActor *anAct = aCollection->GetNextActor()) {
if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
+ //MESSAGE("--- erase " << anActor);
anActor->SetVisibility(false);
}
}
switch (theAction) {
case eDisplay:
case eDisplayOnly:
+ //MESSAGE("--- display " << anActor);
anActor->SetVisibility(true);
if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
break;
case eErase:
+ //MESSAGE("--- erase " << anActor);
anActor->SetVisibility(false);
break;
}
case eDisplay:
case eDisplayOnly:
{
+ //MESSAGE("---");
SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(theWnd->getViewManager()->study());
_PTR(Study) aDocument = aStudy->studyDS();
// Pass non-visual objects (hypotheses, etc.), return true in this case
CORBA::Long anId = aDocument->StudyId();
- if (TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry))
+ TVisualObjPtr aVisualObj;
+ if ( (aVisualObj = GetVisualObj(anId,theEntry)) && aVisualObj->IsValid())
{
if ((anActor = CreateActor(aDocument,theEntry,true))) {
bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
bool UpdateView(EDisplaing theAction, const char* theEntry){
+ //MESSAGE("UpdateView");
SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView();
bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
{
+ MESSAGE("Update");
_PTR(Study) aStudy = GetActiveStudyDocument();
CORBA::Long anId = aStudy->StudyId();
if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry())) {
return false;
}
+ bool UpdateNulData(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
+ {
+ MESSAGE("UpdateNulData");
+ _PTR(Study) aStudy = GetActiveStudyDocument();
+ CORBA::Long anId = aStudy->StudyId();
+ if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry(), true)) {
+ if ( theDisplay )
+ UpdateView(SMESH::eDisplay,theIO->getEntry());
+ return true;
+ }
+ return false;
+ }
void UpdateSelectionProp( SMESHGUI* theModule ) {
if( !theModule )
PW = mgr->integerValue( "SMESH", "highlight_width", 5 );
// adjust highlight_width to the width of mesh entities
- int aPointSize = mgr->integerValue("SMESH", "node_size", 3);
int aElem0DSize = mgr->integerValue("SMESH", "elem0d_size", 5);
int aLineWidth = mgr->integerValue("SMESH", "element_width", 1);
- int maxSize = aPointSize;
+ int maxSize = aElem0DSize;
if (aElem0DSize > maxSize) maxSize = aElem0DSize;
if (aLineWidth > maxSize) maxSize = aLineWidth;
if (PW < maxSize + 2) PW = maxSize + 2;
}
}
+
+ //----------------------------------------------------------------------------
+ // internal function
+ void ComputeBoundsParam( vtkFloatingPointType theBounds[6],
+ vtkFloatingPointType theDirection[3],
+ vtkFloatingPointType theMinPnt[3],
+ vtkFloatingPointType& theMaxBoundPrj,
+ vtkFloatingPointType& theMinBoundPrj )
+ {
+ //Enlarge bounds in order to avoid conflicts of precision
+ for(int i = 0; i < 6; i += 2){
+ static double EPS = 1.0E-3;
+ vtkFloatingPointType aDelta = (theBounds[i+1] - theBounds[i])*EPS;
+ theBounds[i] -= aDelta;
+ theBounds[i+1] += aDelta;
+ }
+
+ vtkFloatingPointType aBoundPoints[8][3] = { {theBounds[0],theBounds[2],theBounds[4]},
+ {theBounds[1],theBounds[2],theBounds[4]},
+ {theBounds[0],theBounds[3],theBounds[4]},
+ {theBounds[1],theBounds[3],theBounds[4]},
+ {theBounds[0],theBounds[2],theBounds[5]},
+ {theBounds[1],theBounds[2],theBounds[5]},
+ {theBounds[0],theBounds[3],theBounds[5]},
+ {theBounds[1],theBounds[3],theBounds[5]}};
+
+ int aMaxId = 0, aMinId = aMaxId;
+ theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
+ theMinBoundPrj = theMaxBoundPrj;
+ for(int i = 1; i < 8; i++){
+ vtkFloatingPointType aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
+ if(theMaxBoundPrj < aTmp){
+ theMaxBoundPrj = aTmp;
+ aMaxId = i;
+ }
+ if(theMinBoundPrj > aTmp){
+ theMinBoundPrj = aTmp;
+ aMinId = i;
+ }
+ }
+ vtkFloatingPointType *aMinPnt = aBoundPoints[aMaxId];
+ theMinPnt[0] = aMinPnt[0];
+ theMinPnt[1] = aMinPnt[1];
+ theMinPnt[2] = aMinPnt[2];
+ }
+
+ // internal function
+ void DistanceToPosition( vtkFloatingPointType theBounds[6],
+ vtkFloatingPointType theDirection[3],
+ vtkFloatingPointType theDist,
+ vtkFloatingPointType thePos[3] )
+ {
+ vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+ ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
+ vtkFloatingPointType aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
+ thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
+ thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
+ thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
+ }
+
+ // internal function (currently unused, left just in case)
+ void PositionToDistance( vtkFloatingPointType theBounds[6],
+ vtkFloatingPointType theDirection[3],
+ vtkFloatingPointType thePos[3],
+ vtkFloatingPointType& theDist )
+ {
+ vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+ ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
+ vtkFloatingPointType aPrj = vtkMath::Dot(theDirection,thePos);
+ theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
+ }
+
+ bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
+ vtkFloatingPointType theNormal[3],
+ vtkFloatingPointType theDist,
+ vtkFloatingPointType theBounds[6],
+ vtkFloatingPointType theOrigin[3] )
+ {
+ bool anIsOk = false;
+ theBounds[0] = theBounds[2] = theBounds[4] = VTK_DOUBLE_MAX;
+ theBounds[1] = theBounds[3] = theBounds[5] = -VTK_DOUBLE_MAX;
+ std::list<vtkActor*>::iterator anIter = theActorList.begin();
+ for( ; anIter != theActorList.end(); anIter++ ) {
+ if( vtkActor* aVTKActor = *anIter ) {
+ if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
+ vtkFloatingPointType aBounds[6];
+ anActor->GetUnstructuredGrid()->GetBounds( aBounds );
+ theBounds[0] = std::min( theBounds[0], aBounds[0] );
+ theBounds[1] = std::max( theBounds[1], aBounds[1] );
+ theBounds[2] = std::min( theBounds[2], aBounds[2] );
+ theBounds[3] = std::max( theBounds[3], aBounds[3] );
+ theBounds[4] = std::min( theBounds[4], aBounds[4] );
+ theBounds[5] = std::max( theBounds[5], aBounds[5] );
+ anIsOk = true;
+ }
+ }
+ }
+
+ if( !anIsOk )
+ return false;
+
+ DistanceToPosition( theBounds, theNormal, theDist, theOrigin );
+ return true;
+ }
+
+#ifndef DISABLE_PLOT2DVIEWER
+ //=======================================================================
+ /**
+ Get histogram from the input actor
+ Repaint/Remove the histogram in/from each opened Plot2D Viewer
+ */
+ //=======================================================================
+ void ProcessIn2DViewers( SMESH_Actor *theActor, Viewer2dActionType aType ) {
+ SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>(SUIT_Session::session()->activeApplication());
+
+ if(!anApp || !theActor)
+ return;
+
+ SPlot2d_Histogram* aHistogram = 0;
+ if(theActor->GetPlot2Histogram())
+ aHistogram = theActor->UpdatePlot2Histogram();
+ else
+ return;
+
+ ViewManagerList aViewManagerList;
+ anApp->viewManagers(SPlot2d_Viewer::Type(), aViewManagerList);
+
+ aType = aHistogram->getPointList().empty() ? RemoveFrom2dViewer : aType;
+
+ SUIT_ViewManager* aViewManager;
+ foreach( aViewManager, aViewManagerList ) {
+ if (Plot2d_ViewManager* aManager = dynamic_cast<Plot2d_ViewManager*>(aViewManager)) {
+ if (SPlot2d_Viewer* aViewer = dynamic_cast<SPlot2d_Viewer*>(aManager->getViewModel())) {
+ if (Plot2d_ViewFrame* aViewFrame = aViewer->getActiveViewFrame()) {
+ if(aType == UpdateIn2dViewer )
+ aViewFrame->displayObject(aHistogram, true);
+ else if (aType == RemoveFrom2dViewer)
+ aViewFrame->eraseObject(aHistogram, true);
+ }
+ }
+ }
+ }
+ }
+#endif //DISABLE_PLOT2DVIEWER
} // end of namespace SMESH