Salome HOME
Merge from V6_3_BR 06/06/2011
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_VTKUtils.cxx
index 7b5db14302a6bd7396bc691fef9f24c77bc8295c..11b6204b02eec865b8a3a60a9345275510420978 100644 (file)
@@ -1,24 +1,25 @@
-//  Copyright (C) 2007-2008  CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2011  CEA/DEN, EDF R&D, OPEN CASCADE
 //
-//  Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
 //
-//  This library is free software; you can redistribute it and/or
-//  modify it under the terms of the GNU Lesser General Public
-//  License as published by the Free Software Foundation; either
-//  version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
 //
-//  This library is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-//  Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
 //
-//  You should have received a copy of the GNU Lesser General Public
-//  License along with this library; if not, write to the Free Software
-//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 //
-//  See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
 //
+
 // SMESH SMESHGUI : GUI for SMESH component
 // File   : SMESHGUI_VTKUtils.cxx
 // Author : Open CASCADE S.A.S.
@@ -29,6 +30,7 @@
 #include "SMESHGUI.h"
 #include "SMESHGUI_Utils.h"
 #include "SMESHGUI_Filter.h"
+#include "SMESH_ControlsDef.hxx"
 
 #include <SMESH_Actor.h>
 #include <SMESH_ActorUtils.h>
@@ -64,6 +66,7 @@
 #include CORBA_CLIENT_HEADER(SMESH_Group)
 
 // VTK includes
+#include <vtkMath.h>
 #include <vtkRenderer.h>
 #include <vtkActorCollection.h>
 #include <vtkUnstructuredGrid.h>
@@ -100,31 +103,54 @@ namespace SMESH
    */
   //================================================================================
 
-  void RemoveVisualObjectWithActors( const char* theEntry )
+  void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews )
   {
-    SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
-      ( SUIT_Session::session()->activeApplication() );
-    SUIT_ViewManager* aViewManager =
-      app ? app->getViewManager(SVTK_Viewer::Type(), true) : 0;
-    if ( aViewManager ) {
+    SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>(SUIT_Session::session()->activeApplication());
+    if(!app)
+      return;
+    SalomeApp_Study* aStudy  = dynamic_cast<SalomeApp_Study*>(app->activeStudy());
+    if(!aStudy)
+      return;
+    ViewManagerList aList;
+
+    if(fromAllViews) {
+      app->viewManagers(SVTK_Viewer::Type() , aList);
+    } else {
+      SUIT_ViewManager* aVM = app->getViewManager(SVTK_Viewer::Type(), true);
+      if(aVM)
+        aList.append(aVM);
+    }    
+    bool actorRemoved = false;
+    ViewManagerList::ConstIterator it = aList.begin();
+    SUIT_ViewManager* aViewManager = 0;
+    for( ; it!=aList.end();it++) {
+      aViewManager = *it;
       QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
       for ( int iV = 0; iV < views.count(); ++iV ) {
         if ( SMESH_Actor* actor = FindActorByEntry( views[iV], theEntry)) {
-          if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV]))
+          if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
             vtkWnd->RemoveActor(actor);
+            actorRemoved = true;
+          }
           actor->Delete();
         }
       }
+    }
+    
+    if (aViewManager ) {
       int aStudyId = aViewManager->study()->id();
       TVisualObjCont::key_type aKey(aStudyId,theEntry);
       TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
       if(anIter != VISUAL_OBJ_CONT.end()) {
         // for unknown reason, object destructor is not called, so clear object manually
-        anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+        anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
         anIter->second->GetUnstructuredGrid()->SetPoints(0);
       }
       VISUAL_OBJ_CONT.erase(aKey);
     }
+
+    if(actorRemoved)
+      aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
   }
   //================================================================================
   /*!
@@ -162,7 +188,7 @@ namespace SMESH
     TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
     for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
       // for unknown reason, object destructor is not called, so clear object manually
-      anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+      anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
       anIter->second->GetUnstructuredGrid()->SetPoints(0);
     }
     VISUAL_OBJ_CONT.clear();
@@ -203,13 +229,16 @@ namespace SMESH
       }
     }
     TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
-    for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
+    for ( ; anIter != VISUAL_OBJ_CONT.end(); ) {
       int curId = anIter->first.first;
       if ( curId == studyID ) {
         // for unknown reason, object destructor is not called, so clear object manually
-        anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+        anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
         anIter->second->GetUnstructuredGrid()->SetPoints(0);
-        VISUAL_OBJ_CONT.erase( anIter-- );  // dercement occures before erase()
+        VISUAL_OBJ_CONT.erase( anIter++ ); // anIter++ returns a copy of self before incrementing
+      }
+      else {
+        anIter++;
       }
     }
   }
@@ -252,7 +281,7 @@ namespace SMESH
    */
   //================================================================================
 
-  TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry){
+  TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry, bool nulData){
     TVisualObjPtr aVisualObj;
     TVisualObjCont::key_type aKey(theStudyId,theEntry);
     try{
@@ -326,7 +355,11 @@ namespace SMESH
 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
         OCC_CATCH_SIGNALS;
 #endif
-        objModified = aVisualObj->Update();
+        //MESSAGE("GetVisualObj");
+        if (nulData)
+                objModified = aVisualObj->NulData();
+        else
+          objModified = aVisualObj->Update();
       }
       catch (...) {
 #ifdef _DEBUG_
@@ -340,34 +373,31 @@ namespace SMESH
 
     if ( objModified ) {
       // PAL16631. Mesurements showed that to show aVisualObj in SHADING(default) mode,
-      // ~10 times more memory is used than it occupies.
+      // ~5 times more memory is used than it occupies.
       // Warn the user if there is less free memory than 30 sizes of a grid
       // TODO: estimate memory usage in other modes and take current mode into account
       int freeMB = SMDS_Mesh::CheckMemory(true);
       int usedMB = aVisualObj->GetUnstructuredGrid()->GetActualMemorySize() / 1024;
-      if ( freeMB > 0 && usedMB * 30 > freeMB ) {
-#ifdef _DEBUG_
-        MESSAGE ( "SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB
-               << ", usedMB=" << usedMB );
-#endif
-        bool continu = false;
-        if ( usedMB * 10 > freeMB )
-          // even dont try to show
-          SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
-                                   QObject::tr("SMESH_NO_MESH_VISUALIZATION"));
-        else
-          // there is a chance to succeed
-          continu = SUIT_MessageBox::warning
-            (SMESHGUI::desktop(),
-             QObject::tr("SMESH_WRN_WARNING"),
-             QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
-             SUIT_MessageBox::Yes | SUIT_MessageBox::No, 
-             SUIT_MessageBox::Yes ) == SUIT_MessageBox::Yes;
-        if ( !continu ) {
-          // remove the corresponding actors from all views
-          RemoveVisualObjectWithActors( theEntry );
-          aVisualObj.reset();
-        }
+      MESSAGE("SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB << ", usedMB=" <<usedMB);
+      if ( freeMB > 0 && usedMB * 5 > freeMB ) {
+       bool continu = false;
+       if ( usedMB * 3 > freeMB )
+         // even dont try to show
+         SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+                                  QObject::tr("SMESH_NO_MESH_VISUALIZATION"));
+       else
+         // there is a chance to succeed
+         continu = SUIT_MessageBox::warning
+           (SMESHGUI::desktop(),
+            QObject::tr("SMESH_WRN_WARNING"),
+            QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
+            SUIT_MessageBox::Yes | SUIT_MessageBox::No,
+            SUIT_MessageBox::Yes ) == SUIT_MessageBox::Yes;
+       if ( !continu ) {
+         // remove the corresponding actors from all views
+         RemoveVisualObjectWithActors( theEntry );
+         aVisualObj.reset();
+       }
       }
     }
 
@@ -578,7 +608,7 @@ namespace SMESH
         }
 
         SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( aSObj ));
-        if(!CORBA::is_nil(aGroup))
+        if(!CORBA::is_nil(aGroup) && anActor)
         {
           SALOMEDS::Color aColor = aGroup->GetColor();
           if( !( aColor.R > 0 || aColor.G > 0 || aColor.B > 0 ) )
@@ -594,11 +624,17 @@ namespace SMESH
             anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
           else if( aGroup->GetType() == SMESH::EDGE )
             anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
+          else if( aGroup->GetType() == SMESH::ELEM0D )
+            anActor->Set0DColor( aColor.R, aColor.G, aColor.B );
           else
             anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B );
         }
       }
     }
+    MESSAGE("CreateActor " << anActor);
+    if( anActor )
+      if( SMESHGUI* aSMESHGUI = SMESHGUI::GetSMESHGUI() )
+        aSMESHGUI->addActorAsObserver( anActor );
     return anActor;
   }
 
@@ -609,6 +645,7 @@ namespace SMESH
 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
         OCC_CATCH_SIGNALS;
 #endif
+        MESSAGE("DisplayActor " << theActor);
         vtkWnd->AddActor(theActor);
         vtkWnd->Repaint();
       }
@@ -624,6 +661,7 @@ namespace SMESH
 
   void RemoveActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
     if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
+        MESSAGE("RemoveActor " << theActor);
       vtkWnd->RemoveActor(theActor);
       if(theActor->hasIO()){
         Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
@@ -662,11 +700,21 @@ namespace SMESH
 
   bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
   {
+        //MESSAGE("UpdateView");
     bool OK = false;
     SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd);
     if (!aViewWnd)
       return OK;
 
+    SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd);
+    if (!vtkWnd)
+      return OK;
+
+    SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
+    
+    if (!aStudy)
+      return OK;
+
     {
       OK = true;
       vtkRenderer *aRenderer = aViewWnd->getRenderer();
@@ -678,29 +726,45 @@ namespace SMESH
       case eDisplayAll: {
         while (vtkActor *anAct = aCollection->GetNextActor()) {
           if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
+                MESSAGE("--- display " << anActor);
             anActor->SetVisibility(true);
+
+            if(anActor->hasIO()){
+              Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
+              if(anIO->hasEntry()){
+                aStudy->setVisibilityState(anIO->getEntry(), Qtx::ShownState);
+              }
+            }
           }
         }
         break;
       }
       case eDisplayOnly:
       case eEraseAll: {
+        //MESSAGE("---case eDisplayOnly");
         while (vtkActor *anAct = aCollection->GetNextActor()) {
           if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
+                //MESSAGE("--- erase " << anActor);
             anActor->SetVisibility(false);
           }
         }
+        aStudy->setVisibilityStateForAll(Qtx::HiddenState);
       }
       default: {
         if (SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
           switch (theAction) {
             case eDisplay:
             case eDisplayOnly:
+                //MESSAGE("--- display " << anActor);
+              anActor->Update();
               anActor->SetVisibility(true);
               if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
+              aStudy->setVisibilityState(theEntry, Qtx::ShownState);
               break;
             case eErase:
+                //MESSAGE("--- erase " << anActor);
               anActor->SetVisibility(false);
+              aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
               break;
           }
         } else {
@@ -708,6 +772,7 @@ namespace SMESH
           case eDisplay:
           case eDisplayOnly:
             {
+                //MESSAGE("---");
               SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(theWnd->getViewManager()->study());
               _PTR(Study) aDocument = aStudy->studyDS();
               // Pass non-visual objects (hypotheses, etc.), return true in this case
@@ -718,6 +783,7 @@ namespace SMESH
                 if ((anActor = CreateActor(aDocument,theEntry,true))) {
                   bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
                   DisplayActor(theWnd,anActor);
+                  aStudy->setVisibilityState(theEntry, Qtx::ShownState);
                   // FitAll(); - PAL16770(Display of a group performs an automatic fit all)
                   if (needFitAll) FitAll();
                 } else {
@@ -736,6 +802,7 @@ namespace SMESH
 
 
   bool UpdateView(EDisplaing theAction, const char* theEntry){
+        //MESSAGE("UpdateView");
     SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
     SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
     SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView();
@@ -774,6 +841,7 @@ namespace SMESH
 
   bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
   {
+        MESSAGE("Update");
     _PTR(Study) aStudy = GetActiveStudyDocument();
     CORBA::Long anId = aStudy->StudyId();
     if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry())) {
@@ -784,6 +852,18 @@ namespace SMESH
     return false;
   }
 
+  bool UpdateNulData(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
+  {
+        MESSAGE("UpdateNulData");
+    _PTR(Study) aStudy = GetActiveStudyDocument();
+    CORBA::Long anId = aStudy->StudyId();
+    if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry(), true)) {
+      if ( theDisplay )
+        UpdateView(SMESH::eDisplay,theIO->getEntry());
+      return true;
+    }
+    return false;
+  }
 
   void UpdateSelectionProp( SMESHGUI* theModule ) {
     if( !theModule )
@@ -820,10 +900,9 @@ namespace SMESH
         PW = mgr->integerValue( "SMESH", "highlight_width", 5 );
 
     // adjust highlight_width to the width of mesh entities
-    int aPointSize  = mgr->integerValue("SMESH", "node_size", 3);
     int aElem0DSize = mgr->integerValue("SMESH", "elem0d_size", 5);
     int aLineWidth  = mgr->integerValue("SMESH", "element_width", 1);
-    int maxSize = aPointSize;
+    int maxSize = aElem0DSize;
     if (aElem0DSize > maxSize) maxSize = aElem0DSize;
     if (aLineWidth > maxSize) maxSize = aLineWidth;
     if (PW < maxSize + 2) PW = maxSize + 2;
@@ -1162,4 +1241,134 @@ namespace SMESH
 
     }
   }
+
+  //----------------------------------------------------------------------------
+  // internal function
+  void ComputeBoundsParam( vtkFloatingPointType theBounds[6],
+                           vtkFloatingPointType theDirection[3],
+                           vtkFloatingPointType theMinPnt[3],
+                           vtkFloatingPointType& theMaxBoundPrj,
+                           vtkFloatingPointType& theMinBoundPrj )
+  {
+    //Enlarge bounds in order to avoid conflicts of precision
+    for(int i = 0; i < 6; i += 2){
+      static double EPS = 1.0E-3;
+      vtkFloatingPointType aDelta = (theBounds[i+1] - theBounds[i])*EPS;
+      theBounds[i] -= aDelta;
+      theBounds[i+1] += aDelta;
+    }
+
+    vtkFloatingPointType aBoundPoints[8][3] = { {theBounds[0],theBounds[2],theBounds[4]},
+                                                {theBounds[1],theBounds[2],theBounds[4]},
+                                                {theBounds[0],theBounds[3],theBounds[4]},
+                                                {theBounds[1],theBounds[3],theBounds[4]},
+                                                {theBounds[0],theBounds[2],theBounds[5]},
+                                                {theBounds[1],theBounds[2],theBounds[5]}, 
+                                                {theBounds[0],theBounds[3],theBounds[5]}, 
+                                                {theBounds[1],theBounds[3],theBounds[5]}};
+
+    int aMaxId = 0;
+    theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
+    theMinBoundPrj = theMaxBoundPrj;
+    for(int i = 1; i < 8; i++){
+      vtkFloatingPointType aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
+      if(theMaxBoundPrj < aTmp){
+        theMaxBoundPrj = aTmp;
+        aMaxId = i;
+      }
+      if(theMinBoundPrj > aTmp){
+        theMinBoundPrj = aTmp;
+      }
+    }
+    vtkFloatingPointType *aMinPnt = aBoundPoints[aMaxId];
+    theMinPnt[0] = aMinPnt[0];
+    theMinPnt[1] = aMinPnt[1];
+    theMinPnt[2] = aMinPnt[2];
+  }
+
+  // internal function
+  void DistanceToPosition( vtkFloatingPointType theBounds[6],
+                           vtkFloatingPointType theDirection[3],
+                           vtkFloatingPointType theDist,
+                           vtkFloatingPointType thePos[3] )
+  {
+    vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+    ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
+    vtkFloatingPointType aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
+    thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
+    thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
+    thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
+  }
+
+  // internal function (currently unused, left just in case)
+  void PositionToDistance( vtkFloatingPointType theBounds[6],
+                           vtkFloatingPointType theDirection[3],
+                           vtkFloatingPointType thePos[3],
+                           vtkFloatingPointType& theDist )
+  {
+    vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+    ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
+    vtkFloatingPointType aPrj = vtkMath::Dot(theDirection,thePos);
+    theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
+  }
+
+  bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
+                                       vtkFloatingPointType theNormal[3],
+                                       vtkFloatingPointType theDist,
+                                       vtkFloatingPointType theBounds[6],
+                                       vtkFloatingPointType theOrigin[3] )
+  {
+    bool anIsOk = false;
+    theBounds[0] = theBounds[2] = theBounds[4] = VTK_DOUBLE_MAX;
+    theBounds[1] = theBounds[3] = theBounds[5] = -VTK_DOUBLE_MAX;
+    std::list<vtkActor*>::iterator anIter = theActorList.begin();
+    for( ; anIter != theActorList.end(); anIter++ ) {
+      if( vtkActor* aVTKActor = *anIter ) {
+        if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
+          vtkFloatingPointType aBounds[6];
+          anActor->GetUnstructuredGrid()->GetBounds( aBounds );
+          theBounds[0] = std::min( theBounds[0], aBounds[0] );
+          theBounds[1] = std::max( theBounds[1], aBounds[1] );
+          theBounds[2] = std::min( theBounds[2], aBounds[2] );
+          theBounds[3] = std::max( theBounds[3], aBounds[3] );
+          theBounds[4] = std::min( theBounds[4], aBounds[4] );
+          theBounds[5] = std::max( theBounds[5], aBounds[5] );
+          anIsOk = true;
+        }
+      }
+    }
+
+    if( !anIsOk )
+      return false;
+
+    DistanceToPosition( theBounds, theNormal, theDist, theOrigin );
+    return true;
+  }
+
+#ifndef DISABLE_PLOT2DVIEWER
+  //================================================================================
+  /*!
+   * \brief Find all SMESH_Actor's in the View Window.
+   * If actor constains Plot2d_Histogram object remove it from each Plot2d Viewer.
+   */
+  //================================================================================
+
+  void ClearPlot2Viewers( SUIT_ViewWindow* theWindow ) {
+    if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
+      vtkRenderer *aRenderer = aViewWindow->getRenderer();
+      VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+      vtkActorCollection *aCollection = aCopy.GetActors();
+      aCollection->InitTraversal();
+      while(vtkActor *anAct = aCollection->GetNextActor()){
+        if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+          if(anActor->hasIO() && anActor->GetPlot2Histogram() ){
+            ProcessIn2DViewers(anActor,RemoveFrom2dViewer);
+          }
+        }
+      }
+    }
+  }
+  
+#endif
+
 } // end of namespace SMESH