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#19765 EDF 21730 - long time to load med file file with huge amount of groups
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_TranslationDlg.h
index 31ebe1b5c67f6283d040a4f75aceee886fa95ad2..103ff22ca86236adc5aebc895450298a797053af 100644 (file)
@@ -1,44 +1,40 @@
-//  SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2020  CEA/DEN, EDF R&D, OPEN CASCADE
 //
-//  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS 
-// 
-//  This library is free software; you can redistribute it and/or 
-//  modify it under the terms of the GNU Lesser General Public 
-//  License as published by the Free Software Foundation; either 
-//  version 2.1 of the License. 
-// 
-//  This library is distributed in the hope that it will be useful, 
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of 
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
-//  Lesser General Public License for more details. 
-// 
-//  You should have received a copy of the GNU Lesser General Public 
-//  License along with this library; if not, write to the Free Software 
-//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
-// 
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
 //
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
 //
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
 //
-//  File   : SMESHGUI_TranslationDlg.h
-//  Author : Michael ZORIN
-//  Module : SMESH
-//  $Header: 
 
-#ifndef DIALOGBOX_TRANSLATION_H
-#define DIALOGBOX_TRANSLATION_H
+// SMESH SMESHGUI : GUI for SMESH component
+// File   : SMESHGUI_TranslationDlg.h
+// Author : Michael ZORIN, Open CASCADE S.A.S.
+//
+#ifndef SMESHGUI_TRANSLATIONDLG_H
+#define SMESHGUI_TRANSLATIONDLG_H
 
+// SMESH includes
 #include "SMESH_SMESHGUI.hxx"
+#include "SMESHGUI_PreviewDlg.h"
 
-#include "LightApp_SelectionMgr.h"
-
-#include "SMESH_LogicalFilter.hxx"
-
-// QT Includes
-#include <qdialog.h>
+// IDL includes
+#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(SMESH_Mesh)
 
-class QGridLayout; 
 class QButtonGroup;
 class QGroupBox;
 class QLabel;
@@ -47,110 +43,114 @@ class QPushButton;
 class QRadioButton;
 class QCheckBox;
 class SMESHGUI;
+class SMESHGUI_IdValidator;
 class SMESHGUI_SpinBox;
+class SMESHGUI_FilterDlg;
 class SMESH_Actor;
-class SVTK_ViewWindow;
 class SVTK_Selector;
-
-// IDL Headers
-#include <SALOMEconfig.h>
-#include CORBA_SERVER_HEADER(SMESH_Mesh)
-
+class LightApp_SelectionMgr;
+class SMESH_LogicalFilter;
 
 //=================================================================================
 // class    : SMESHGUI_TranslationDlg
 // purpose  :
 //=================================================================================
-class SMESHGUI_EXPORT SMESHGUI_TranslationDlg : public QDialog
+class SMESHGUI_EXPORT SMESHGUI_TranslationDlg : public SMESHGUI_MultiPreviewDlg
 { 
-    Q_OBJECT
+  Q_OBJECT
 
 public:
-    SMESHGUI_TranslationDlg( SMESHGUI*,
-                            const char* name = 0,
-                            bool modal = FALSE,
-                            WFlags fl = 0);
-    ~SMESHGUI_TranslationDlg();
+  SMESHGUI_TranslationDlg( SMESHGUI* );
+  ~SMESHGUI_TranslationDlg();
 
 private:
-    void Init (bool ResetControls = true);
-    void closeEvent (QCloseEvent*);
-    void enterEvent (QEvent*);                             /* mouse enter the QWidget */
-    void hideEvent (QHideEvent*);                          /* ESC key */
-    void keyPressEvent(QKeyEvent*);
-    int GetConstructorId();
-    void setNewMeshName();
-
-    SMESHGUI*                     mySMESHGUI;              /* Current SMESHGUI object */
-    LightApp_SelectionMgr*        mySelectionMgr;          /* User shape selection */
-    QString                       myElementsId;
-    int                           myNbOkElements;          /* to check when elements are defined */
-
-    SVTK_Selector*                mySelector;
-
-    QWidget*                      myEditCurrentArgument;
-
-    bool                          myBusy;
-    SMESH::SMESH_Mesh_var         myMesh;
-    SMESH_Actor*                  myActor;
-    SMESH_LogicalFilter*          myMeshOrSubMeshOrGroupFilter;
-    
-    QButtonGroup* GroupConstructors;
-    QRadioButton* RadioButton1;
-    QRadioButton* RadioButton2;
-    QGroupBox* GroupButtons;
-    QPushButton* buttonOk;
-    QPushButton* buttonCancel;
-    QPushButton* buttonApply;
-    QPushButton* buttonHelp;
-    QGroupBox* GroupArguments;
-    QLabel* TextLabelElements;
-    QPushButton* SelectElementsButton;
-    QLineEdit* LineEditElements;
-    QCheckBox* CheckBoxMesh;
-    QLabel* TextLabel1;
-    QPushButton* SelectButton1;
-    QLabel* TextLabel1_1;
-    SMESHGUI_SpinBox* SpinBox1_1;
-    QLabel* TextLabel1_2;
-    SMESHGUI_SpinBox* SpinBox1_2;
-    QLabel* TextLabel1_3;
-    SMESHGUI_SpinBox* SpinBox1_3;
-    QLabel* TextLabel2;
-    QPushButton* SelectButton2;
-    QLabel* TextLabel2_1;
-    SMESHGUI_SpinBox* SpinBox2_1;
-    QLabel* TextLabel2_2;
-    SMESHGUI_SpinBox* SpinBox2_2;
-    QLabel* TextLabel2_3;
-    SMESHGUI_SpinBox* SpinBox2_3;
-    //QCheckBox* CheckBoxCopy;
-    QButtonGroup* ActionGroup;
-    QCheckBox* MakeGroupsCheck;
-    QLineEdit* LineEditNewMesh;
-
-    QString myHelpFileName;
+  void                   Init( bool = true );
+  void                   enterEvent( QEvent* );           /* mouse enter the QWidget */
+  void                   keyPressEvent( QKeyEvent* );
+  int                    GetConstructorId();
+  void                   setNewMeshName();
+
+  bool                   isValid();
+
+  SMESHGUI_IdValidator*  myIdValidator;
+  LightApp_SelectionMgr* mySelectionMgr;          /* User shape selection */
+  QString                myElementsId;
+  int                    myNbOkElements;          /* to check when elements are defined */
+
+  SVTK_Selector*         mySelector;
+
+  QWidget*               myEditCurrentArgument;
+
+  bool                   myBusy;
+  SMESH_Actor*           myActor;
+  SMESH_LogicalFilter*   myMeshOrSubMeshOrGroupFilter;
+
+  QList<SMESH::SMESH_Mesh_var> myMeshes;
+  QList<SMESH::SMESH_IDSource_var> myObjects;
+  QList<QString>            myObjectsNames;
+
+  QGroupBox*             ConstructorsBox;
+  QButtonGroup*          GroupConstructors;
+  QRadioButton*          RadioButton1;
+  QRadioButton*          RadioButton2;
+  QGroupBox*             GroupButtons;
+  QPushButton*           buttonOk;
+  QPushButton*           buttonCancel;
+  QPushButton*           buttonApply;
+  QPushButton*           buttonHelp;
+  QGroupBox*             GroupArguments;
+  QLabel*                TextLabelElements;
+  QPushButton*           SelectElementsButton;
+  QLineEdit*             LineEditElements;
+  QCheckBox*             CheckBoxMesh;
+  QLabel*                TextLabel1;
+  QPushButton*           SelectButton1;
+  QLabel*                TextLabel1_1;
+  SMESHGUI_SpinBox*      SpinBox1_1;
+  QLabel*                TextLabel1_2;
+  SMESHGUI_SpinBox*      SpinBox1_2;
+  QLabel*                TextLabel1_3;
+  SMESHGUI_SpinBox*      SpinBox1_3;
+  QLabel*                TextLabel2;
+  QPushButton*           SelectButton2;
+  QLabel*                TextLabel2_1;
+  SMESHGUI_SpinBox*      SpinBox2_1;
+  QLabel*                TextLabel2_2;
+  SMESHGUI_SpinBox*      SpinBox2_2;
+  QLabel*                TextLabel2_3;
+  SMESHGUI_SpinBox*      SpinBox2_3;
+  //QCheckBox* CheckBoxCopy;
+  QGroupBox*             ActionBox;
+  QButtonGroup*          ActionGroup;
+  QCheckBox*             MakeGroupsCheck;
+  QLineEdit*             LineEditNewMesh;
+
+  QString                myHelpFileName;
+
+  QPushButton*           myFilterBtn;
+  SMESHGUI_FilterDlg*    myFilterDlg;
+
+protected slots:
+  virtual void           onDisplaySimulation( bool );
+  virtual void           reject();
+  void                   onFilterAccepted();
    
-    private slots:
-
-    void ConstructorsClicked(int constructorId);
-    void ClickOnOk();
-    void ClickOnCancel();
-    void ClickOnApply();
-    void ClickOnHelp();
-    void SetEditCurrentArgument() ;
-    void SelectionIntoArgument() ;
-    void DeactivateActiveDialog() ;
-    void ActivateThisDialog() ;
-    void onTextChange(const QString&);
-    void onSelectMesh(bool toSelectMesh);
-    void onActionClicked(int button);
-    
-protected:
-    QGridLayout* SMESHGUI_TranslationDlgLayout;
-    QGridLayout* GroupConstructorsLayout;
-    QGridLayout* GroupButtonsLayout;
-    QGridLayout* GroupArgumentsLayout;
+private slots:
+  void                   ConstructorsClicked( int );
+  void                   ClickOnOk();
+  bool                   ClickOnApply();
+  void                   ClickOnHelp();
+  void                   SetEditCurrentArgument();
+  void                   SelectionIntoArgument();
+  void                   DeactivateActiveDialog();
+  void                   ActivateThisDialog();
+  void                   onTextChange( const QString& );
+  void                   onSelectMesh( bool );
+  void                   onActionClicked( int );
+  void                   onOpenView();
+  void                   onCloseView();
+  void                   setFilters();
+
 };
 
-#endif // DIALOGBOX_TRANSLATION_H
+#endif // SMESHGUI_TRANSLATIONDLG_H