aParameters << SpinBox1_1->text();
aParameters << SpinBox1_2->text();
aParameters << SpinBox1_3->text();
+ if (GetConstructorId() == 0) {
+ aParameters << SpinBox2_1->text();
+ aParameters << SpinBox2_2->text();
+ aParameters << SpinBox2_3->text();
+ }
int actionButton = ActionGroup->checkedId();
bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );