mesh = aMeshEditor->MirrorObjectMakeMesh(mySelectedObject, aMirror, aMirrorType, makeGroups,
LineEditNewMesh->text().toLatin1().data());
else
mesh = aMeshEditor->MirrorMakeMesh(anElementsId, aMirror, aMirrorType, makeGroups,
LineEditNewMesh->text().toLatin1().data());
mesh = aMeshEditor->MirrorObjectMakeMesh(mySelectedObject, aMirror, aMirrorType, makeGroups,
LineEditNewMesh->text().toLatin1().data());
else
mesh = aMeshEditor->MirrorMakeMesh(anElementsId, aMirror, aMirrorType, makeGroups,
LineEditNewMesh->text().toLatin1().data());