}
} else if (myEditCurrentArgument == LineEditNodes && !myMesh->_is_nil() && myActor) {
myNbOkNodes = 0;
- aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aString);
+ aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
} else {
}