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Update translation files from Crowdin
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_SingleEditDlg.cxx
diff --git
a/src/SMESHGUI/SMESHGUI_SingleEditDlg.cxx
b/src/SMESHGUI/SMESHGUI_SingleEditDlg.cxx
index db7aafdb40b3c8e453c0be2a9726243433ec1b56..df03f4559971db547b29401de65a83c1bfe7dd64 100755
(executable)
--- a/
src/SMESHGUI/SMESHGUI_SingleEditDlg.cxx
+++ b/
src/SMESHGUI/SMESHGUI_SingleEditDlg.cxx
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-201
3
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-201
4
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-6,7
+6,7
@@
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License
, or (at your option) any later version
.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
@@
-305,7
+305,7
@@
static bool findTriangles (const SMDS_MeshNode * theNode1,
SMDS_ElemIteratorPtr it = theNode1->GetInverseElementIterator();
while (it->more()) {
const SMDS_MeshElement* elem = it->next();
SMDS_ElemIteratorPtr it = theNode1->GetInverseElementIterator();
while (it->more()) {
const SMDS_MeshElement* elem = it->next();
- if (elem->GetType() == SMDSAbs_Face && elem->NbNodes() == 3)
+ if (elem->GetType() == SMDSAbs_Face && elem->Nb
Corner
Nodes() == 3)
emap.insert(elem);
}
it = theNode2->GetInverseElementIterator();
emap.insert(elem);
}
it = theNode2->GetInverseElementIterator();