#ifndef SMESHGUI_ShapeByMeshDlg_H
#define SMESHGUI_ShapeByMeshDlg_H
+#include "SMESH_SMESHGUI.hxx"
+
#include "SMESHGUI_Dialog.h"
#include "SMESHGUI_SelectionOp.h"
* by selecting mesh elements
*/
-class SMESHGUI_ShapeByMeshDlg : public SMESHGUI_Dialog
+class SMESHGUI_EXPORT SMESHGUI_ShapeByMeshDlg : public SMESHGUI_Dialog
{
Q_OBJECT
QLineEdit* myElementId;
QLineEdit* myGeomName;
+private:
+ bool myIsMultipleAllowed;
+ void setMultipleAllowed(bool isAllowed) {myIsMultipleAllowed = isAllowed;};
+
// QPushButton* myOkBtn;
// QPushButton* myCloseBtn;
Q_OBJECT
public:
- SMESHGUI_ShapeByMeshOp();
+ SMESHGUI_ShapeByMeshOp(bool isMultipleAllowed = false);
virtual ~SMESHGUI_ShapeByMeshOp();
virtual LightApp_Dialog* dlg() const;
bool myIsManualIdEnter;
bool myHasSolids;
+ bool myIsMultipleAllowed;
};
#endif