myHasSolids = nbShapes[ TopAbs_SOLID ];
}
- // disable inexistant elem types
+ // disable inexistent elem types
for ( int i = 0; i < myDlg->myElemTypeGroup->buttons().count(); ++i ) {
if ( QAbstractButton* button = myDlg->myElemTypeGroup->button( i ) )
button->setEnabled( hasElement[ i ] );