case SMESH::FT_Warping:
functor.reset( new SMESH::Controls::Warping() );
break;
+ case SMESH::FT_Warping3D:
+ functor.reset(new SMESH::Controls::Warping3D());
+ break;
case SMESH::FT_MinimumAngle:
functor.reset( new SMESH::Controls::MinimumAngle() );
break;
case SMESH::FT_Warping:
functor = manager->CreateWarping();
break;
+ case SMESH::FT_Warping3D:
+ functor = manager->CreateWarping3D();
+ break;
case SMESH::FT_MinimumAngle:
functor = manager->CreateMinimumAngle();
break;