Salome HOME
projects
/
modules
/
smesh.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Copyrights update 2015.
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_Selection.h
diff --git
a/src/SMESHGUI/SMESHGUI_Selection.h
b/src/SMESHGUI/SMESHGUI_Selection.h
index 0a9d46ccc57805001321ad98643dfb61aca66a34..d06d35e5211805ca91c20d4c5e08c635fba4b0bf 100644
(file)
--- a/
src/SMESHGUI/SMESHGUI_Selection.h
+++ b/
src/SMESHGUI/SMESHGUI_Selection.h
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-201
4
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-201
5
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-49,6
+49,7
@@
public:
virtual void init( const QString&, LightApp_SelectionMgr* );
virtual QVariant parameter( const int, const QString& ) const;
virtual void init( const QString&, LightApp_SelectionMgr* );
virtual QVariant parameter( const int, const QString& ) const;
+ virtual QVariant parameter( const QString& ) const;
virtual bool processOwner( const LightApp_DataOwner* );
// got from object, not from actor
virtual bool processOwner( const LightApp_DataOwner* );
// got from object, not from actor
@@
-74,6
+75,7
@@
public:
virtual QString shrinkMode( int ) const;
virtual QList<QVariant> entityMode( int ) const;
virtual QString controlMode( int ) const;
virtual QString shrinkMode( int ) const;
virtual QList<QVariant> entityMode( int ) const;
virtual QString controlMode( int ) const;
+ virtual QString controlMode() const;
virtual bool isNumFunctor( int ) const;
virtual QString facesOrientationMode( int ) const;
virtual QString groupType( int ) const;
virtual bool isNumFunctor( int ) const;
virtual QString facesOrientationMode( int ) const;
virtual QString groupType( int ) const;
@@
-87,6
+89,7
@@
public:
private:
QStringList myTypes;
private:
QStringList myTypes;
+ QStringList myControls;
QList<SMESH_Actor*> myActors;
};
QList<SMESH_Actor*> myActors;
};