else if ( p=="displayMode" ) val = QtxValue( displayMode( ind ) );
else if ( p=="isComputable" ) val = QtxValue( isComputable( ind ) );
else if ( p=="hasReference" ) val = QtxValue( hasReference( ind ) );
else if ( p=="displayMode" ) val = QtxValue( displayMode( ind ) );
else if ( p=="isComputable" ) val = QtxValue( isComputable( ind ) );
else if ( p=="hasReference" ) val = QtxValue( hasReference( ind ) );
// printf( "--> param() : [%s] = %s (%s)\n", p.latin1(), val.toString().latin1(), val.typeName() );
//if ( val.type() == QVariant::List )
//cout << "size: " << val.toList().count() << endl;
// printf( "--> param() : [%s] = %s (%s)\n", p.latin1(), val.toString().latin1(), val.typeName() );
//if ( val.type() == QVariant::List )
//cout << "size: " << val.toList().count() << endl;
case SMESH_Actor::eMultiConnection: return "eMultiConnection";
case SMESH_Actor::eMultiConnection2D: return "eMultiConnection2D";
case SMESH_Actor::eArea: return "eArea";
case SMESH_Actor::eMultiConnection: return "eMultiConnection";
case SMESH_Actor::eMultiConnection2D: return "eMultiConnection2D";
case SMESH_Actor::eArea: return "eArea";
case SMESH_Actor::eTaper: return "eTaper";
case SMESH_Actor::eAspectRatio: return "eAspectRatio";
case SMESH_Actor::eAspectRatio3D: return "eAspectRatio3D";
case SMESH_Actor::eTaper: return "eTaper";
case SMESH_Actor::eAspectRatio: return "eAspectRatio";
case SMESH_Actor::eAspectRatio3D: return "eAspectRatio3D";
int aLevel = obj->Depth() - objComponent->Depth(),
aFTag = objFather->Tag(),
anOTag = obj->Tag(),
int aLevel = obj->Depth() - objComponent->Depth(),
aFTag = objFather->Tag(),
anOTag = obj->Tag(),