-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_RotationDlg.cxx
// Author : Michael ZORIN, Open CASCADE S.A.S.
-//
-
// SMESH includes
+//
#include "SMESHGUI_RotationDlg.h"
#include "SMESHGUI.h"
#include <SUIT_Session.h>
#include <SUIT_MessageBox.h>
#include <SUIT_ResourceMgr.h>
+#include <SUIT_OverrideCursor.h>
#include <LightApp_Application.h>
#include <LightApp_SelectionMgr.h>
GroupButtonsLayout->setSpacing(SPACING);
GroupButtonsLayout->setMargin(MARGIN);
- buttonOk = new QPushButton(tr("SMESH_BUT_OK"), GroupButtons);
+ buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
buttonOk->setAutoDefault(true);
buttonOk->setDefault(true);
buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
int actionButton = ActionGroup->checkedId();
bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
try {
+ SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
- QApplication::setOverrideCursor(Qt::WaitCursor);
switch ( actionButton ) {
case MOVE_ELEMS_BUTTON:
aMeshEditor->Rotate(anElementsId, anAxis, anAngle, false);
aMeshEditor->RotateMakeMesh(anElementsId, anAxis, anAngle, makeGroups,
LineEditNewMesh->text().toLatin1().data());
}
- QApplication::restoreOverrideCursor();
} catch (...) {
}
myBusy = true;
if (myEditCurrentArgument == (QWidget*)LineEditElements) {
LineEditElements->setText(aString);
+ LineEditElements->repaint();
+ LineEditElements->setEnabled(false); // to update lineedit IPAL 19809
+ LineEditElements->setEnabled(true);
setNewMeshName();
}
myBusy = false;