class QPushButton;
class QRadioButton;
class QCheckBox;
-class QSpinBox;
+class SalomeApp_IntSpinBox;
class SMESHGUI_IdValidator;
class SMESHGUI_SpinBox;
class SMESHGUI;
int GetConstructorId();
bool IsAxisOk();
+ bool isValid();
+
SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
SMESHGUI_IdValidator* myIdValidator;
LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
QWidget* myEditCurrentArgument; /* Current argument */
SVTK_Selector* mySelector;
+ SMESH::SMESH_IDSource_var mySelectedObject;
+
bool myBusy;
SMESH::SMESH_Mesh_var myMesh;
SMESH_Actor* myActor;
QLabel* TextLabelAngle;
SMESHGUI_SpinBox* SpinBox_Angle;
QLabel* TextLabelNbSteps;
- QSpinBox* SpinBox_NbSteps;
+ SalomeApp_IntSpinBox* SpinBox_NbSteps;
QLabel* TextLabelTolerance;
SMESHGUI_SpinBox* SpinBox_Tolerance;
void ConstructorsClicked( int );
void ClickOnOk();
void ClickOnCancel();
- void ClickOnApply();
+ bool ClickOnApply();
void ClickOnHelp();
void SetEditCurrentArgument();
void SelectionIntoArgument();
void DeactivateActiveDialog();
void ActivateThisDialog();
void onTextChange( const QString& );
+ void onAngleTextChange( const QString& );
void onSelectMesh( bool );
void onVectorChanged();
void toDisplaySimulation();