else
aMeshEditor->RotationSweepObject2D(mySelectedObject, anAxis, anAngle, aNbSteps, aTolerance);
}
- aMeshEditor->RotationSweep(anElementsId.inout(), anAxis, anAngle, aNbSteps, aTolerance);
+ else
+ aMeshEditor->RotationSweep(anElementsId.inout(), anAxis, anAngle, aNbSteps, aTolerance);
}
myMesh->SetParameters( SMESHGUI::JoinObjectParameters(aParameters) );