#include "SMESHGUI_Utils.h"
#include <SMESH_Actor.h>
+#include <SMESH_ScalarBarActor.h>
+#include <SMESH_ControlsDef.hxx>
// SALOME GUI includes
#include <SUIT_Desktop.h>
// VTK includes
#include <vtkTextProperty.h>
-#include <vtkScalarBarActor.h>
#include <vtkLookupTable.h>
#define MINIMUM_WIDTH 70
myOriginDimGrpLayout->addWidget( myHeightSpin, 1, 3 );
aTopLayout->addWidget( myOriginDimGrp );
+ /******************************************************************************/
- /***************************************************************/
+ // Destribution
+ myDistributionGrp = new QGroupBox ( tr( "SMESH_DISTRIBUTION_SCALARBAR" ), this );
+ myDistributionGrp->setCheckable(true);
+ QHBoxLayout* aDistributionGrpLayout = new QHBoxLayout( myDistributionGrp );
+ aDistributionGrpLayout->setSpacing( SPACING_SIZE ); aDistributionGrpLayout->setMargin( MARGIN_SIZE );
+
+ myDistribColorGrp = new QButtonGroup( this );
+
+ myDMonoColor = new QRadioButton( tr( "SMESH_MONOCOLOR" ) , myDistributionGrp );
+ myDMultiColor = new QRadioButton( tr( "SMESH_MULTICOLOR" ), myDistributionGrp );
+ myDMonoColor->setChecked( true );
+
+ myDistribColorGrp->addButton(myDMonoColor);myDistribColorGrp->setId(myDMonoColor,1);
+ myDistribColorGrp->addButton(myDMultiColor);myDistribColorGrp->setId(myDMultiColor,2);
+
+ aDistributionGrpLayout->addWidget( myDMultiColor );
+ aDistributionGrpLayout->addWidget( myDMonoColor );
+
+ //Color of the Distribution in monocolor case:
+ myDistributionColorLbl = new QLabel( tr( "SMESH_DISTRIBUTION_COLOR" ), myDistributionGrp );
+ aDistributionGrpLayout->addWidget( myDistributionColorLbl );
+ myMonoColorBtn = new QtxColorButton( myDistributionGrp );
+ aDistributionGrpLayout->addWidget(myMonoColorBtn);
+
+ aTopLayout->addWidget(myDistributionGrp);
+
+ /******************************************************************************/
// Common buttons
myButtonGrp = new QGroupBox( this );
QHBoxLayout* myButtonGrpLayout = new QHBoxLayout( myButtonGrp );
setOriginAndSize(myIniX, myIniY, myIniW, myIniH);
+
+ bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
+ myDistributionGrp->setChecked(distributionVisibility);
+
+ int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
+ if( coloringType == SMESH_MONOCOLOR_TYPE ) {
+ myDMultiColor->setChecked(true);
+ onDistributionChanged(myDistribColorGrp->id(myDMultiColor));
+ } else {
+ myDMonoColor->setChecked(true);
+ onDistributionChanged(myDistribColorGrp->id(myDMonoColor));
+ }
+
+ QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
+ QColor(255, 255, 255));
+ myMonoColorBtn->setColor(distributionColor);
+
+
+
// --> then init from selection if necessary
onSelectionChanged();
connect( myXSpin, SIGNAL( valueChanged( double ) ), this, SLOT( onXYChanged() ) );
connect( myYSpin, SIGNAL( valueChanged( double ) ), this, SLOT( onXYChanged() ) );
connect( aOrientationGrp, SIGNAL( buttonClicked( int ) ), this, SLOT( onOrientationChanged() ) );
+ connect( myDistribColorGrp, SIGNAL( buttonClicked( int ) ), this, SLOT( onDistributionChanged( int ) ) );
connect( mySelectionMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( onSelectionChanged() ) );
connect( mySMESHGUI, SIGNAL( SignalCloseAllDialogs() ), this, SLOT( onCancel() ) );
- myHelpFileName = "about_quality_controls_page.html";
+ myHelpFileName = "quality_page.html";
}
//=================================================================================================
// Scalar Bar properties
if (!myActor)
return false;
- vtkScalarBarActor* myScalarBarActor = myActor->GetScalarBarActor();
+ SMESH_ScalarBarActor* myScalarBarActor = myActor->GetScalarBarActor();
vtkTextProperty* aTitleTextPrp = myScalarBarActor->GetTitleTextProperty();
QColor aTColor = myTitleColorBtn->color();
myScalarBarActor->SetLabelTextProperty( aLabelsTextPrp );
myScalarBarActor->SetNumberOfLabels( myLabelsSpin->value() );
- myScalarBarActor->SetMaximumNumberOfColors( myColorsSpin->value() );
+ if( myColorsSpin->value() != myScalarBarActor->GetMaximumNumberOfColors() ) {
+ myScalarBarActor->SetMaximumNumberOfColors( myColorsSpin->value() );
+ SMESH::Controls::FunctorPtr fn = myActor->GetFunctor();
+ SMESH::Controls::NumericalFunctor* aNumericalFunctor = dynamic_cast<SMESH::Controls::NumericalFunctor*>(fn.get());
+ if( aNumericalFunctor ) {
+ int nbIntervals = myColorsSpin->value();
+ std::vector<int> nbEvents;
+ std::vector<double> funValues;
+ aNumericalFunctor->GetHistogram(nbIntervals, nbEvents, funValues);
+ myScalarBarActor->SetDistribution(nbEvents);
+ }
+ }
if ( myHorizRadioBtn->isChecked() )
myScalarBarActor->SetOrientationToHorizontal();
myScalarBarActor->SetWidth( myWidthSpin->value() );
myScalarBarActor->SetHeight( myHeightSpin->value() );
+ // Distribution
+ myScalarBarActor->SetDistributionVisibility((int)myDistributionGrp->isChecked());
+ if( myDistributionGrp->isChecked() ) {
+ int ColoringType = myDMultiColor->isChecked() ? SMESH_MULTICOLOR_TYPE : SMESH_MONOCOLOR_TYPE;
+ myScalarBarActor->SetDistributionColoringType(ColoringType);
+ if( !myDMultiColor->isChecked() ) {
+ QColor aTColor = myMonoColorBtn->color();
+ double rgb[3];
+ rgb [0] = aTColor.red()/255.;
+ rgb [1] = aTColor.green()/255.;
+ rgb [2] = aTColor.blue()/255.;
+ myScalarBarActor->SetDistributionColor(rgb);
+ }
+ }
+
double aMin = myMinEdit->text().toDouble();
double aMax = myMaxEdit->text().toDouble();
vtkLookupTable* myLookupTable =
SMESH_Actor* anActor = SMESH::FindActorByEntry(anIO->getEntry());
if ( anActor && anActor->GetScalarBarActor() && anActor->GetControlMode() != SMESH_Actor::eNone ) {
myActor = anActor;
- vtkScalarBarActor* myScalarBarActor = myActor->GetScalarBarActor();
+ SMESH_ScalarBarActor* myScalarBarActor = myActor->GetScalarBarActor();
if ( myScalarBarActor->GetLookupTable() ) {
vtkFloatingPointType *range = myScalarBarActor->GetLookupTable()->GetRange();
myIniH = myScalarBarActor->GetHeight();
setOriginAndSize( myIniX, myIniY, myIniW, myIniH );
+ myDistributionGrp->setChecked((bool)myScalarBarActor->GetDistributionVisibility());
+ int coloringType = myScalarBarActor->GetDistributionColoringType();
+ myScalarBarActor->GetDistributionColor( aTColor );
+ myMonoColorBtn->setColor( QColor( (int)( aTColor[0]*255 ), (int)( aTColor[1]*255 ), (int)( aTColor[2]*255 ) ) );
+ if ( coloringType == SMESH_MONOCOLOR_TYPE ) {
+ myDMonoColor->setChecked(true);
+ onDistributionChanged(myDistribColorGrp->id(myDMonoColor));
+ } else {
+ myDMultiColor->setChecked(true);
+ onDistributionChanged(myDistribColorGrp->id(myDMultiColor));
+ }
myRangeGrp->setEnabled( true );
myFontGrp->setEnabled( true );
myLabColorGrp->setEnabled( true );
onXYChanged();
}
+
+//=================================================================================================
+/*!
+ * SMESHGUI_Preferences_ScalarBarDlg::onDistributionChanged
+ *
+ * Called when coloring type of the distribution is changed
+ */
+//=================================================================================================
+void SMESHGUI_Preferences_ScalarBarDlg::onDistributionChanged( int id ) {
+ myMonoColorBtn->setEnabled(myDistribColorGrp->id(myDMonoColor) == id);
+ myDistributionColorLbl->setEnabled(myDistribColorGrp->id(myDMonoColor) == id);
+}
+
//=================================================================================================
/*!
* SMESHGUI_Preferences_ScalarBarDlg::onOrientationChanged