QWidget* createButtonFrame( QWidget* );
QWidget* createMainFrame( QWidget*, const bool );
virtual bool isValid( const bool );
QWidget* createButtonFrame( QWidget* );
QWidget* createMainFrame( QWidget*, const bool );
virtual bool isValid( const bool );
void updateButtons();
virtual void setSelectionMode();
virtual bool isIdValid( const int ) const;
virtual bool process( SMESH::SMESH_MeshEditor_ptr,
void updateButtons();
virtual void setSelectionMode();
virtual bool isIdValid( const int ) const;
virtual bool process( SMESH::SMESH_MeshEditor_ptr,
protected:
virtual bool isValid( const bool );
virtual bool process( SMESH::SMESH_MeshEditor_ptr,
protected:
virtual bool isValid( const bool );
virtual bool process( SMESH::SMESH_MeshEditor_ptr,