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GPUSPHGUI: add Offset transformation
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_MultiEditDlg.cxx
diff --git
a/src/SMESHGUI/SMESHGUI_MultiEditDlg.cxx
b/src/SMESHGUI/SMESHGUI_MultiEditDlg.cxx
index d598d95e9231b99cd6f28c890ec2da58e09e32df..f62fb740f9d7124f6ec09208bb5d6b9bce41fb08 100755
(executable)
--- a/
src/SMESHGUI/SMESHGUI_MultiEditDlg.cxx
+++ b/
src/SMESHGUI/SMESHGUI_MultiEditDlg.cxx
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-201
5
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-201
6
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-435,7
+435,7
@@
void SMESHGUI_MultiEditDlg::onOk()
//=======================================================================
// name : SMESHGUI_MultiEditDlg::getIds
//=======================================================================
// name : SMESHGUI_MultiEditDlg::getIds
-// Purpose : Retrive identifiers from list box or the whole object
+// Purpose : Retri
e
ve identifiers from list box or the whole object
//=======================================================================
SMESH::long_array_var SMESHGUI_MultiEditDlg::getIds(SMESH::SMESH_IDSource_var& obj)
//=======================================================================
SMESH::long_array_var SMESHGUI_MultiEditDlg::getIds(SMESH::SMESH_IDSource_var& obj)
@@
-883,7
+883,7
@@
void SMESHGUI_MultiEditDlg::onListSelectionChanged()
if (myListBox->item(i)->isSelected())
{
int anId = myListBox->item(i)->text().toInt();
if (myListBox->item(i)->isSelected())
{
int anId = myListBox->item(i)->text().toInt();
- if (anObj->GetElemVTKId(anId) >= 0) // avoid exception in hilight
+ if (anObj->GetElemVTKId(anId) >= 0) // avoid exception in hi
gh
light
anIndexes.Add(anId);
}
}
anIndexes.Add(anId);
}
}
@@
-974,18
+974,18
@@
void SMESHGUI_MultiEditDlg::setSelectionMode()
}
if (entityType()) {
}
if (entityType()) {
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(VolumeSelection);
SMESH::SetFilter(new SMESHGUI_VolumesFilter());
SMESH::SetFilter(new SMESHGUI_VolumesFilter());
- } else {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(FaceSelection);
+ aViewWindow->SetSelectionMode(VolumeSelection); // here myActor set to a filter
+ } else {
if (myFilterType == SMESH::TriaFilter)
SMESH::SetFilter(new SMESHGUI_TriangleFilter());
else if (myFilterType == SMESH::QuadFilter)
SMESH::SetFilter(new SMESHGUI_QuadrangleFilter());
else
SMESH::SetFilter(new SMESHGUI_FacesFilter());
if (myFilterType == SMESH::TriaFilter)
SMESH::SetFilter(new SMESHGUI_TriangleFilter());
else if (myFilterType == SMESH::QuadFilter)
SMESH::SetFilter(new SMESHGUI_QuadrangleFilter());
else
SMESH::SetFilter(new SMESHGUI_FacesFilter());
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection); // here myActor set to a filter
}
}
}
}
@@
-1852,7
+1852,7
@@
void SMESHGUI_SplitVolumesDlg::showFacetByElement( int elemID )
gp_XYZ bc( 0,0,0 );
Bnd_B3d bbox;
SMDS_NodeIteratorPtr nIt = elem->nodeIterator();
gp_XYZ bc( 0,0,0 );
Bnd_B3d bbox;
SMDS_NodeIteratorPtr nIt = elem->nodeIterator();
- vector< const SMDS_MeshNode* > nodes;
+
std::
vector< const SMDS_MeshNode* > nodes;
nodes.reserve( elem->NbNodes() );
while ( nIt->more() )
{
nodes.reserve( elem->NbNodes() );
while ( nIt->more() )
{