#include "SUIT_ResourceMgr.h"
#include "SUIT_Desktop.h"
-#include "SalomeApp_SelectionMgr.h"
+#include "LightApp_SelectionMgr.h"
#include "SALOME_ListIO.hxx"
#include "SALOME_ListIteratorOfListIO.hxx"
SMESH::RemoveFilters();
SMESH::SetPickable();
- mySelectionMgr->clearSelected();
+ //mySelectionMgr->clearSelected();
mySelectionMgr->clearFilters();
reject();
bool aResult = process(aMeshEditor, anIds.inout());
if (aResult) {
if (myActor) {
- mySelectionMgr->clearSelected();
+ SALOME_ListIO sel;
+ mySelectionMgr->selectedObjects( sel );
+ mySelector->ClearIndex();
+ mySelectionMgr->setSelectedObjects( sel );
SMESH::UpdateView();
}