-// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// main buttons
connect(myOkBtn, SIGNAL(clicked()), SLOT(onOk()));
- connect(myCloseBtn, SIGNAL(clicked()), SLOT(onClose()));
+ connect(myCloseBtn, SIGNAL(clicked()), SLOT(reject()));
connect(myApplyBtn, SIGNAL(clicked()), SLOT(onApply()));
connect(myHelpBtn, SIGNAL(clicked()), SLOT(onHelp()));
// selection and SMESHGUI
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionDone()));
connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(onDeactivate()));
- connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(onClose()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(reject()));
// dialog controls
connect(myFilterBtn, SIGNAL(clicked()), SLOT(onFilterBtn() ));
void SMESHGUI_MultiEditDlg::onOk()
{
if (onApply())
- onClose();
+ reject();
}
//=======================================================================
}
//=======================================================================
-// name : SMESHGUI_MultiEditDlg::onClose
+// name : SMESHGUI_MultiEditDlg::reject
// Purpose : SLOT called when "Close" button pressed. Close dialog
//=======================================================================
-void SMESHGUI_MultiEditDlg::onClose()
+void SMESHGUI_MultiEditDlg::reject()
{
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
//mySelectionMgr->clearSelected();
mySelectionMgr->clearFilters();
- reject();
+ QDialog::reject();
}
//=================================================================================
anItem->setSelected(true);
}
}
- myMesh = SMESH::GetMeshByIO(anIO);
+ SMESH::SMESH_Mesh_var aSelMesh = SMESH::GetMeshByIO(anIO);
+ if (!aSelMesh->_is_nil())
+ myMesh = aSelMesh;
}
if (nbSel > 0) {
}
}
-//=======================================================================
-// name : SMESHGUI_MultiEditDlg::closeEvent
-// Purpose :
-//=======================================================================
-void SMESHGUI_MultiEditDlg::closeEvent (QCloseEvent*)
-{
- onClose();
-}
-//=======================================================================
-// name : SMESHGUI_MultiEditDlg::hideEvent
-// Purpose : caused by ESC key
-//=======================================================================
-void SMESHGUI_MultiEditDlg::hideEvent (QHideEvent*)
-{
- if (!isMinimized())
- onClose();
-}
-
//=======================================================================
// name : SMESHGUI_MultiEditDlg::onFilterBtn
// Purpose : SLOT. Called when "Filter" button pressed.
myFilterDlg->SetSelection();
myFilterDlg->SetMesh(myMesh);
- myFilterDlg->SetSourceWg(myListBox);
+ myFilterDlg->SetSourceWg(myListBox, false);
myFilterDlg->show();
}
{
SMESH::RemoveFilters();
- mySelectionMgr->clearSelected();
+ // mySelectionMgr->clearSelected();
mySelectionMgr->clearFilters();
if (mySubmeshChk->isChecked()) {
{
}
-void SMESHGUI_CuttingOfQuadsDlg::onClose()
+void SMESHGUI_CuttingOfQuadsDlg::reject()
{
erasePreview();
- SMESHGUI_MultiEditDlg::onClose();
+ SMESHGUI_MultiEditDlg::reject();
}
bool SMESHGUI_CuttingOfQuadsDlg::process (SMESH::SMESH_MeshEditor_ptr theEditor,
// Create and display actor
vtkDataSetMapper* aMapper = vtkDataSetMapper::New();
- aMapper->SetInput(aGrid);
+ aMapper->SetInputData(aGrid);
myPreviewActor = SALOME_Actor::New();
myPreviewActor->PickableOff();