Salome HOME
IMP 10199 (add Volume Control)
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_MoveNodesDlg.h
index d1c7331384827c60a5c1c3a32468829add63b55c..aa4d51d96655673b70241b136673cb1b4af8e5ed 100644 (file)
@@ -1,43 +1,49 @@
-//  File      : SMESHGUI_MoveNodesDlg.h
-//  Created   : Thu Jun 20 22:30:22 2002
-//  Author    : Nicolas REJNERI
-
-//  Project   : SALOME
-//  Module    : SMESH
-//  Copyright : Open CASCADE 2002
+//  SMESH SMESHGUI : GUI for SMESH component
+//
+//  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS 
+// 
+//  This library is free software; you can redistribute it and/or 
+//  modify it under the terms of the GNU Lesser General Public 
+//  License as published by the Free Software Foundation; either 
+//  version 2.1 of the License. 
+// 
+//  This library is distributed in the hope that it will be useful, 
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of 
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
+//  Lesser General Public License for more details. 
+// 
+//  You should have received a copy of the GNU Lesser General Public 
+//  License along with this library; if not, write to the Free Software 
+//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
+// 
+//  See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org 
+//
+//
+//
+//  File   : SMESHGUI_MoveNodesDlg.h
+//  Author : Nicolas REJNERI
+//  Module : SMESH
 //  $Header$
 
-
 #ifndef DIALOGBOX_MOVE_NODES_H
 #define DIALOGBOX_MOVE_NODES_H
 
-#include "SALOME_Selection.h"
+#include "SalomeApp_SelectionMgr.h"
 
-// QT Includes
-#include <qvariant.h>
 #include <qdialog.h>
 
-// Open CASCADE Includes
-#include <TColStd_MapOfInteger.hxx>
-
-class QVBoxLayout; 
-class QHBoxLayout; 
-class QGridLayout; 
-class QButtonGroup;
-class QGroupBox;
-class QLabel;
 class QLineEdit;
 class QPushButton;
-class QRadioButton;
-class SMESHGUI;
 class SMESHGUI_SpinBox;
+class SALOME_Actor;
+class QFrame;
 
-// IDL Headers
-#include <SALOMEconfig.h>
-#include CORBA_SERVER_HEADER(SMESH_Mesh)
-
-// VTK Include
-#include <vtkActor.h>
+class SMESHGUI;
+class SMESH_Actor;
+class SUIT_Desktop;
+class SVTK_Selector;
+class SVTK_ViewWindow;
 
 //=================================================================================
 // class    : SMESHGUI_MoveNodesDlg
@@ -45,67 +51,58 @@ class SMESHGUI_SpinBox;
 //=================================================================================
 class SMESHGUI_MoveNodesDlg : public QDialog
 { 
-    Q_OBJECT
+  Q_OBJECT
 
 public:
-    SMESHGUI_MoveNodesDlg( QWidget* parent = 0, const char* name = 0, SALOME_Selection* Sel = 0, bool modal = FALSE, WFlags fl = 0 );
-    ~SMESHGUI_MoveNodesDlg();
+
+                                SMESHGUI_MoveNodesDlg(SMESHGUI* theModule,
+                                                     const char* name = 0);
+ virtual                        ~SMESHGUI_MoveNodesDlg();
+    
+ void                           Init();
+
+private slots:
+
+  void                          onOk();
+  bool                          onApply();
+  void                          onClose();
+
+  void                          onDeactivate();
+
+  void                          onSelectionDone();
+  void                          redisplayPreview();
+  void                          onTextChange(const QString&);
 
 private:
 
-    void Init( SALOME_Selection* Sel ) ;
-    void closeEvent( QCloseEvent* e ) ;
-    void enterEvent ( QEvent * ) ;                          /* mouse enter the QWidget */
-
-    SMESHGUI*                     mySMESHGUI ;              /* Current SMESHGUI object */
-    SALOME_Selection*             mySelection ;             /* User shape selection */
-    bool                          myOkNodes ;               /* to check when arguments is defined */
-    int                           myConstructorId ;         /* Current constructor id = radio button id */
-    int                           myIdnode;
-    QLineEdit*                    myEditCurrentArgument;    /* Current  LineEdit */
-
-    SMESH::SMESH_Mesh_var         myMesh;
-    TColStd_MapOfInteger          myMapIndex;
-
-    vtkActor                      *mySimulationActor;
-        
-    QGroupBox* GroupCoordinates;
-    QLabel* TextLabel_X;
-    QLabel* TextLabel_Y;
-    QLabel* TextLabel_Z;
-    SMESHGUI_SpinBox* SpinBox_X;
-    SMESHGUI_SpinBox* SpinBox_Y;
-    SMESHGUI_SpinBox* SpinBox_Z;
-
-    QButtonGroup* GroupConstructors;
-    QRadioButton* Constructor1;
-    QGroupBox* GroupButtons;
-    QPushButton* buttonOk;
-    QPushButton* buttonCancel;
-    QPushButton* buttonApply;
-    QGroupBox* GroupC1;
-    QLabel* TextLabelC1A1;
-    QPushButton* SelectButtonC1A1;
-    QLineEdit* LineEditC1A1;
+  void                          closeEvent( QCloseEvent* e ) ;
+  void                          enterEvent ( QEvent * ) ;
+  void                          hideEvent ( QHideEvent * );
+  void                          erasePreview();
+  QFrame*                       createButtonFrame( QWidget* );
+  QFrame*                       createMainFrame  ( QWidget* );
+  bool                          isValid( const bool ) const;
+  void                          reset();
+  void                          updateButtons();
 
-private slots:
+private:
 
-    void ConstructorsClicked(int constructorId);
-    void ClickOnOk();
-    void ClickOnCancel();
-    void ClickOnApply();
-    void SetEditCurrentArgument() ;
-    void SelectionIntoArgument() ;
-    void DeactivateActiveDialog() ;
-    void ActivateThisDialog() ;
-    void ValueChangedInSpinBox( double newValue ) ;
-
-protected:
-    QGridLayout* SMESHGUI_MoveNodesDlgLayout;
-    QGridLayout* GroupConstructorsLayout;
-    QGridLayout* GroupButtonsLayout;
-    QGridLayout* GroupC1Layout;
-    QGridLayout* GroupCoordinatesLayout;
+  QPushButton*                  myOkBtn;
+  QPushButton*                  myApplyBtn;
+  QPushButton*                  myCloseBtn;
+  
+  QLineEdit*                    myId;
+  SMESHGUI_SpinBox*             myX;
+  SMESHGUI_SpinBox*             myY;
+  SMESHGUI_SpinBox*             myZ;
+
+  SalomeApp_SelectionMgr*       mySelectionMgr;
+  SVTK_Selector*                mySelector;
+  SMESHGUI*                     mySMESHGUI;
+  
+  SALOME_Actor*                 myPreviewActor;
+  SMESH_Actor*                  myMeshActor;
+  bool                          myBusy;
 };
 
 #endif // DIALOGBOX_MOVE_NODES_H