disconnect(mySelectionMgr, 0, this, 0);
disconnect(mySMESHGUI, 0, this, 0);
disconnect(mySelectionMgr, 0, this, 0);
disconnect(mySMESHGUI, 0, this, 0);
TColStd_MapOfInteger aListInd;
aListInd.Add(anElem->GetID());
mySelector->AddOrRemoveIndex(anIO,aListInd, false);
TColStd_MapOfInteger aListInd;
aListInd.Add(anElem->GetID());
mySelector->AddOrRemoveIndex(anIO,aListInd, false);
- myViewWindow->highlight(anIO,true,true);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->highlight(anIO,true,true);
- myViewWindow->AddActor(myPreviewActor);
- myViewWindow->Repaint();
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ {
+ aViewWindow->AddActor(myPreviewActor);
+ aViewWindow->Repaint();
+ }