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Merge V9_dev branch into master
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_MeshPatternDlg.cxx
diff --git
a/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx
b/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx
index 8b0bd227c3e17d9b62df382b7feb1a28691f5deb..fb9c60a25cf182100bc4622bbd5072640fbe7f6f 100755
(executable)
--- a/
src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx
+++ b/
src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx
@@
-129,7
+129,7
@@
SMESHGUI_MeshPatternDlg::SMESHGUI_MeshPatternDlg( SMESHGUI* theModule )
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
- myHelpFileName = "pattern_mapping
_page
.html";
+ myHelpFileName = "pattern_mapping.html";
Init();
}
Init();
}
@@
-723,7
+723,7
@@
void SMESHGUI_MeshPatternDlg::resetSelInput()
//=======================================================================
// name : SMESHGUI_MeshPatternDlg::onDeactivate
//=======================================================================
// name : SMESHGUI_MeshPatternDlg::onDeactivate
-// Purpose : SLOT called when dialog must be deativated
+// Purpose : SLOT called when dialog must be dea
c
tivated
//=======================================================================
void SMESHGUI_MeshPatternDlg::onDeactivate()
{
//=======================================================================
void SMESHGUI_MeshPatternDlg::onDeactivate()
{
@@
-1400,7
+1400,7
@@
void SMESHGUI_MeshPatternDlg::onTextChanged (const QString& theNewText)
activateSelection();
}
activateSelection();
}
- // hilight entered elements/nodes
+ // hi
gh
light entered elements/nodes
SMDS_Mesh* aMesh = 0;
SMESH_Actor* anActor = SMESH::FindActorByObject(myMesh);
if (anActor)
SMDS_Mesh* aMesh = 0;
SMESH_Actor* anActor = SMESH::FindActorByObject(myMesh);
if (anActor)