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Debug
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_MeshPatternDlg.cxx
diff --git
a/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx
b/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx
index 61bb79ad9a1d85632eb3f29b2b86b6f8e866bae9..e572b7dc2561fdf7670908fd7f4cb55fcd5d9b09 100755
(executable)
--- a/
src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx
+++ b/
src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx
@@
-49,6
+49,7
@@
#include <SUIT_MessageBox.h>
#include <LightApp_SelectionMgr.h>
#include <SUIT_MessageBox.h>
#include <LightApp_SelectionMgr.h>
+#include <SalomeApp_Notebook.h>
#include <SalomeApp_Tools.h>
#include <LightApp_Application.h>
#include <SalomeApp_IntSpinBox.h>
#include <SalomeApp_Tools.h>
#include <LightApp_Application.h>
#include <SalomeApp_IntSpinBox.h>
@@
-475,7
+476,7
@@
bool SMESHGUI_MeshPatternDlg::onApply()
aParameters << myNode1->text();
if(myType == Type_3d )
aParameters << myNode2->text();
aParameters << myNode1->text();
if(myType == Type_3d )
aParameters << myNode2->text();
-
//asl: myMesh->SetParameters( aParameters.join(":").toLatin1().constData()
);
+
getNotebook()->setParameters( myMesh, aParameters
);
} else { // Applying a pattern to geometrical object
if (myType == Type_2d)
} else { // Applying a pattern to geometrical object
if (myType == Type_2d)