myCreationDlg = 0;
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
-
+
Init();
}
bool toCreatePolyedrs = myCreatePolyedrsChk->isChecked();
if ( myPattern->MakeMesh( myMesh, toCreatePolygons, toCreatePolyedrs ) ) {
mySelectionMgr->clearSelected();
- SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
bool autoUpdate = SMESHGUI::automaticUpdate();
if (!isRefine() && autoUpdate) {
_PTR(SObject) aSO = SMESH::FindSObject(myMesh.in());
}
}
SMESH::UpdateView();
-
+
mySMESHGUI->updateObjBrowser(true);
return true;
} else {
if (aMesh) {
QStringList aListId = QStringList::split(" ", theNewText, false);
-
+
TColStd_MapOfInteger newIndices;
-
+
for (int i = 0; i < aListId.count(); i++) {
const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
if (e && e->GetType() == (myType == Type_2d ? SMDSAbs_Face : SMDSAbs_Volume))