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Merge branch 'V8_4_BR'
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_MeshPatternDlg.cxx
diff --git
a/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx
b/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx
index 654e6d6ce28638047733ef00548e0fde75683b11..2ff82955f21c08879022ade7695a2847d77c9ac4 100755
(executable)
--- a/
src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx
+++ b/
src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-201
5
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-201
6
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-129,7
+129,7
@@
SMESHGUI_MeshPatternDlg::SMESHGUI_MeshPatternDlg( SMESHGUI* theModule )
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
- myHelpFileName = "pattern_mapping
_page
.html";
+ myHelpFileName = "pattern_mapping.html";
Init();
}
Init();
}
@@
-723,7
+723,7
@@
void SMESHGUI_MeshPatternDlg::resetSelInput()
//=======================================================================
// name : SMESHGUI_MeshPatternDlg::onDeactivate
//=======================================================================
// name : SMESHGUI_MeshPatternDlg::onDeactivate
-// Purpose : SLOT called when dialog must be deativated
+// Purpose : SLOT called when dialog must be dea
c
tivated
//=======================================================================
void SMESHGUI_MeshPatternDlg::onDeactivate()
{
//=======================================================================
void SMESHGUI_MeshPatternDlg::onDeactivate()
{
@@
-1302,7
+1302,7
@@
vtkUnstructuredGrid* SMESHGUI_MeshPatternDlg::getGrid()
for (int i = 0, n = elemPoints->length(); i < n; i++)
aCellsSize += elemPoints[ i ].length();
for (int i = 0, n = elemPoints->length(); i < n; i++)
aCellsSize += elemPoints[ i ].length();
- // Create unstructured grid and other
useful
l arrays
+ // Create unstructured grid and other
usefu
l arrays
vtkUnstructuredGrid* aGrid = vtkUnstructuredGrid::New();
vtkCellArray* aConnectivity = vtkCellArray::New();
vtkUnstructuredGrid* aGrid = vtkUnstructuredGrid::New();
vtkCellArray* aConnectivity = vtkCellArray::New();
@@
-1400,7
+1400,7
@@
void SMESHGUI_MeshPatternDlg::onTextChanged (const QString& theNewText)
activateSelection();
}
activateSelection();
}
- // hilight entered elements/nodes
+ // hi
gh
light entered elements/nodes
SMDS_Mesh* aMesh = 0;
SMESH_Actor* anActor = SMESH::FindActorByObject(myMesh);
if (anActor)
SMDS_Mesh* aMesh = 0;
SMESH_Actor* anActor = SMESH::FindActorByObject(myMesh);
if (anActor)