}
}
+ // is it enought to set modifid attribute on root mesh objects only?
+ // it is seems that modifaction flag will be set on child submeshes
+ // automatically (see SMESH::ModifiedMesh for details)
+ SMESH::ModifiedMesh( aMeshSObj, false, false );
+
SMESH::submesh_array_array_var meshOrder = new SMESH::submesh_array_array();
meshOrder->length(theListListIds.count() );
ListListId::const_iterator it = theListListIds.constBegin();
meshOrder[ i++ ] = subMeshList;
}
+ // update object browser
+ SMESHGUI::GetSMESHGUI()->updateObjBrowser( true, 0 );
return myMesh->SetMeshOrder(meshOrder);
}