SMESHGUI_MeshOp( const bool theToCreate, const bool theIsMesh = true );
virtual ~SMESHGUI_MeshOp();
- virtual SalomeApp_Dialog* dlg() const;
+ virtual LightApp_Dialog* dlg() const;
protected:
virtual void startOperation();
virtual bool onApply();
void onCreateHyp( const int theHypType, const int theIndex );
void onEditHyp( const int theHypType, const int theIndex );
+ void onHypoSet( const QString& theSetName );
private:
bool isValid( QString& ) const;
bool editMeshOrSubMesh( QString& );
int currentHyp( const int, const int ) const;
+ bool isAccessibleDim( const int ) const;
void setCurrentHyp( const int, const int, const int );
void setDefaultName() const;
SMESH::SMESH_Hypothesis_var getAlgo( const int );