#include "SUIT_ResourceMgr.h"
#include "SUIT_OverrideCursor.h"
-#include "SalomeApp_SelectionMgr.h"
+#include "LightApp_SelectionMgr.h"
#include "SALOMEDSClient_Study.hxx"
#include "SALOME_ListIO.hxx"
connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
- // resize and move dialog, then show
- int x, y;
- mySMESHGUI->DefineDlgPosition(this, x, y);
- this->move(x, y);
this->show();
// init dialog with current selection